Player Matchup

Artemis
Artemis
DeathsPerfume
Artemis
Level 101
God Stats
8W - 7L
1,500 SR
Queue Stats
55W - 40L
1,566 Elo+
Solo
Danzaburou
Danzaburou
SasukeJaqui
Danzaburou
Level 83
God Stats
16W - 13L
1,808 SR
Queue Stats
37W - 35L
1,443 Elo+
Solo
Amaterasu
Amaterasu
Yazilla
Amaterasu
Level 81
God Stats
1W - 2L
1,215 SR
Queue Stats
111W - 143L
1,340 Elo+
Party 1
Athena
Athena
spirit_of_death7
Athena
Level 128
God Stats
5W - 2L
1,161 SR
Queue Stats
213W - 245L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
xXAngelKataniXx
Jormungandr
Level 61
God Stats
10W - 8L
1,500 SR
Queue Stats
23W - 19L
1,526 Elo+
Solo
Team Averages
Level 91
1,437 SR
1,458 Elo+

VS

Team Averages
Level 74
1,482 SR
1,490 Elo+
Discordia
Discordia
Aloriana
Discordia
Level 101
God Stats
1W - 1L
1,608 SR
Queue Stats
8W - 5L
1,709 Elo+
Solo
Hercules
Hercules
CrimsonMarbles
Hercules
Level 139
God Stats
3W - 3L
1,544 SR
Queue Stats
372W - 469L
1,465 Elo+
Party 2
Izanami
Izanami
EvilJackal1
Izanami
Level 35
God Stats
26W - 12L
1,601 SR
Queue Stats
181W - 162L
1,568 Elo+
Solo
Bakasura
Bakasura
Kkvn
Bakasura
Level 40
God Stats
1W - 2L
1,279 SR
Queue Stats
81W - 90L
1,269 Elo+
Solo
Baba Yaga
Baba Yaga
Nymala
Baba Yaga
Level 57
God Stats
38W - 56L
1,377 SR
Queue Stats
481W - 595L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
2 / 0 / 8
10,763
1,076
15,629
6,643
2,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
SasukeJaqui
Danzaburou
17
3 / 1 / 7
11,473
1,147
9,649
8,501
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Yazilla
Amaterasu
17
5 / 0 / 9
12,117
1,212
14,356
13,106
14,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 0 / 7
11,536
1,154
11,046
11,156
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
xXAngelKataniXx
Jormungandr
16
2 / 0 / 6
10,419
1,042
5,636
6,680
6,059
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

328

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aloriana
Discordia
15
0 / 6 / 0
9,415
942
8,461
11,595
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
15
1 / 2 / 0
9,800
980
14,691
16,937
16,515
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
EvilJackal1
Izanami
15
0 / 7 / 1
9,868
987
10,400
16,426
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Kkvn
Bakasura
15
0 / 2 / 0
9,081
908
1,474
7,673
3,535
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Nymala
Baba Yaga
15
0 / 1 / 0
9,594
959
5,620
7,915
2,767
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
18
Kills
1
1
Deaths
18
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aloriana
Discordia
0
6
0
0
L
Hercules
1
2
0
0.5
W
Artemis
2
0
8
6
L
Izanami
EvilJackal1
Izanami
0
7
1
0.07
L
Bakasura
Kkvn
Bakasura
0
2
0
0
L
Baba Yaga
Nymala
Baba Yaga
0
1
0
0
W
Danzaburou
SasukeJaqui
Danzaburou
3
1
7
6.5
W
Amaterasu
Yazilla
Amaterasu
5
0
9
9.5
W
6
0
7
9.5
W
Jormungandr
xXAngelKataniXx
Jormungandr
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,316
Damage
40,646
46,086
Taken
60,546
31,315
Mitigated
31,476
8,249
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aloriana
Discordia
8,461
556
9
592
11,595
3,496
0
3,354
8,018
21,453
0
L
Hercules
14,691
2,749
0
2,980
16,937
16,515
0
2,974
13,900
782
23,667
W
Artemis
15,629
5,128
354
567
6,643
2,762
0
2,479
4,094
0
39,220
L
Izanami
EvilJackal1
Izanami
10,400
7,170
0
1,626
16,426
5,163
0
6,582
9,515
0
35,076
L
Bakasura
Kkvn
Bakasura
1,474
422
0
91
7,673
3,535
0
2,114
5,499
0
5,985
L
Baba Yaga
Nymala
Baba Yaga
5,620
572
0
1,294
7,915
2,767
0
1,080
6,835
20,890
0
W
Danzaburou
SasukeJaqui
Danzaburou
9,649
3,264
0
1,321
8,501
3,195
0
2,161
6,234
0
38,660
W
Amaterasu
Yazilla
Amaterasu
14,356
7,142
1,652
2,330
13,106
14,840
0
4,526
8,298
97
21,351
W
11,046
1,383
154
1,871
11,156
4,459
0
3,246
7,587
19,541
0
W
Jormungandr
xXAngelKataniXx
Jormungandr
5,636
1,405
0
0
6,680
6,059
0
2,436
4,146
18,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
47,758
201
Minions Killed
148
8
Camps Cleared
3
960,127
Distance Traveled
874,573
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,415
942
17
2
0
177,206
2
L
Hercules
9,800
980
22
2
1
224,920
4
W
Artemis
10,763
1,076
58
6
0
175,803
0
L
Izanami
9,868
987
60
6
2
150,150
0
L
Bakasura
9,081
908
12
1
0
150,261
0
L
Baba Yaga
9,594
959
37
4
0
172,036
0
W
Danzaburou
11,473
1,147
91
9
1
155,814
0
W
Amaterasu
12,117
1,212
9
1
1
261,971
0
W
Athena
11,536
1,154
13
1
5
194,144
0
W
Jormungandr
10,419
1,042
30
3
1
172,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role