Player Matchup

Kukulkan
Kukulkan
AlejoA1
Kukulkan
Level 159
God Stats
2W - 0L
1,315 SR
Queue Stats
59W - 28L
1,982 Elo+
Party 2
Hercules
Hercules
MikeS0ul
Hercules
Level 160
God Stats
6W - 3L
1,369 SR
Queue Stats
184W - 154L
1,788 Elo+
Party 2
Cupid
Cupid
darkay360
Cupid
Level 128
God Stats
1W - 1L
1,466 SR
Queue Stats
29W - 20L
1,678 Elo+
Party 2
Team Averages
Level 149
1,383 SR
1,816 Elo+

VS

Team Averages
Level 69
1,500 SR
1,570 Elo+
Izanami
Izanami
Kyrbos
Izanami
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 22L
1,637 Elo+
Party 1
Baba Yaga
Baba Yaga
ProdDayMonkey69
Baba Yaga
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
ProdNightHawk80
Sylvanus
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 32L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlejoA1
Kukulkan
18
8 / 1 / 8
12,993
812
22,327
7,123
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
MikeS0ul
Hercules
17
4 / 0 / 13
12,488
781
9,934
25,501
23,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
darkay360
Cupid
15
6 / 7 / 7
11,633
727
11,214
14,420
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kyrbos
Izanami
15
3 / 4 / 3
11,033
690
8,979
13,495
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
ProdDayMonkey69
Baba Yaga
14
2 / 7 / 3
10,016
626
13,456
18,231
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
15
3 / 7 / 4
11,624
727
10,363
20,774
27,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
8
8
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlejoA1
Kukulkan
8
1
8
12
L
Izanami
Kyrbos
Izanami
3
4
3
1.13
W
Hercules
MikeS0ul
Hercules
4
0
13
10.5
L
Baba Yaga
ProdDayMonkey69
Baba Yaga
2
7
3
0.5
L
Sylvanus
3
7
4
0.71
W
Cupid
darkay360
Cupid
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,475
Damage
32,798
47,044
Taken
52,500
32,559
Mitigated
39,917
18,424
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlejoA1
Kukulkan
22,327
1,161
0
1,151
7,123
3,057
1,293
4,031
3,006
84,651
0
L
Izanami
Kyrbos
Izanami
8,979
6,056
0
0
13,495
5,895
0
5,559
7,936
0
39,741
W
Hercules
MikeS0ul
Hercules
9,934
3,026
240
14,154
25,501
23,786
1,025
11,022
13,883
548
30,275
L
Baba Yaga
ProdDayMonkey69
Baba Yaga
13,456
669
0
3,088
18,231
6,539
0
9,969
8,262
37,089
0
L
Sylvanus
10,363
1,221
1,885
5,064
20,774
27,483
21
6,996
13,778
23,832
0
W
Cupid
darkay360
Cupid
11,214
5,438
0
2,879
14,420
5,716
940
8,478
5,616
0
36,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,114
Gold Earned
32,673
192
Minions Killed
135
12
Camps Cleared
2
877,057
Distance Traveled
822,240
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,993
812
104
7
7
308,208
1
L
Izanami
11,033
690
63
4
1
285,954
1
W
Hercules
12,488
781
32
2
4
321,611
4
L
Baba Yaga
10,016
626
53
3
1
280,226
2
L
Sylvanus
11,624
727
19
1
0
256,060
4
W
Cupid
11,633
727
56
4
1
247,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role