Player Matchup

Loki
Loki
Broxu-
Loki
Level 97
God Stats
15W - 13L
1,608 SR
Queue Stats
278W - 307L
1,384 Elo+
Party 1
Sol
Sol
Jello377
Sol
Level 37
God Stats
65W - 74L
1,304 SR
Queue Stats
484W - 536L
1,260 Elo+
Party 3
Fenrir
Fenrir
Marksman1253
Fenrir
Level 24
God Stats
9W - 8L
1,244 SR
Queue Stats
281W - 298L
1,299 Elo+
Party 1
Gilgamesh
Gilgamesh
PbackSzN
Gilgamesh
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 32L
1,086 Elo+
Party 3
Jing Wei
Jing Wei
ThrillBH
Jing Wei
Level 7
God Stats
0W - 5L
1,301 SR
Queue Stats
0W - 5L
1,217 Elo+
Party 3
Team Averages
Level 38
1,391 SR
1,249 Elo+

VS

Team Averages
Level 32
1,468 SR
1,285 Elo+
Artemis
Artemis
Dr_Mougrimi03
Artemis
Level 8
God Stats
1W - 3L
1,264 SR
Queue Stats
5W - 8L
1,209 Elo+
Party 2
Osiris
Osiris
Ludoluv-007
Osiris
Level 37
God Stats
5W - 4L
1,378 SR
Queue Stats
111W - 110L
1,277 Elo+
Party 2
Arachne
Arachne
arloyaka
Arachne
Level 44
God Stats
4W - 3L
1,689 SR
Queue Stats
80W - 77L
1,258 Elo+
Party 2
Bacchus
Bacchus
cascapedia
Bacchus
Level 18
God Stats
1W - 0L
1,270 SR
Queue Stats
30W - 51L
1,253 Elo+
Party 2
Merlin
Merlin
ezequi-vs
Merlin
Level 55
God Stats
24W - 13L
1,741 SR
Queue Stats
231W - 232L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Broxu-
Loki
11
2 / 3 / 0
6,404
534
3,721
8,725
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 6 / 0
5,533
461
3,112
7,093
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
7
1 / 5 / 1
5,548
462
2,335
9,159
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
PbackSzN
Gilgamesh
10
2 / 5 / 1
6,248
521
4,671
9,151
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
ThrillBH
Jing Wei
9
0 / 6 / 0
5,481
457
3,440
7,908
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
5 / 0 / 0
6,116
510
3,962
4,339
1,310
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
12
6 / 2 / 6
7,612
634
11,298
9,823
7,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
arloyaka
Arachne
10
7 / 3 / 5
6,829
569
7,170
9,133
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
cascapedia
Bacchus
10
0 / 0 / 7
6,162
514
3,224
7,076
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
ezequi-vs
Merlin
11
7 / 1 / 1
7,258
605
2,661
3,323
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
6
Kills
25
25
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
Broxu-
Loki
2
3
0
0.67
W
Artemis
5
0
0
5
L
1
6
0
0.17
W
Osiris
6
2
6
4.5
L
Fenrir
1
5
1
0.3
L
Gilgamesh
PbackSzN
Gilgamesh
2
5
1
0.5
L
Jing Wei
ThrillBH
Jing Wei
0
6
0
0
W
Arachne
arloyaka
Arachne
7
3
5
3.17
W
Bacchus
cascapedia
Bacchus
0
0
7
3.5
W
Merlin
ezequi-vs
Merlin
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,279
Damage
28,315
42,036
Taken
33,694
13,162
Mitigated
18,023
5,772
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Broxu-
Loki
3,721
578
0
2,989
8,725
2,477
0
46
8,679
0
37,700
W
Artemis
3,962
2,601
0
914
4,339
1,310
807
0
4,339
0
18,163
L
3,112
580
0
39
7,093
1,758
489
1,693
5,123
20,262
0
W
Osiris
11,298
6,603
107
4,769
9,823
7,991
84
929
8,834
0
39,796
L
Fenrir
2,335
330
0
524
9,159
3,864
0
757
8,344
0
12,697
L
Gilgamesh
PbackSzN
Gilgamesh
4,671
2,634
0
1,113
9,151
3,185
0
0
9,151
0
23,712
L
Jing Wei
ThrillBH
Jing Wei
3,440
3,121
0
1,107
7,908
1,878
84
3,008
4,854
0
20,232
W
Arachne
arloyaka
Arachne
7,170
5,928
90
3,323
9,133
2,864
0
67
9,066
0
26,845
W
Bacchus
cascapedia
Bacchus
3,224
721
0
2,047
7,076
4,982
288
0
7,076
19,294
0
W
Merlin
ezequi-vs
Merlin
2,661
258
0
1,078
3,323
876
142
1,838
1,267
27,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
33,977
244
Minions Killed
246
0
Camps Cleared
0
1,072,880
Distance Traveled
1,068,079
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,404
534
79
7
0
238,861
1
W
Artemis
6,116
510
32
3
0
198,506
2
L
Sol
5,533
461
52
4
0
174,452
0
W
Osiris
7,612
634
66
6
0
234,963
0
L
Fenrir
5,548
462
24
2
0
203,872
0
L
Gilgamesh
6,248
521
43
4
0
240,249
1
L
Jing Wei
5,481
457
46
4
0
215,446
0
W
Arachne
6,829
569
56
5
0
244,465
0
W
Bacchus
6,162
514
32
3
0
217,536
0
W
Merlin
7,258
605
60
5
0
172,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role