Player Matchup

Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MobOfficial
Skadi
Level 106
God Stats
4W - 3L
1,732 SR
Queue Stats
166W - 143L
1,542 Elo+
Solo
Scylla
Scylla
MutableStringz
Scylla
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,590 Elo+
Party 1
Fenrir
Fenrir
a-Phew
Fenrir
Level 95
God Stats
0W - 3L
1,241 SR
Queue Stats
28W - 29L
1,590 Elo+
Party 1
Cerberus
Cerberus
ksupremekai
Cerberus
Level 160
God Stats
17W - 18L
1,703 SR
Queue Stats
865W - 772L
1,663 Elo+
Solo
Team Averages
Level 132
1,535 SR
1,577 Elo+

VS

Team Averages
Level 112
1,651 SR
1,625 Elo+
Bellona
Bellona
 
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Hbksx22
Agni
Level 125
God Stats
12W - 13L
1,727 SR
Queue Stats
325W - 297L
1,696 Elo+
Party 2
Neith
Neith
LWK12251991
Neith
Level 122
God Stats
3W - 2L
1,687 SR
Queue Stats
421W - 400L
1,634 Elo+
Solo
Ne Zha
Ne Zha
MyNameIsCris12
Ne Zha
Level 109
God Stats
9W - 8L
1,714 SR
Queue Stats
374W - 336L
1,671 Elo+
Party 2
Sylvanus
Sylvanus
Yunako-
Sylvanus
Level 142
God Stats
382W - 343L
1,628 SR
Queue Stats
405W - 385L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 4 / 4
7,604
447
3,586
13,456
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 2
8,971
528
5,938
10,368
2,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 1
8,707
512
4,245
10,334
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
a-Phew
Fenrir
14
4 / 4 / 0
9,011
530
3,557
11,746
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
ksupremekai
Cerberus
14
2 / 2 / 2
9,266
545
9,812
14,572
13,914
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 2 / 4
9,149
538
8,566
13,008
11,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Hbksx22
Agni
16
7 / 0 / 3
10,041
591
8,578
6,026
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
8 / 2 / 6
10,173
598
14,748
9,894
3,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 10
9,500
559
7,772
12,718
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Yunako-
Sylvanus
14
2 / 2 / 7
8,619
507
5,513
15,708
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
22
22
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
4
0.75
W
Bellona
 
Bellona
1
2
4
1.5
W
Agni
Hbksx22
Agni
7
0
3
8.5
W
8
2
6
5.5
L
0
6
2
0.17
L
1
6
1
0.25
W
4
2
10
4.5
W
Sylvanus
Yunako-
Sylvanus
2
2
7
2.75
L
Fenrir
a-Phew
Fenrir
4
4
0
1
L
Cerberus
ksupremekai
Cerberus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,138
Damage
45,177
60,476
Taken
57,354
33,435
Mitigated
26,766
16,595
Healing
24,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,586
477
0
2,785
13,456
10,538
0
3,544
9,912
15,062
0
W
Bellona
 
Bellona
8,566
3,922
0
4,170
13,008
11,073
266
6,555
6,358
0
60,430
W
Agni
Hbksx22
Agni
8,578
548
0
1,546
6,026
2,054
870
1,766
4,140
70,302
0
W
14,748
6,091
0
2,836
9,894
3,035
1,948
861
9,033
0
69,685
L
5,938
3,465
0
2,771
10,368
2,878
1,208
1,203
9,165
0
72,232
L
4,245
82
0
2,906
10,334
2,462
715
4,475
5,859
61,940
0
W
7,772
2,966
0
6,585
12,718
4,672
406
4,099
8,427
0
56,049
W
Sylvanus
Yunako-
Sylvanus
5,513
1,152
1,887
6,999
15,708
5,932
324
3,805
10,233
25,826
15,105
L
Fenrir
a-Phew
Fenrir
3,557
463
0
1,982
11,746
3,643
0
2,321
9,425
0
42,180
L
Cerberus
ksupremekai
Cerberus
9,812
996
0
6,151
14,572
13,914
0
1,444
13,128
60,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,559
Gold Earned
47,482
521
Minions Killed
495
0
Camps Cleared
0
1,452,411
Distance Traveled
1,616,283
11
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,604
447
20
1
0
323,073
4
W
Bellona
9,149
538
115
7
0
313,171
4
W
Agni
10,041
591
120
7
0
329,937
1
W
Neith
10,173
598
102
6
0
319,358
1
L
Skadi
8,971
528
137
8
0
291,028
0
L
Scylla
8,707
512
135
8
0
236,640
0
W
Ne Zha
9,500
559
91
5
0
315,868
13
W
Sylvanus
8,619
507
67
4
0
337,949
18
L
Fenrir
9,011
530
66
4
0
330,819
2
L
Cerberus
9,266
545
163
10
0
270,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role