Player Matchup

Anhur
Anhur
 
Anhur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CQuinnce
Aphrodite
Level 82
God Stats
19W - 26L
1,565 SR
Queue Stats
99W - 136L
1,387 Elo+
Party 2
Ra
Ra
Frxstbit3__
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,481 Elo+
Party 2
Bellona
Bellona
devyblack
Bellona
Level 29
God Stats
0W - 5L
1,137 SR
Queue Stats
1W - 8L
1,190 Elo+
Party 1
Shiva
Shiva
itselpollote115
Shiva
Level 81
God Stats
14W - 13L
1,488 SR
Queue Stats
361W - 406L
1,433 Elo+
Party 2
Team Averages
Level 56
1,438 SR
1,398 Elo+

VS

Team Averages
Level 68
1,359 SR
1,422 Elo+
Erlang Shen
Erlang Shen
CRy5TaL Ca5Tle5
Erlang Shen
Level 107
God Stats
4W - 7L
1,355 SR
Queue Stats
284W - 319L
1,310 Elo+
Solo
Izanami
Izanami
IonIbusaka
Izanami
Level 86
God Stats
2W - 2L
1,270 SR
Queue Stats
122W - 120L
1,471 Elo+
Party 3
Cthulhu
Cthulhu
Possesed Knight
Cthulhu
Level 55
God Stats
6W - 8L
1,307 SR
Queue Stats
430W - 408L
1,457 Elo+
Party 4
Ra
Ra
Wiskeycat12
Ra
Level 43
God Stats
28W - 40L
1,354 SR
Queue Stats
80W - 94L
1,392 Elo+
Party 3
Atlas
Atlas
xdHI0
Atlas
Level 49
God Stats
95W - 70L
1,508 SR
Queue Stats
521W - 513L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 2
5,263
478
2,092
5,594
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
CQuinnce
Aphrodite
10
2 / 2 / 0
5,653
514
749
5,487
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
5,465
497
2,519
5,043
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
devyblack
Bellona
8
1 / 2 / 0
5,113
465
2,063
7,079
2,596
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 1
6,619
602
4,645
7,697
3,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CRy5TaL Ca5Tle5
Erlang Shen
11
3 / 1 / 0
6,392
581
1,360
4,172
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
IonIbusaka
Izanami
11
2 / 0 / 2
6,340
576
4,011
4,540
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 2
6,423
584
4,087
7,037
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
0 / 0 / 2
6,100
555
1,672
3,093
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
xdHI0
Atlas
11
1 / 4 / 0
6,176
561
3,279
7,513
6,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
9
10
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
2
0.5
L
Aphrodite
CQuinnce
Aphrodite
2
2
0
1
W
Erlang Shen
CRy5TaL Ca5Tle5
Erlang Shen
3
1
0
3
L
1
3
0
0.33
W
Izanami
IonIbusaka
Izanami
2
0
2
3
W
3
2
2
2
W
0
0
2
1
L
Bellona
devyblack
Bellona
1
2
0
0.5
L
3
1
1
3.5
W
Atlas
xdHI0
Atlas
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,068
Damage
14,409
30,900
Taken
26,355
10,220
Mitigated
15,701
10,165
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,092
751
50
1,322
5,594
1,413
0
1,304
4,290
0
23,294
L
Aphrodite
CQuinnce
Aphrodite
749
61
516
2,701
5,487
1,566
222
1,436
4,051
28,748
0
W
Erlang Shen
CRy5TaL Ca5Tle5
Erlang Shen
1,360
237
0
1,795
4,172
2,040
0
267
3,905
0
37,398
L
2,519
393
0
1,362
5,043
965
0
1,154
3,889
29,579
0
W
Izanami
IonIbusaka
Izanami
4,011
1,855
0
1,836
4,540
1,364
907
803
3,615
0
46,593
W
4,087
362
0
1,382
7,037
5,364
237
1,431
5,418
21,376
0
W
1,672
45
0
1,419
3,093
897
349
350
2,743
34,367
0
L
Bellona
devyblack
Bellona
2,063
536
144
874
7,079
2,596
0
2,000
5,079
0
15,763
L
4,645
1,309
0
3,196
7,697
3,680
274
3,144
4,553
0
38,120
W
Atlas
xdHI0
Atlas
3,279
1,087
0
2,008
7,513
6,036
0
107
7,406
32,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
31,431
263
Minions Killed
347
0
Camps Cleared
0
1,031,739
Distance Traveled
1,061,847
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,263
478
50
5
0
208,242
3
L
Aphrodite
5,653
514
54
5
0
215,197
0
W
Erlang Shen
6,392
581
77
7
0
218,840
2
L
Ra
5,465
497
56
5
0
188,304
1
W
Izanami
6,340
576
98
9
0
201,772
4
W
Cthulhu
6,423
584
29
3
0
212,730
3
W
Ra
6,100
555
74
7
0
221,344
1
L
Bellona
5,113
465
28
3
0
220,307
0
L
Shiva
6,619
602
75
7
0
199,689
2
W
Atlas
6,176
561
69
6
0
207,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role