Player Matchup

Tyr
Tyr
DRAGO7V
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,527 Elo+
Solo
Thor
Thor
ObeyMaurice9
Thor
Level 109
God Stats
4W - 8L
1,500 SR
Queue Stats
70W - 98L
1,433 Elo+
Solo
Charybdis
Charybdis
Tnolan97
Charybdis
Level 122
God Stats
0W - 1L
1,317 SR
Queue Stats
97W - 102L
1,524 Elo+
Party 1
Ra
Ra
Twwinky420
Ra
Level 109
God Stats
0W - 2L
1,295 SR
Queue Stats
83W - 97L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
WashableOcean66
Kuzenbo
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 42L
1,767 Elo+
Party 1
Team Averages
Level 107
1,422 SR
1,560 Elo+

VS

Team Averages
Level 116
1,664 SR
1,700 Elo+
Neith
Neith
AshuriiWolf
Neith
Level 128
God Stats
21W - 8L
1,781 SR
Queue Stats
151W - 104L
1,693 Elo+
Party 2
Arachne
Arachne
FG_Sp000nMan
Arachne
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,716 Elo+
Solo
Kukulkan
Kukulkan
Joltzs
Kukulkan
Level 160
God Stats
7W - 5L
1,341 SR
Queue Stats
72W - 54L
1,714 Elo+
Party 2
Ares
Ares
WhiskeyBravo92
Ares
Level 22
God Stats
27W - 9L
1,720 SR
Queue Stats
31W - 14L
1,650 Elo+
Party 2
Chronos
Chronos
Zortogs
Chronos
Level 153
God Stats
10W - 4L
1,977 SR
Queue Stats
82W - 42L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
3 / 3 / 1
8,639
720
7,748
7,699
4,440
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 1
8,227
686
3,517
11,191
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Tnolan97
Charybdis
14
1 / 6 / 2
7,610
634
3,667
12,850
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 6 / 3
8,157
680
5,980
8,910
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 3
8,006
667
6,024
13,240
17,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
9,317
776
10,716
6,616
2,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
FG_Sp000nMan
Arachne
14
2 / 0 / 3
8,426
702
4,267
7,061
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Joltzs
Kukulkan
18
9 / 0 / 9
10,275
856
15,408
4,659
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 12
8,525
710
3,985
10,477
9,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Zortogs
Chronos
18
12 / 4 / 9
10,727
894
12,344
11,900
6,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
7
Kills
27
27
Deaths
7
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Tyr
3
3
1
1.17
W
Arachne
FG_Sp000nMan
Arachne
2
0
3
3.5
W
Kukulkan
Joltzs
Kukulkan
9
0
9
13.5
L
2
7
1
0.36
L
Charybdis
Tnolan97
Charybdis
1
6
2
0.33
L
0
6
3
0.25
L
1
5
3
0.5
W
0
2
12
3
W
Chronos
Zortogs
Chronos
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,936
Damage
46,720
53,890
Taken
40,713
34,654
Mitigated
22,672
8,439
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,716
4,009
0
1,236
6,616
2,603
556
2,484
3,973
0
42,827
L
Tyr
7,748
165
0
52
7,699
4,440
0
4,770
2,929
0
12,836
W
Arachne
FG_Sp000nMan
Arachne
4,267
2,454
0
2,886
7,061
2,215
485
1,460
5,483
0
20,559
W
Kukulkan
Joltzs
Kukulkan
15,408
2,786
0
2,060
4,659
1,844
882
2,474
2,026
50,487
0
L
3,517
826
0
2,398
11,191
5,075
0
3,583
7,608
0
18,936
L
Charybdis
Tnolan97
Charybdis
3,667
1,913
0
2,078
12,850
4,019
72
8,335
4,515
0
18,355
L
5,980
115
947
1,555
8,910
3,185
0
4,975
3,935
25,020
0
L
6,024
2,391
219
1,190
13,240
17,935
0
8,522
4,718
12,307
0
W
3,985
331
450
1,288
10,477
9,720
260
2,815
7,303
10,847
0
W
Chronos
Zortogs
Chronos
12,344
7,183
0
3,649
11,900
6,290
2,293
2,017
9,522
35,387
4,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
47,270
161
Minions Killed
255
0
Camps Cleared
0
1,011,873
Distance Traveled
1,287,217
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,317
776
71
6
0
231,657
3
L
Tyr
8,639
720
20
2
0
220,742
1
W
Arachne
8,426
702
30
3
0
309,926
0
W
Kukulkan
10,275
856
84
7
0
253,105
2
L
Thor
8,227
686
25
2
0
195,012
2
L
Charybdis
7,610
634
40
3
0
192,812
0
L
Ra
8,157
680
54
5
0
207,711
0
L
Kuzenbo
8,006
667
22
2
0
195,596
1
W
Ares
8,525
710
11
1
0
252,918
0
W
Chronos
10,727
894
59
5
0
239,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role