Player Matchup

Vamana
Vamana
Devildog2001
Vamana
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 30L
1,740 Elo+
Party 2
Odin
Odin
Ghoststar2
Odin
Level 39
God Stats
13W - 5L
1,312 SR
Queue Stats
49W - 31L
1,664 Elo+
Party 2
Ra
Ra
Papachez
Ra
Level 24
God Stats
4W - 2L
1,827 SR
Queue Stats
14W - 3L
1,839 Elo+
Party 2
Zeus
Zeus
SilkMosters
Zeus
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 12L
1,717 Elo+
Party 2
Charybdis
Charybdis
taypod
Charybdis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,764 Elo+
Solo
Team Averages
Level 51
1,528 SR
1,745 Elo+

VS

Team Averages
Level 58
1,484 SR
1,401 Elo+
Sun Wukong
Sun Wukong
HollidaySavage29
Sun Wukong
Level 61
God Stats
9W - 8L
1,693 SR
Queue Stats
20W - 35L
1,364 Elo+
Party 1
Poseidon
Poseidon
Huntjng
Poseidon
Level 58
God Stats
16W - 19L
1,502 SR
Queue Stats
47W - 73L
1,409 Elo+
Party 1
Skadi
Skadi
Narjjewto
Skadi
Level 62
God Stats
1W - 1L
1,505 SR
Queue Stats
6W - 6L
1,427 Elo+
Party 1
Cliodhna
Cliodhna
Takjng
Cliodhna
Level 44
God Stats
3W - 8L
1,446 SR
Queue Stats
17W - 27L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
huckleberryw2921
Jormungandr
Level 67
God Stats
2W - 6L
1,273 SR
Queue Stats
28W - 49L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
2 / 5 / 23
9,249
841
11,413
17,007
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
16 / 1 / 10
11,130
1,012
16,170
9,508
9,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 4 / 18
9,150
832
6,106
7,913
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
7 / 6 / 13
9,591
872
12,501
11,175
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
taypod
Charybdis
17
9 / 0 / 12
10,115
920
12,843
10,539
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HollidaySavage29
Sun Wukong
16
4 / 3 / 5
8,917
811
7,725
12,569
13,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Huntjng
Poseidon
15
3 / 8 / 7
8,378
762
8,399
9,807
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Narjjewto
Skadi
14
2 / 9 / 10
8,181
744
5,936
12,268
4,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Takjng
Cliodhna
15
4 / 10 / 5
8,832
803
6,641
13,100
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
huckleberryw2921
Jormungandr
15
3 / 7 / 12
8,896
809
12,210
17,775
13,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
37
Kills
16
16
Deaths
37
76
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
5
23
2.7
W
16
1
10
21
L
Sun Wukong
HollidaySavage29
Sun Wukong
4
3
5
2.17
L
Poseidon
Huntjng
Poseidon
3
8
7
0.81
L
Skadi
Narjjewto
Skadi
2
9
10
0.78
W
3
4
18
3
W
7
6
13
2.25
L
Cliodhna
Takjng
Cliodhna
4
10
5
0.65
L
Jormungandr
huckleberryw2921
Jormungandr
3
7
12
1.29
W
Charybdis
taypod
Charybdis
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,033
Damage
40,911
56,142
Taken
65,519
31,379
Mitigated
40,155
16,054
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
11,413
4,893
0
3,888
17,007
11,442
702
4,886
12,121
0
32,555
W
16,170
3,384
0
2,351
9,508
9,591
876
4,219
5,289
0
32,152
L
Sun Wukong
HollidaySavage29
Sun Wukong
7,725
1,306
112
1,896
12,569
13,289
250
2,516
9,641
0
28,684
L
Poseidon
Huntjng
Poseidon
8,399
920
0
250
9,807
3,405
448
2,383
7,136
22,139
0
L
Skadi
Narjjewto
Skadi
5,936
2,487
221
1,056
12,268
4,389
715
2,495
9,365
0
13,988
W
6,106
323
1,164
581
7,913
3,100
1,406
4,109
3,804
19,507
0
W
12,501
1,876
510
1,832
11,175
3,522
1,333
4,429
6,642
25,673
0
L
Cliodhna
Takjng
Cliodhna
6,641
687
177
1,142
13,100
5,278
0
5,012
7,867
0
22,349
L
Jormungandr
huckleberryw2921
Jormungandr
12,210
4,219
76
966
17,775
13,794
465
5,592
11,450
23,025
0
W
Charybdis
taypod
Charybdis
12,843
7,539
0
5,728
10,539
3,724
3,932
2,862
7,677
0
41,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
43,204
198
Minions Killed
178
0
Camps Cleared
0
1,160,941
Distance Traveled
1,017,302
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,249
841
43
4
0
241,683
0
W
Odin
11,130
1,012
47
4
0
255,515
2
L
Sun Wukong
8,917
811
50
5
0
239,999
3
L
Poseidon
8,378
762
45
4
0
187,959
1
L
Skadi
8,181
744
19
2
0
189,080
0
W
Ra
9,150
832
34
3
0
215,429
1
W
Zeus
9,591
872
22
2
0
213,334
0
L
Cliodhna
8,832
803
39
4
0
209,360
1
L
Jormungandr
8,896
809
25
2
0
190,904
2
W
Charybdis
10,115
920
52
5
0
234,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role