Player Matchup

Sobek
Sobek
HypoCritical5800
Sobek
Level 105
God Stats
1W - 0L
1,788 SR
Queue Stats
8W - 5L
1,561 Elo+
Party 1
Medusa
Medusa
Speckles47
Medusa
Level 109
God Stats
5W - 1L
1,686 SR
Queue Stats
31W - 17L
1,714 Elo+
Party 1
Camazotz
Camazotz
Yergz
Camazotz
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 21L
1,650 Elo+
Party 1
Team Averages
Level 101
1,658 SR
1,641 Elo+

VS

Team Averages
Level 141
1,597 SR
1,560 Elo+
Discordia
Discordia
DinokNaalHaal
Discordia
Level 129
God Stats
4W - 5L
1,750 SR
Queue Stats
170W - 125L
1,646 Elo+
Solo
Artemis
Artemis
Simonley
Artemis
Level 149
God Stats
8W - 7L
1,635 SR
Queue Stats
61W - 54L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
sc0rpio89
Sylvanus
Level 146
God Stats
4W - 7L
1,405 SR
Queue Stats
19W - 28L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
11,793
737
9,281
20,235
26,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Speckles47
Medusa
18
8 / 5 / 5
12,658
791
20,613
14,760
5,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
Yergz
Camazotz
16
4 / 3 / 10
11,575
723
8,908
16,337
11,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DinokNaalHaal
Discordia
17
6 / 3 / 4
11,193
700
15,548
11,056
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Simonley
Artemis
15
5 / 6 / 7
10,832
677
12,386
16,317
6,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
sc0rpio89
Sylvanus
15
2 / 5 / 9
11,194
700
9,840
20,845
23,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
14
Kills
13
13
Deaths
14
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
DinokNaalHaal
Discordia
6
3
4
2.67
W
2
5
9
1.3
L
Artemis
Simonley
Artemis
5
6
7
1.42
W
Medusa
Speckles47
Medusa
8
5
5
2.1
W
Camazotz
Yergz
Camazotz
4
3
10
3
L
Sylvanus
sc0rpio89
Sylvanus
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,802
Damage
37,774
51,332
Taken
48,218
43,558
Mitigated
32,959
10,114
Healing
16,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DinokNaalHaal
Discordia
15,548
1,105
71
2,923
11,056
3,230
344
2,467
8,527
48,995
0
W
9,281
634
657
3,806
20,235
26,723
0
7,534
12,701
21,316
0
L
Artemis
Simonley
Artemis
12,386
5,862
0
2,641
16,317
6,475
1,593
3,391
12,598
0
42,621
W
Medusa
Speckles47
Medusa
20,613
7,521
0
250
14,760
5,672
2,342
9,279
5,481
0
70,015
W
Camazotz
Yergz
Camazotz
8,908
1,800
0
5,401
16,337
11,163
997
8,951
7,386
0
29,075
L
Sylvanus
sc0rpio89
Sylvanus
9,840
1,610
2,585
7,787
20,845
23,254
425
4,058
16,353
20,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,026
Gold Earned
33,219
176
Minions Killed
161
7
Camps Cleared
6
855,356
Distance Traveled
753,348
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,193
700
84
5
5
287,259
3
W
Sobek
11,793
737
35
2
0
279,306
6
L
Artemis
10,832
677
58
4
1
217,200
2
W
Medusa
12,658
791
106
7
5
280,120
2
W
Camazotz
11,575
723
35
2
2
295,930
0
L
Sylvanus
11,194
700
19
1
0
248,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role