Player Matchup

Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BatteriezNotInc
Chiron
Level 123
God Stats
3W - 2L
1,912 SR
Queue Stats
33W - 32L
1,597 Elo+
Party 2
Discordia
Discordia
Tattered240
Discordia
Level 125
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 4L
1,538 Elo+
Party 2
Team Averages
Level 132
1,712 SR
1,545 Elo+

VS

Team Averages
Level 101
1,465 SR
1,555 Elo+
Hercules
Hercules
ChunkyChedders
Hercules
Level 117
God Stats
2W - 1L
1,390 SR
Queue Stats
108W - 104L
1,648 Elo+
Party 1
Thoth
Thoth
Wxhsu
Thoth
Level 107
God Stats
16W - 10L
1,506 SR
Queue Stats
188W - 204L
1,648 Elo+
Party 1
Xing Tian
Xing Tian
ninja101500
Xing Tian
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 96L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 4 / 2
6,996
700
12,091
12,057
4,771
11
2 / 6 / 3
7,282
728
6,497
8,038
2,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Tattered240
Discordia
10
1 / 5 / 3
6,658
666
5,783
7,015
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 1 / 10
7,436
744
5,244
11,262
6,709
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Wxhsu
Thoth
13
9 / 2 / 5
8,646
865
11,512
5,340
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ninja101500
Xing Tian
12
3 / 2 / 10
8,000
800
5,011
12,855
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
2
0.75
L
2
6
3
0.58
W
Hercules
3
1
10
8
L
Discordia
Tattered240
Discordia
1
5
3
0.5
W
Thoth
Wxhsu
Thoth
9
2
5
5.75
W
Xing Tian
ninja101500
Xing Tian
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
21,767
27,110
Taken
29,457
9,134
Mitigated
17,660
6,593
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,091
1,305
0
2,332
12,057
4,771
0
7,187
4,503
0
26,606
L
6,497
1,998
721
1,297
8,038
2,501
100
4,321
3,406
0
20,060
W
Hercules
5,244
938
354
2,771
11,262
6,709
0
1,773
9,489
151
16,429
L
Discordia
Tattered240
Discordia
5,783
243
384
1,859
7,015
1,862
41
4,627
2,159
19,133
0
W
Thoth
Wxhsu
Thoth
11,512
590
0
616
5,340
1,555
162
1,508
3,832
31,087
0
W
Xing Tian
ninja101500
Xing Tian
5,011
401
0
1,807
12,855
9,396
0
2,662
10,193
13,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,936
Gold Earned
24,082
107
Minions Killed
101
3
Camps Cleared
5
545,613
Distance Traveled
590,728
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,996
700
39
4
0
201,198
4
L
Chiron
7,282
728
35
4
1
173,695
3
W
Hercules
7,436
744
16
2
1
208,201
5
L
Discordia
6,658
666
33
3
2
170,720
3
W
Thoth
8,646
865
61
6
3
185,293
0
W
Xing Tian
8,000
800
24
2
1
197,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role