Player Matchup

Kali
Kali
AzureValiant
Kali
Level 106
God Stats
46W - 40L
1,621 SR
Queue Stats
237W - 242L
1,568 Elo+
Party 2
Charybdis
Charybdis
DaintyKitten950
Charybdis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 124L
1,574 Elo+
Party 1
Bellona
Bellona
HudukinXB1
Bellona
Level 54
God Stats
4W - 5L
1,422 SR
Queue Stats
112W - 108L
1,575 Elo+
Party 2
Terra
Terra
Jay1065
Terra
Level 100
God Stats
24W - 21L
1,632 SR
Queue Stats
231W - 233L
1,547 Elo+
Party 2
Anubis
Anubis
KingJok3rDSG
Anubis
Level 108
God Stats
1W - 3L
1,921 SR
Queue Stats
142W - 129L
1,584 Elo+
Party 1
Team Averages
Level 95
1,619 SR
1,570 Elo+

VS

Team Averages
Level 108
1,553 SR
1,502 Elo+
Bastet
Bastet
Hardnasty
Bastet
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 67L
1,367 Elo+
Party 3
Atlas
Atlas
Motta03
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,667 Elo+
Solo
Danzaburou
Danzaburou
SkylineZer0
Danzaburou
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,553 Elo+
Party 3
Shiva
Shiva
esca45
Shiva
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,419 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xXHardcastleXx
Morgan Le Fay
Level 124
God Stats
5W - 3L
1,763 SR
Queue Stats
59W - 67L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 13
13,871
603
16,569
20,999
10,951
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
DaintyKitten950
Charybdis
19
2 / 2 / 13
12,402
539
10,674
12,853
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
HudukinXB1
Bellona
17
6 / 8 / 8
11,935
519
19,730
24,133
22,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Jay1065
Terra
16
4 / 4 / 11
11,536
502
7,996
24,556
26,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
20
17 / 3 / 6
14,774
642
24,763
17,871
8,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hardnasty
Bastet
17
8 / 8 / 5
11,475
499
12,841
20,582
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Motta03
Atlas
14
1 / 6 / 5
9,903
431
7,548
24,565
19,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SkylineZer0
Danzaburou
16
3 / 6 / 4
11,042
480
16,302
16,189
4,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
esca45
Shiva
16
4 / 8 / 6
11,102
483
13,926
24,720
26,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
xXHardcastleXx
Morgan Le Fay
17
5 / 9 / 4
11,283
491
14,687
16,310
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
37
Kills
21
21
Deaths
37
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
4
13
3.63
W
Charybdis
DaintyKitten950
Charybdis
2
2
13
4.25
L
Bastet
Hardnasty
Bastet
8
8
5
1.31
W
Bellona
HudukinXB1
Bellona
6
8
8
1.25
W
Terra
Jay1065
Terra
4
4
11
2.38
W
Anubis
17
3
6
6.67
L
Atlas
Motta03
Atlas
1
6
5
0.58
L
Danzaburou
SkylineZer0
Danzaburou
3
6
4
0.83
L
Shiva
esca45
Shiva
4
8
6
0.88
L
Morgan Le Fay
xXHardcastleXx
Morgan Le Fay
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,732
Damage
65,304
100,412
Taken
102,366
73,536
Mitigated
59,564
35,057
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,569
7,565
0
8,459
20,999
10,951
1,173
3,164
17,635
0
116,711
W
Charybdis
DaintyKitten950
Charybdis
10,674
6,586
0
3,259
12,853
4,660
3,948
2,106
10,731
0
85,570
L
Bastet
Hardnasty
Bastet
12,841
4,595
0
4,913
20,582
5,702
0
5,854
14,728
0
72,528
W
Bellona
HudukinXB1
Bellona
19,730
8,502
0
3,360
24,133
22,437
2,549
6,024
17,931
0
65,523
W
Terra
Jay1065
Terra
7,996
1,573
4,170
6,567
24,556
26,559
192
5,089
19,228
47,637
0
W
Anubis
24,763
1,539
1,227
8,015
17,871
8,929
1,155
4,874
12,652
119,276
0
L
Atlas
Motta03
Atlas
7,548
2,276
2,666
3,146
24,565
19,264
136
7,466
15,492
34,842
0
L
Danzaburou
SkylineZer0
Danzaburou
16,302
9,416
0
1,591
16,189
4,542
803
5,430
10,759
0
76,122
L
Shiva
esca45
Shiva
13,926
2,740
593
5,384
24,720
26,303
81
5,539
19,181
0
62,462
L
Morgan Le Fay
xXHardcastleXx
Morgan Le Fay
14,687
883
0
1,373
16,310
3,753
180
8,470
7,840
66,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,518
Gold Earned
54,805
677
Minions Killed
505
0
Camps Cleared
0
2,180,898
Distance Traveled
2,026,305
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,871
603
168
7
0
522,435
6
W
Charybdis
12,402
539
154
7
0
417,144
4
L
Bastet
11,475
499
86
4
0
458,087
8
W
Bellona
11,935
519
109
5
0
373,883
3
W
Terra
11,536
502
62
3
0
452,329
6
W
Anubis
14,774
642
184
8
0
415,107
3
L
Atlas
9,903
431
49
2
0
379,494
4
L
Danzaburou
11,042
480
117
5
0
394,992
3
L
Shiva
11,102
483
126
5
0
377,562
4
L
Morgan Le Fay
11,283
491
127
6
0
416,170
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role