Player Matchup

Jing Wei
Jing Wei
DallaWote
Jing Wei
Level 149
God Stats
5W - 0L
1,679 SR
Queue Stats
214W - 213L
1,529 Elo+
Solo
Zeus
Zeus
DrecanTor
Zeus
Level 127
God Stats
5W - 2L
1,639 SR
Queue Stats
107W - 104L
1,485 Elo+
Solo
Sylvanus
Sylvanus
PokingSmot69
Sylvanus
Level 134
God Stats
6W - 5L
1,622 SR
Queue Stats
489W - 513L
1,557 Elo+
Solo
Bacchus
Bacchus
XRonaldX
Bacchus
Level 89
God Stats
3W - 2L
1,650 SR
Queue Stats
112W - 112L
1,557 Elo+
Solo
Merlin
Merlin
xAnG3lxSlAy3R
Merlin
Level 126
God Stats
2W - 0L
1,223 SR
Queue Stats
40W - 59L
1,360 Elo+
Solo
Team Averages
Level 125
1,562 SR
1,497 Elo+

VS

Team Averages
Level 102
1,590 SR
1,596 Elo+
Nox
Nox
HUFFING-BROCCOLI
Nox
Level 127
God Stats
2W - 4L
1,632 SR
Queue Stats
117W - 115L
1,504 Elo+
Solo
Bakasura
Bakasura
StreetKnowledge
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
Sunkingz
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,844 Elo+
Party 1
Fafnir
Fafnir
TalconX
Fafnir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,654 Elo+
Party 1
Thanatos
Thanatos
chaseyou
Thanatos
Level 92
God Stats
0W - 1L
1,821 SR
Queue Stats
20W - 20L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DallaWote
Jing Wei
17
7 / 5 / 15
10,751
827
18,180
14,264
4,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
9 / 5 / 11
11,225
863
22,883
11,193
3,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PokingSmot69
Sylvanus
17
3 / 4 / 23
10,669
821
7,703
17,184
20,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
XRonaldX
Bacchus
18
6 / 3 / 19
10,657
820
11,420
19,664
13,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
7 / 4 / 11
10,919
840
10,425
8,940
2,122
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
9,847
757
12,893
9,081
3,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
15
4 / 8 / 2
9,502
731
7,651
15,177
7,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Sunkingz
Sylvanus
17
5 / 7 / 6
9,895
761
14,657
19,793
9,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
TalconX
Fafnir
17
4 / 4 / 7
9,578
737
7,074
20,705
34,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
chaseyou
Thanatos
15
3 / 8 / 7
8,997
692
12,360
14,575
5,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
50
32
Kills
21
21
Deaths
32
79
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DallaWote
Jing Wei
7
5
15
2.9
W
Zeus
9
5
11
2.9
L
5
5
7
1.7
W
Sylvanus
PokingSmot69
Sylvanus
3
4
23
3.63
L
Bakasura
4
8
2
0.63
L
Sylvanus
Sunkingz
Sylvanus
5
7
6
1.14
L
Fafnir
TalconX
Fafnir
4
4
7
1.88
W
Bacchus
XRonaldX
Bacchus
6
3
19
5.17
L
Thanatos
chaseyou
Thanatos
3
8
7
0.81
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,611
Damage
54,635
71,245
Taken
79,331
45,118
Mitigated
60,499
29,288
Healing
28,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DallaWote
Jing Wei
18,180
10,796
1,590
3,066
14,264
4,839
1,849
8,107
5,645
0
36,942
W
Zeus
22,883
2,577
1,062
2,077
11,193
3,674
1,243
5,685
5,208
39,941
0
L
12,893
212
395
140
9,081
3,396
36
6,859
2,222
31,070
0
W
Sylvanus
PokingSmot69
Sylvanus
7,703
1,328
7,365
5,879
17,184
20,813
389
8,338
8,661
12,651
0
L
Bakasura
7,651
5,590
1,139
2,914
15,177
7,117
0
9,424
5,753
0
11,015
L
Sylvanus
Sunkingz
Sylvanus
14,657
3,106
6,143
7,059
19,793
9,561
132
13,163
6,630
19,155
1,635
L
Fafnir
TalconX
Fafnir
7,074
2,360
1,038
3,078
20,705
34,509
0
12,126
8,579
14,324
0
W
Bacchus
XRonaldX
Bacchus
11,420
657
844
7,026
19,664
13,670
660
7,230
12,146
15,634
0
L
Thanatos
chaseyou
Thanatos
12,360
2,156
822
5,936
14,575
5,916
0
10,859
3,716
0
18,424
W
10,425
125
170
209
8,940
2,122
916
4,335
4,605
30,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,221
Gold Earned
47,819
148
Minions Killed
99
0
Camps Cleared
0
1,165,221
Distance Traveled
1,110,809
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,751
827
42
3
0
225,244
0
W
Zeus
11,225
863
37
3
0
252,671
1
L
Nox
9,847
757
40
3
0
229,151
1
W
Sylvanus
10,669
821
13
1
0
200,078
0
L
Bakasura
9,502
731
18
1
0
206,804
0
L
Sylvanus
9,895
761
22
2
0
205,220
0
L
Fafnir
9,578
737
11
1
0
230,612
1
W
Bacchus
10,657
820
13
1
0
256,297
0
L
Thanatos
8,997
692
8
1
0
239,022
0
W
Merlin
10,919
840
43
3
0
230,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role