Player Matchup

Scylla
Scylla
Faze_MathiasG
Scylla
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
83W - 160L
1,393 Elo+
Party 1
Jing Wei
Jing Wei
Phoenix_hot_369
Jing Wei
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 167L
1,385 Elo+
Party 1
Da Ji
Da Ji
R1den17
Da Ji
Level 66
God Stats
2W - 1L
1,712 SR
Queue Stats
98W - 161L
1,367 Elo+
Party 1
Team Averages
Level 58
1,571 SR
1,382 Elo+

VS

Team Averages
Level 40
1,461 SR
1,271 Elo+
Sol
Sol
C0He
Sol
Level 61
God Stats
7W - 9L
1,448 SR
Queue Stats
121W - 142L
1,396 Elo+
Party 2
Ymir
Ymir
chicken griddle
Ymir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,039 Elo+
Party 2
Gilgamesh
Gilgamesh
nachomacho745
Gilgamesh
Level 45
God Stats
36W - 27L
1,434 SR
Queue Stats
66W - 91L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,057
606
3,633
9,206
2,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
10
2 / 7 / 2
6,695
670
7,636
10,943
2,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
R1den17
Da Ji
10
2 / 5 / 2
6,557
656
5,437
8,930
2,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
C0He
Sol
12
1 / 2 / 13
7,312
731
8,888
6,200
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 1 / 10
7,899
790
3,135
10,167
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
nachomacho745
Gilgamesh
14
13 / 1 / 3
9,126
913
13,712
11,767
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
17
17
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
C0He
Sol
1
2
13
3.75
L
0
5
2
0.2
L
Jing Wei
2
7
2
0.43
L
Da Ji
R1den17
Da Ji
2
5
2
0.6
W
3
1
10
8
W
Gilgamesh
nachomacho745
Gilgamesh
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
25,735
29,079
Taken
28,134
7,901
Mitigated
18,102
3,154
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
C0He
Sol
8,888
1,409
394
1,774
6,200
2,321
1,053
1,426
4,774
25,433
2,188
L
3,633
77
46
912
9,206
2,401
62
4,937
4,046
15,139
0
L
Jing Wei
7,636
5,062
294
1,201
10,943
2,745
40
3,031
7,676
0
22,573
L
Da Ji
R1den17
Da Ji
5,437
644
104
597
8,930
2,755
0
3,672
5,043
0
11,206
W
3,135
1,383
450
2,147
10,167
7,918
103
1,550
8,617
8,791
0
W
Gilgamesh
nachomacho745
Gilgamesh
13,712
3,323
505
1,989
11,767
7,863
871
946
10,821
0
29,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,309
Gold Earned
24,337
73
Minions Killed
93
5
Camps Cleared
4
492,033
Distance Traveled
587,182
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,312
731
47
5
2
178,094
2
L
Scylla
6,057
606
25
3
0
155,757
5
L
Jing Wei
6,695
670
36
4
4
168,069
3
L
Da Ji
6,557
656
12
1
1
168,207
2
W
Ymir
7,899
790
16
2
1
190,399
0
W
Gilgamesh
9,126
913
30
3
1
218,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role