Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Crispierick
Hera
Level 151
God Stats
23W - 15L
1,767 SR
Queue Stats
526W - 506L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
HinduHurricane
Gilgamesh
Level 37
God Stats
2W - 2L
2,029 SR
Queue Stats
30W - 9L
1,931 Elo+
Party 1
Bastet
Bastet
SwagnaRockXL
Bastet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 79L
1,767 Elo+
Party 1
Sobek
Sobek
VxRODOLFOxV
Sobek
Level 104
God Stats
0W - 1L
1,685 SR
Queue Stats
145W - 117L
1,592 Elo+
Solo
Team Averages
Level 113
1,696 SR
1,668 Elo+

VS

Team Averages
Level 82
1,515 SR
1,521 Elo+
He Bo
He Bo
Akomak
He Bo
Level 148
God Stats
1W - 0L
1,252 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 3
Cupid
Cupid
CheezyGrits
Cupid
Level 29
God Stats
4W - 3L
1,426 SR
Queue Stats
138W - 110L
1,542 Elo+
Solo
Ravana
Ravana
ItsZaqero
Ravana
Level 22
God Stats
3W - 1L
1,543 SR
Queue Stats
35W - 39L
1,545 Elo+
Solo
Shiva
Shiva
Pulsel
Shiva
Level 143
God Stats
28W - 32L
1,677 SR
Queue Stats
112W - 124L
1,543 Elo+
Solo
Ganesha
Ganesha
Tyler16232
Ganesha
Level 66
God Stats
6W - 1L
1,679 SR
Queue Stats
24W - 27L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 1 / 0
6,966
633
1,007
2,098
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 3
6,491
590
1,208
716
137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
HinduHurricane
Gilgamesh
15
4 / 4 / 2
8,403
764
7,133
12,688
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
15
3 / 6 / 5
8,015
729
11,813
11,889
3,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 9 / 7
7,785
708
4,243
20,608
17,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Akomak
He Bo
14
3 / 2 / 4
8,348
759
3,816
4,444
1,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 9
9,071
825
10,055
7,139
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
ItsZaqero
Ravana
16
5 / 1 / 7
9,209
837
10,004
6,828
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Pulsel
Shiva
16
7 / 4 / 9
9,576
871
11,927
12,105
7,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Tyler16232
Ganesha
15
0 / 1 / 15
8,505
773
3,950
6,750
4,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
9
Kills
20
20
Deaths
9
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
1
0
2
W
He Bo
Akomak
He Bo
3
2
4
2.5
W
5
1
9
9.5
L
0
0
3
1.5
L
Gilgamesh
HinduHurricane
Gilgamesh
4
4
2
1.25
W
Ravana
ItsZaqero
Ravana
5
1
7
8.5
W
Shiva
Pulsel
Shiva
7
4
9
2.88
L
Bastet
3
6
5
0.92
W
Ganesha
Tyler16232
Ganesha
0
1
15
7.5
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,404
Damage
39,752
47,999
Taken
37,266
28,769
Mitigated
19,237
7,476
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,007
287
0
102
2,098
679
0
0
2,098
10,602
0
W
He Bo
Akomak
He Bo
3,816
299
0
866
4,444
1,201
367
352
4,016
29,646
0
W
10,055
6,509
409
2,845
7,139
2,416
3,921
1,514
5,555
0
28,676
L
1,208
289
0
15
716
137
0
0
716
3,264
0
L
Gilgamesh
HinduHurricane
Gilgamesh
7,133
1,375
409
2,286
12,688
6,374
0
1,380
11,308
0
14,009
W
Ravana
ItsZaqero
Ravana
10,004
3,913
0
1,946
6,828
3,779
80
910
5,785
0
37,229
W
Shiva
Pulsel
Shiva
11,927
3,471
1,104
3,119
12,105
7,681
343
2,200
9,691
0
28,718
L
Bastet
11,813
2,018
0
1,283
11,889
3,971
0
1,986
9,903
0
21,687
W
Ganesha
Tyler16232
Ganesha
3,950
750
416
492
6,750
4,160
1,066
1,364
5,348
13,674
0
L
4,243
208
377
3,004
20,608
17,608
0
4,400
16,208
22,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
44,709
107
Minions Killed
227
0
Camps Cleared
0
802,302
Distance Traveled
1,227,685
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,966
633
18
2
0
111,578
3
W
He Bo
8,348
759
50
5
0
226,009
2
W
Cupid
9,071
825
57
5
0
228,481
1
L
Hera
6,491
590
7
1
0
123,356
0
L
Gilgamesh
8,403
764
17
2
0
182,688
1
W
Ravana
9,209
837
70
6
0
261,588
3
W
Shiva
9,576
871
43
4
0
244,179
5
L
Bastet
8,015
729
36
3
0
197,923
2
W
Ganesha
8,505
773
7
1
0
267,428
6
L
Sobek
7,785
708
29
3
0
186,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role