Player Matchup

Tyr
Tyr
ASTREAKJ
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Essence_Darker
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
N_505-Shadowgun
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Shadowfernan_Xx
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 2
Serqet
Serqet
x_Shadow_LopEz_x
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 20
1,500 SR
1,448 Elo+

VS

Team Averages
Level 79
1,552 SR
1,278 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gilgamale
Ah Muzen Cab
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,273 Elo+
Party 3
Anubis
Anubis
KB24J
Anubis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 301L
1,386 Elo+
Solo
Bellona
Bellona
RoWar92
Bellona
Level 17
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 11L
1,172 Elo+
Party 1
Janus
Janus
SadDeadFish
Janus
Level 26
God Stats
1W - 0L
1,591 SR
Queue Stats
2W - 1L
1,273 Elo+
Party 3
Artemis
Artemis
stregone-_-2
Artemis
Level 105
God Stats
3W - 0L
1,443 SR
Queue Stats
49W - 68L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
6,767
752
4,998
12,663
10,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 9 / 0
5,697
633
3,428
9,849
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 7 / 2
6,643
738
916
9,902
4,430
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Shadowfernan_Xx
Jormungandr
13
2 / 7 / 3
7,632
848
6,725
14,381
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 8 / 2
7,118
791
2,204
8,795
2,502

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gilgamale
Ah Muzen Cab
15
10 / 0 / 24
9,178
1,020
17,371
7,312
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
KB24J
Anubis
17
7 / 0 / 20
9,755
1,084
8,897
4,259
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
RoWar92
Bellona
12
5 / 5 / 13
8,140
904
4,646
10,932
7,062
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
9 / 2 / 20
9,188
1,021
11,241
4,145
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
stregone-_-2
Artemis
15
7 / 1 / 21
8,889
988
5,881
4,411
1,767
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
136
7
Kills
38
39
Deaths
8
11
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
1
9
0
0.11
W
Ah Muzen Cab
Gilgamale
Ah Muzen Cab
10
0
24
22
W
Anubis
KB24J
Anubis
7
0
20
17
L
1
7
2
0.29
W
Bellona
RoWar92
Bellona
5
5
13
2.3
W
9
2
20
9.5
L
Jormungandr
Shadowfernan_Xx
Jormungandr
2
7
3
0.5
W
Artemis
stregone-_-2
Artemis
7
1
21
17.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,271
Damage
48,036
55,590
Taken
31,059
31,246
Mitigated
15,261
3,096
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,998
1,373
47
809
12,663
10,169
0
3,830
8,833
0
9,707
L
3,428
735
0
215
9,849
2,672
0
4,125
5,724
0
6,097
W
Ah Muzen Cab
Gilgamale
Ah Muzen Cab
17,371
11,032
244
5,273
7,312
3,019
1,250
2,387
4,925
0
26,295
W
Anubis
KB24J
Anubis
8,897
475
971
2,123
4,259
2,026
659
983
3,144
26,619
0
L
916
167
0
1,048
9,902
4,430
0
5,271
4,631
4,154
0
W
Bellona
RoWar92
Bellona
4,646
383
120
412
10,932
7,062
477
1,784
9,016
0
7,220
W
11,241
1,078
463
613
4,145
1,387
811
916
3,229
21,464
0
L
Jormungandr
Shadowfernan_Xx
Jormungandr
6,725
1,101
299
618
14,381
11,473
0
4,525
9,856
17,577
0
W
Artemis
stregone-_-2
Artemis
5,881
3,019
783
1,183
4,411
1,767
1,459
1,571
2,840
0
11,188
L
2,204
67
37
23
8,795
2,502
0
2,387
6,408
0
2,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
45,150
48
Minions Killed
83
0
Camps Cleared
0
700,113
Distance Traveled
862,933
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,767
752
11
1
0
134,765
3
L
Mercury
5,697
633
4
0
0
174,235
1
W
Ah Muzen Cab
9,178
1,020
1
0
0
181,730
0
W
Anubis
9,755
1,084
40
4
0
188,080
0
L
Tiamat
6,643
738
11
1
0
140,095
2
W
Bellona
8,140
904
6
1
0
153,571
1
W
Janus
9,188
1,021
28
3
0
179,364
2
L
Jormungandr
7,632
848
17
2
0
132,241
0
W
Artemis
8,889
988
8
1
0
160,188
0
L
Serqet
7,118
791
5
1
0
118,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role