Player Matchup

Jormungandr
Jormungandr
Draggin__Ballz
Jormungandr
Level 15
God Stats
0W - 3L
1,301 SR
Queue Stats
24W - 109L
1,006 Elo+
Party 2
Merlin
Merlin
IlIIlllIIlIIlIII
Merlin
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 104L
966 Elo+
Party 2
Skadi
Skadi
Wildlocust
Skadi
Level 16
God Stats
4W - 18L
1,338 SR
Queue Stats
5W - 30L
979 Elo+
Party 2
Team Averages
Level 24
1,379 SR
984 Elo+

VS

Team Averages
Level 77
1,647 SR
1,379 Elo+
Scylla
Scylla
ArchAngel_1097
Scylla
Level 149
God Stats
15W - 14L
1,510 SR
Queue Stats
1,063W - 1,166L
1,501 Elo+
Solo
Chiron
Chiron
EMA Bear2535
Chiron
Level 59
God Stats
2W - 0L
1,705 SR
Queue Stats
109W - 136L
1,375 Elo+
Party 1
Shiva
Shiva
REDMONKEYZ1
Shiva
Level 24
God Stats
6W - 4L
1,725 SR
Queue Stats
14W - 18L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Draggin__Ballz
Jormungandr
12
0 / 6 / 0
8,397
525
3,081
14,926
11,019
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 1 / 0
8,755
547
5,299
11,800
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
12
0 / 4 / 0
8,355
522
3,834
13,604
2,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
11,164
698
17,131
8,970
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
15
4 / 0 / 5
10,394
650
14,042
5,426
1,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 8
10,110
632
5,930
10,849
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Jormungandr
Draggin__Ballz
Jormungandr
0
6
0
0
W
Chiron
4
0
5
6.5
L
0
1
0
0
W
2
0
8
6
L
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,214
Damage
37,103
40,330
Taken
25,245
18,677
Mitigated
13,967
2,212
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,131
1,411
0
1,757
8,970
2,924
611
3,911
5,019
56,659
0
L
Jormungandr
Draggin__Ballz
Jormungandr
3,081
384
0
178
14,926
11,019
0
6,416
8,061
18,332
0
W
Chiron
14,042
3,098
1,781
2,868
5,426
1,757
1,642
2,723
2,691
0
42,623
L
5,299
110
407
958
11,800
5,024
0
4,481
7,248
38,039
0
W
5,930
278
604
1,245
10,849
9,286
171
2,789
7,935
4,479
15,368
L
Skadi
3,834
1,311
0
669
13,604
2,634
0
7,746
5,683
0
23,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
31,668
140
Minions Killed
190
1
Camps Cleared
10
770,150
Distance Traveled
866,948
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,164
698
101
6
7
281,304
3
L
Jormungandr
8,397
525
35
2
0
235,944
1
W
Chiron
10,394
650
54
3
1
278,999
0
L
Merlin
8,755
547
70
4
0
266,651
0
W
Shiva
10,110
632
35
2
2
306,645
0
L
Skadi
8,355
522
35
2
1
267,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role