Player Matchup

Xing Tian
Xing Tian
Silver I
Adame_Edamame
Xing Tian
Silver I
Level 120
God Stats
18W - 17L
1,465 SR
Queue Stats
59W - 58L
1,369 MMR
Party 3
Bellona
Bellona
Gold V
DatB0iiHill
Bellona
Gold V
Level 137
God Stats
56W - 36L
1,645 SR
Queue Stats
88W - 77L
1,467 MMR
Party 3
Persephone
Persephone
Silver II
SkarletAbyss
Persephone
Silver II
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 79L
1,452 MMR
Solo
Fenrir
Fenrir
Silver IV
SmeefTime
Fenrir
Silver IV
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,424 MMR
Party 4
Medusa
Medusa
Silver II
grizZzmercs
Medusa
Silver II
Level 159
God Stats
6W - 1L
1,500 SR
Queue Stats
139W - 135L
1,457 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,522 SR
1,434 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,570 SR
1,437 MMR
Vulcan
Vulcan
Bronze IV
 
Vulcan
Bronze IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Gold IV
AmoLasChinas
Cliodhna
Gold IV
Level 123
God Stats
19W - 9L
1,608 SR
Queue Stats
138W - 139L
1,437 MMR
Solo
Bacchus
Bacchus
Silver I
Dark_Berzercer
Bacchus
Silver I
Level 132
God Stats
10W - 6L
1,566 SR
Queue Stats
35W - 29L
1,332 MMR
Party 2
Neith
Neith
Gold V
Monkey_D_Wolfie
Neith
Gold V
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 253L
1,500 MMR
Party 1
Kali
Kali
Silver I
Spike1228
Kali
Silver I
Level 127
God Stats
4W - 6L
1,676 SR
Queue Stats
160W - 149L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adame_Edamame
Xing Tian
19
4 / 0 / 8
13,967
559
8,299
15,984
16,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
DatB0iiHill
Bellona
20
6 / 0 / 7
17,010
680
12,894
23,806
28,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
SkarletAbyss
Persephone
20
6 / 1 / 5
16,064
643
15,404
10,538
3,988
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SmeefTime
Fenrir
20
10 / 5 / 9
16,486
659
18,443
26,365
13,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
20
6 / 3 / 6
15,975
639
13,751
19,218
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ArtioSun WukongThoth

VS

Bans
AthenaAtlasJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
0 / 8 / 0
10,486
419
6,776
13,506
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
AmoLasChinas
Cliodhna
11
0 / 3 / 1
8,718
349
7,849
10,114
5,524
Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 7 / 3
11,654
466
10,131
21,808
27,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 7 / 5
11,215
449
8,997
16,422
5,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
20
4 / 7 / 2
14,198
568
13,828
27,887
11,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
32
Kills
8
9
Deaths
32
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
8
0
0
W
Xing Tian
Adame_Edamame
Xing Tian
4
0
8
8
L
Cliodhna
AmoLasChinas
Cliodhna
0
3
1
0.17
L
2
7
3
0.5
W
Bellona
DatB0iiHill
Bellona
6
0
7
9.5
L
2
7
5
0.64
W
Persephone
SkarletAbyss
Persephone
6
1
5
8.5
W
Fenrir
SmeefTime
Fenrir
10
5
9
2.9
L
Kali
4
7
2
0.71
W
Medusa
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,791
Damage
47,581
95,911
Taken
89,737
70,768
Mitigated
54,599
43,109
Healing
22,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,776
2,020
0
1,565
13,506
4,301
402
8,988
4,518
69,044
0
W
Xing Tian
Adame_Edamame
Xing Tian
8,299
505
441
3,324
15,984
16,950
1,253
4,425
11,431
46,245
0
L
Cliodhna
AmoLasChinas
Cliodhna
7,849
769
0
2,830
10,114
5,524
0
658
9,456
0
36,184
L
10,131
622
179
2,089
21,808
27,853
0
8,976
12,832
50,323
0
W
Bellona
DatB0iiHill
Bellona
12,894
3,842
0
12,403
23,806
28,904
5,800
2,036
20,609
13,639
99,802
L
8,997
1,511
0
3,454
16,422
5,853
238
1,870
14,552
0
68,921
W
Persephone
SkarletAbyss
Persephone
15,404
656
41
5,071
10,538
3,988
1,081
4,428
6,001
104,874
0
W
Fenrir
SmeefTime
Fenrir
18,443
4,554
0
13,469
26,365
13,605
1,000
3,698
22,637
0
140,424
L
Kali
13,828
6,575
0
11,941
27,887
11,068
0
4,512
23,375
0
119,082
W
Medusa
13,751
6,672
0
8,360
19,218
7,321
6,059
2,363
16,554
0
162,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,502
Gold Earned
56,271
860
Minions Killed
628
0
Camps Cleared
0
2,544,634
Distance Traveled
2,293,388
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,486
419
146
6
0
411,660
1
W
Xing Tian
13,967
559
49
2
0
501,909
5
L
Cliodhna
8,718
349
80
3
0
490,399
5
L
Bacchus
11,654
466
81
3
0
500,358
5
W
Bellona
17,010
680
242
10
0
544,345
2
L
Neith
11,215
449
121
5
0
408,650
3
W
Persephone
16,064
643
193
8
0
489,298
7
W
Fenrir
16,486
659
177
7
0
528,739
0
L
Kali
14,198
568
200
8
0
482,321
2
W
Medusa
15,975
639
199
8
0
480,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role