Player Matchup

He Bo
He Bo
Kimpachi1234
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,676 Elo+
Party 1
Ah Puch
Ah Puch
MuffinKillua
Ah Puch
Level 51
God Stats
2W - 2L
1,267 SR
Queue Stats
110W - 86L
1,674 Elo+
Party 1
Apollo
Apollo
Nadyi
Apollo
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 126L
1,660 Elo+
Party 1
Neith
Neith
SamwithThePhatD1
Neith
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 198L
1,611 Elo+
Party 1
Ares
Ares
ThePhantomPains
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,553 Elo+
Party 1
Team Averages
Level 67
1,453 SR
1,635 Elo+

VS

Team Averages
Level 71
1,398 SR
1,557 Elo+
Bacchus
Bacchus
ORVAC
Bacchus
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
410W - 362L
1,531 Elo+
Party 3
Heimdallr
Heimdallr
SLOWSHOT1
Heimdallr
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
183W - 122L
1,463 Elo+
Party 3
Olorun
Olorun
SeamenDemδn
Olorun
Level 26
God Stats
0W - 2L
1,463 SR
Queue Stats
43W - 35L
1,588 Elo+
Party 2
Ra
Ra
Thischef
Ra
Level 116
God Stats
0W - 5L
1,264 SR
Queue Stats
70W - 63L
1,596 Elo+
Party 2
Kali
Kali
ThorsWammer
Kali
Level 46
God Stats
2W - 3L
1,262 SR
Queue Stats
99W - 90L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,821
637
153
2,300
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
MuffinKillua
Ah Puch
8
1 / 0 / 0
4,106
684
2,326
1,746
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Nadyi
Apollo
8
4 / 0 / 1
4,902
817
2,208
3,652
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,586
598
2,316
2,333
435
Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 2
3,744
624
1,375
4,657
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ORVAC
Bacchus
5
0 / 2 / 0
3,340
557
1,692
4,084
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
SLOWSHOT1
Heimdallr
5
0 / 1 / 0
3,245
541
3,185
2,705
723
Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
2
0 / 2 / 0
2,882
480
1,230
1,334
394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 0
3,437
573
802
2,846
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,678
613
1,589
4,393
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Ah Puch
MuffinKillua
Ah Puch
1
0
0
1
W
Apollo
Nadyi
Apollo
4
0
1
4.5
L
Bacchus
ORVAC
Bacchus
0
2
0
0
L
Heimdallr
SLOWSHOT1
Heimdallr
0
1
0
0
W
0
0
2
1
L
Olorun
0
2
0
0
W
1
0
2
2
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,378
Damage
8,498
14,688
Taken
15,362
4,087
Mitigated
5,349
6,852
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
153
0
0
1,310
2,300
466
507
122
2,150
13,785
0
W
Ah Puch
MuffinKillua
Ah Puch
2,326
0
0
748
1,746
454
0
566
1,094
20,903
0
W
Apollo
Nadyi
Apollo
2,208
1,390
0
2,229
3,652
1,010
228
1,266
2,386
0
21,898
L
Bacchus
ORVAC
Bacchus
1,692
132
0
962
4,084
2,117
0
822
3,262
4,495
0
L
Heimdallr
SLOWSHOT1
Heimdallr
3,185
2,084
0
796
2,705
723
0
553
2,152
0
19,888
W
2,316
1,331
0
674
2,333
435
0
395
1,938
0
17,909
L
Olorun
1,230
671
0
61
1,334
394
0
0
1,334
3,343
894
W
1,375
133
86
1,805
4,657
1,722
0
932
3,725
3,652
0
L
802
174
17
1,495
2,846
977
0
2,403
443
15,195
0
L
1,589
443
0
1,904
4,393
1,138
0
76
4,317
0
13,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,159
Gold Earned
16,582
178
Minions Killed
116
0
Camps Cleared
0
568,726
Distance Traveled
493,494
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,821
637
39
7
0
111,232
0
W
Ah Puch
4,106
684
42
7
0
109,503
2
W
Apollo
4,902
817
53
9
0
116,790
1
L
Bacchus
3,340
557
7
1
0
116,181
3
L
Heimdallr
3,245
541
26
4
0
96,604
1
W
Neith
3,586
598
36
6
0
103,339
0
L
Olorun
2,882
480
6
1
0
29,575
0
W
Ares
3,744
624
8
1
0
127,862
0
L
Ra
3,437
573
35
6
0
117,866
0
L
Kali
3,678
613
42
7
0
133,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role