Player Matchup

Olorun
Olorun
Gabe GSF
Olorun
Level 73
God Stats
0W - 2L
1,211 SR
Queue Stats
494W - 462L
1,483 Elo+
Party 2
Shiva
Shiva
ROCKnBLADE
Shiva
Level 34
God Stats
56W - 38L
1,632 SR
Queue Stats
473W - 438L
1,384 Elo+
Party 2
Jormungandr
Jormungandr
hippiekittie
Jormungandr
Level 10
God Stats
5W - 7L
1,737 SR
Queue Stats
259W - 282L
1,142 Elo+
Party 2
Team Averages
Level 39
1,527 SR
1,336 Elo+

VS

Team Averages
Level 56
1,648 SR
1,439 Elo+
Chaac
Chaac
MGAK94
Chaac
Level 126
God Stats
5W - 0L
1,631 SR
Queue Stats
83W - 105L
1,362 Elo+
Party 1
Ymir
Ymir
ReacoOTL400
Ymir
Level 24
God Stats
6W - 7L
1,500 SR
Queue Stats
106W - 150L
1,277 Elo+
Party 1
Artio
Artio
XNightFrost0089X
Artio
Level 18
God Stats
3W - 0L
1,813 SR
Queue Stats
3W - 1L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gabe GSF
Olorun
18
6 / 7 / 7
13,789
689
16,821
18,978
8,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
17
8 / 4 / 5
13,204
660
38,042
25,766
25,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
hippiekittie
Jormungandr
16
0 / 3 / 9
12,446
622
13,292
22,131
24,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MGAK94
Chaac
20
8 / 2 / 6
15,293
765
24,098
26,441
19,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 7 / 6
14,365
718
17,256
26,811
23,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 5 / 11
13,473
674
13,582
36,765
25,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
14
14
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
Gabe GSF
Olorun
6
7
7
1.36
W
Chaac
MGAK94
Chaac
8
2
6
5.5
L
Shiva
8
4
5
2.63
W
4
7
6
1
W
2
5
11
1.5
L
Jormungandr
hippiekittie
Jormungandr
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,155
Damage
54,936
66,875
Taken
90,017
59,352
Mitigated
68,571
12,220
Healing
37,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Gabe GSF
Olorun
16,821
9,625
479
4,679
18,978
8,558
930
9,678
9,300
60,003
5,910
W
Chaac
MGAK94
Chaac
24,098
5,727
0
13,244
26,441
19,723
1,674
9,097
16,727
0
88,471
L
Shiva
38,042
8,483
484
2,319
25,766
25,858
376
12,837
12,929
0
61,400
W
17,256
887
952
2,287
26,811
23,392
359
7,647
18,735
37,743
0
W
13,582
572
6,267
14,325
36,765
25,456
258
11,308
24,911
28,285
0
L
Jormungandr
hippiekittie
Jormungandr
13,292
4,006
685
3,574
22,131
24,936
177
8,954
13,177
36,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
43,131
196
Minions Killed
195
12
Camps Cleared
5
995,642
Distance Traveled
1,113,406
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,789
689
108
5
9
303,184
1
W
Chaac
15,293
765
130
7
5
388,188
2
L
Shiva
13,204
660
52
3
3
362,976
1
W
Ymir
14,365
718
35
2
0
332,461
0
W
Artio
13,473
674
30
2
0
392,757
0
L
Jormungandr
12,446
622
36
2
0
329,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role