Player Matchup

Set
Set
BulletDog_02
Set
Level 82
God Stats
1W - 6L
1,285 SR
Queue Stats
139W - 209L
1,361 Elo+
Party 2
Chang'e
Chang'e
ModestAXEL02
Chang'e
Level 29
God Stats
7W - 19L
1,393 SR
Queue Stats
142W - 221L
1,340 Elo+
Party 2
Xing Tian
Xing Tian
ThePrezident18
Xing Tian
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 177L
1,414 Elo+
Party 2
Team Averages
Level 57
1,393 SR
1,371 Elo+

VS

Team Averages
Level 104
1,407 SR
1,242 Elo+
Danzaburou
Danzaburou
DoubleDose3206
Danzaburou
Level 110
God Stats
1W - 1L
1,336 SR
Queue Stats
37W - 46L
1,113 Elo+
Party 1
Atlas
Atlas
PinataACandy
Atlas
Level 57
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
TRUExSTUNNA
Merlin
Level 146
God Stats
1W - 1L
1,173 SR
Queue Stats
15W - 21L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,455
528
7,820
13,771
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ModestAXEL02
Chang'e
14
1 / 4 / 1
9,351
584
5,435
12,099
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
ThePrezident18
Xing Tian
14
0 / 3 / 2
9,478
592
8,194
16,546
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoubleDose3206
Danzaburou
15
4 / 1 / 5
10,894
681
10,035
11,885
4,493
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 12
10,967
685
6,071
13,827
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
17
10 / 0 / 3
12,380
774
17,915
7,303
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
14
14
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Danzaburou
DoubleDose3206
Danzaburou
4
1
5
6.5
L
Chang'e
ModestAXEL02
Chang'e
1
4
1
0.38
W
0
2
12
3
W
Merlin
10
0
3
11.5
L
Xing Tian
ThePrezident18
Xing Tian
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
34,021
42,416
Taken
33,015
24,781
Mitigated
23,953
7,482
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,820
2,732
0
387
13,771
4,845
0
8,573
5,198
0
25,409
W
Danzaburou
DoubleDose3206
Danzaburou
10,035
3,969
297
1,795
11,885
4,493
1,607
6,715
5,170
0
44,133
L
Chang'e
ModestAXEL02
Chang'e
5,435
172
2,993
2,976
12,099
3,506
69
7,664
4,435
32,685
0
W
6,071
1,506
199
1,685
13,827
15,920
195
4,771
9,056
22,969
0
W
Merlin
17,915
1,154
234
1,966
7,303
3,540
698
2,575
4,728
60,341
0
L
Xing Tian
ThePrezident18
Xing Tian
8,194
328
66
1,060
16,546
16,430
0
8,059
8,487
28,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
34,241
129
Minions Killed
183
3
Camps Cleared
7
749,084
Distance Traveled
824,833
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,455
528
21
1
2
212,548
0
W
Danzaburou
10,894
681
61
4
2
261,700
0
L
Chang'e
9,351
584
76
5
1
281,503
2
W
Atlas
10,967
685
26
2
1
268,631
0
W
Merlin
12,380
774
96
6
4
294,502
2
L
Xing Tian
9,478
592
32
2
0
255,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role