Player Matchup

Apollo
Apollo
TruestMoo
Apollo
Level 89
God Stats
4W - 3L
1,548 SR
Queue Stats
91W - 80L
1,504 Elo+
Solo
Anubis
Anubis
Vedese
Anubis
Level 68
God Stats
2W - 2L
1,320 SR
Queue Stats
51W - 50L
1,494 Elo+
Solo
Merlin
Merlin
dragnaboy
Merlin
Level 126
God Stats
27W - 20L
1,489 SR
Queue Stats
244W - 264L
1,457 Elo+
Solo
Da Ji
Da Ji
jaybabyz00
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,459 Elo+
Solo
Ares
Ares
kill3r42
Ares
Level 88
God Stats
12W - 9L
1,584 SR
Queue Stats
67W - 63L
1,466 Elo+
Solo
Team Averages
Level 92
1,488 SR
1,476 Elo+

VS

Team Averages
Level 83
1,534 SR
1,549 Elo+
Guan Yu
Guan Yu
Clawmax
Guan Yu
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
105W - 92L
1,504 Elo+
Solo
Horus
Horus
EmmySlimy921
Horus
Level 67
God Stats
32W - 20L
1,633 SR
Queue Stats
289W - 306L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FruityPebblezXD
Tsukuyomi
Level 72
God Stats
7W - 4L
1,965 SR
Queue Stats
10W - 6L
1,731 Elo+
Solo
Tiamat
Tiamat
Godstats
Tiamat
Level 122
God Stats
2W - 5L
1,076 SR
Queue Stats
162W - 172L
1,549 Elo+
Party 1
Merlin
Merlin
asherman8808
Merlin
Level 88
God Stats
42W - 42L
1,497 SR
Queue Stats
510W - 550L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
TruestMoo
Apollo
17
5 / 1 / 14
11,822
1,182
7,623
8,790
9,215
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Vedese
Anubis
17
4 / 4 / 17
11,160
1,116
15,352
12,966
6,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
dragnaboy
Merlin
17
7 / 2 / 14
12,044
1,204
16,733
9,733
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
17
3 / 2 / 18
10,808
1,081
14,629
10,301
4,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
17
6 / 0 / 16
11,282
1,128
7,963
11,004
11,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

267

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Clawmax
Guan Yu
16
3 / 5 / 4
10,734
1,073
7,315
16,427
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 9 / 3
10,243
1,024
7,847
21,110
18,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
FruityPebblezXD
Tsukuyomi
15
2 / 6 / 3
10,377
1,038
9,748
12,152
3,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Godstats
Tiamat
17
3 / 5 / 6
11,462
1,146
16,710
13,890
8,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
0 / 0 / 2
10,098
1,010
7,017
3,751
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
27
25
Kills
9
9
Deaths
25
79
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Clawmax
Guan Yu
3
5
4
1
L
1
9
3
0.28
L
Tsukuyomi
FruityPebblezXD
Tsukuyomi
2
6
3
0.58
L
Tiamat
Godstats
Tiamat
3
5
6
1.2
W
Apollo
TruestMoo
Apollo
5
1
14
12
W
Anubis
Vedese
Anubis
4
4
17
3.13
L
Merlin
0
0
2
1
W
Merlin
dragnaboy
Merlin
7
2
14
7
W
Da Ji
3
2
18
6
W
Ares
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,300
Damage
48,637
52,794
Taken
67,330
34,996
Mitigated
42,563
6,316
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Clawmax
Guan Yu
7,315
1,564
628
2,698
16,427
10,225
0
10,859
5,240
0
13,004
L
7,847
3,242
509
1,296
21,110
18,742
0
12,040
8,839
0
13,596
L
Tsukuyomi
FruityPebblezXD
Tsukuyomi
9,748
2,512
0
1,459
12,152
3,973
0
6,387
5,525
0
23,479
L
Tiamat
Godstats
Tiamat
16,710
514
0
1,645
13,890
8,531
0
7,942
5,725
37,589
0
W
Apollo
TruestMoo
Apollo
7,623
3,314
0
238
8,790
9,215
0
3,736
4,943
0
26,938
W
Anubis
Vedese
Anubis
15,352
1,525
0
4,860
12,966
6,209
0
6,491
6,331
32,048
0
L
Merlin
7,017
276
0
0
3,751
1,092
0
1,732
1,953
31,472
0
W
Merlin
dragnaboy
Merlin
16,733
305
0
355
9,733
3,751
0
4,789
4,767
35,288
0
W
Da Ji
14,629
3,241
0
177
10,301
4,619
0
3,425
6,784
0
18,257
W
Ares
7,963
650
0
686
11,004
11,202
0
5,286
5,457
11,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,116
Gold Earned
52,914
152
Minions Killed
168
6
Camps Cleared
4
928,029
Distance Traveled
898,350
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,734
1,073
14
1
0
201,451
0
L
Horus
10,243
1,024
11
1
0
170,606
0
L
Tsukuyomi
10,377
1,038
23
2
1
160,570
3
L
Tiamat
11,462
1,146
56
6
2
187,119
2
W
Apollo
11,822
1,182
44
4
1
184,571
0
W
Anubis
11,160
1,116
41
4
3
159,801
0
L
Merlin
10,098
1,010
64
6
1
178,604
0
W
Merlin
12,044
1,204
59
6
1
192,202
0
W
Da Ji
10,808
1,081
3
0
0
186,420
0
W
Ares
11,282
1,128
5
1
1
205,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role