Player Matchup

Sol
Sol
Brobiie
Sol
Level 90
God Stats
1W - 0L
1,253 SR
Queue Stats
186W - 244L
1,399 Elo+
Party 1
Da Ji
Da Ji
LostNevaFound
Da Ji
Level 96
God Stats
2W - 3L
1,390 SR
Queue Stats
103W - 138L
1,518 Elo+
Party 1
Shiva
Shiva
PhewKnows
Shiva
Level 101
God Stats
5W - 4L
1,489 SR
Queue Stats
31W - 68L
1,374 Elo+
Party 1
Agni
Agni
XxLimbergxX25
Agni
Level 131
God Stats
17W - 3L
1,639 SR
Queue Stats
317W - 313L
1,376 Elo+
Solo
Athena
Athena
aden913
Athena
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Team Averages
Level 85
1,454 SR
1,434 Elo+

VS

Team Averages
Level 75
1,563 SR
1,527 Elo+
Medusa
Medusa
BelieveNSteven
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
DoctorFever05
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Imasin
Amaterasu
Level 148
God Stats
8W - 4L
1,608 SR
Queue Stats
165W - 126L
1,558 Elo+
Party 2
Susano
Susano
PHDInMyPants
Susano
Level 29
God Stats
30W - 19L
1,648 SR
Queue Stats
40W - 23L
1,606 Elo+
Party 2
Janus
Janus
reegman1
Janus
Level 67
God Stats
12W - 27L
1,561 SR
Queue Stats
225W - 215L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 2 / 3
7,139
510
5,812
7,648
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 6
8,753
625
9,419
10,522
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
PhewKnows
Shiva
15
3 / 0 / 5
8,658
618
7,810
10,045
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 3
9,223
659
6,366
5,065
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
aden913
Athena
9
0 / 4 / 5
6,380
456
1,856
9,483
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 2
6,583
470
9,706
9,003
3,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 5
6,479
463
2,808
8,672
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Imasin
Amaterasu
12
0 / 1 / 0
7,183
513
3,119
9,877
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
11
2 / 5 / 1
6,582
470
5,335
10,595
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
reegman1
Janus
12
0 / 4 / 1
6,584
470
3,600
7,723
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
7
7
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Sol
1
2
3
1.25
L
1
3
5
1.17
L
Amaterasu
Imasin
Amaterasu
0
1
0
0
W
8
1
6
11
L
Susano
2
5
1
0.5
W
Shiva
PhewKnows
Shiva
3
0
5
5.5
W
5
0
3
6.5
W
Athena
aden913
Athena
0
4
5
0.63
L
Janus
reegman1
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
24,568
42,763
Taken
45,870
18,703
Mitigated
23,796
14,357
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,706
4,064
0
707
9,003
3,082
0
3,752
5,251
0
42,998
W
Sol
5,812
1,645
0
3,124
7,648
2,413
732
833
6,493
41,364
5,716
L
2,808
447
0
558
8,672
6,791
0
5,307
3,365
16,033
0
L
Amaterasu
Imasin
Amaterasu
3,119
1,657
0
3,166
9,877
8,285
326
65
9,812
0
43,825
W
9,419
2,718
0
5,064
10,522
3,946
0
374
9,972
0
47,771
L
Susano
5,335
1,078
0
573
10,595
3,499
0
2,124
8,471
0
40,694
W
Shiva
PhewKnows
Shiva
7,810
2,247
0
3,362
10,045
5,697
0
2,114
7,285
0
48,818
W
6,366
0
266
2,035
5,065
1,654
0
969
4,058
68,505
0
W
Athena
aden913
Athena
1,856
683
0
506
9,483
4,993
0
1,894
6,876
6,228
0
L
Janus
reegman1
Janus
3,600
274
0
1,263
7,723
2,139
0
2,305
5,418
40,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
33,411
411
Minions Killed
349
0
Camps Cleared
0
1,421,592
Distance Traveled
1,377,880
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,583
470
58
4
0
257,893
4
W
Sol
7,139
510
85
6
0
250,741
4
L
Ymir
6,479
463
34
2
0
271,796
0
L
Amaterasu
7,183
513
92
7
0
293,502
0
W
Da Ji
8,753
625
80
6
0
319,519
2
L
Susano
6,582
470
75
5
0
272,668
0
W
Shiva
8,658
618
100
7
0
288,591
1
W
Agni
9,223
659
135
10
0
291,983
4
W
Athena
6,380
456
11
1
0
270,758
4
L
Janus
6,584
470
90
6
0
282,021
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role