Player Matchup

Yemoja
Yemoja
BattyVaiych
Yemoja
Level 67
God Stats
3W - 1L
1,780 SR
Queue Stats
77W - 68L
1,485 Elo+
Solo
Arachne
Arachne
HAVOCxRENEGADE
Arachne
Level 48
God Stats
21W - 12L
1,684 SR
Queue Stats
169W - 177L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
Ssnaeb
Danzaburou
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
400W - 409L
1,484 Elo+
Party 2
Nike
Nike
TaskForceOps
Nike
Level 83
God Stats
8W - 3L
1,714 SR
Queue Stats
150W - 174L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
waterdrinker666
Nu Wa
Level 66
God Stats
29W - 20L
1,546 SR
Queue Stats
166W - 178L
1,411 Elo+
Solo
Team Averages
Level 59
1,645 SR
1,457 Elo+

VS

Team Averages
Level 101
1,610 SR
1,429 Elo+
Mulan
Mulan
Adalcar117
Mulan
Level 55
God Stats
36W - 36L
1,564 SR
Queue Stats
125W - 125L
1,447 Elo+
Solo
Cabrakan
Cabrakan
LordKanashibari
Cabrakan
Level 67
God Stats
13W - 17L
1,425 SR
Queue Stats
336W - 342L
1,411 Elo+
Solo
The Morrigan
The Morrigan
MsPhoenix420
The Morrigan
Level 160
God Stats
6W - 10L
1,616 SR
Queue Stats
207W - 252L
1,368 Elo+
Party 1
Xbalanque
Xbalanque
UnbornSpeed
Xbalanque
Level 67
God Stats
0W - 1L
1,732 SR
Queue Stats
107W - 89L
1,549 Elo+
Solo
Nemesis
Nemesis
phoenixninja13
Nemesis
Level 158
God Stats
8W - 1L
1,712 SR
Queue Stats
340W - 399L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 7
6,267
570
4,637
6,219
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
11 / 2 / 2
7,246
659
8,442
8,747
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Ssnaeb
Danzaburou
10
3 / 0 / 2
6,505
591
5,375
4,045
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 3
5,957
542
6,236
11,849
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 1 / 7
6,428
584
7,128
4,249
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 4 / 1
6,118
556
7,680
10,800
5,186
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
7
0 / 5 / 1
4,948
450
1,780
12,793
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
MsPhoenix420
The Morrigan
9
1 / 3 / 1
5,677
516
2,604
4,896
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
UnbornSpeed
Xbalanque
9
1 / 2 / 0
5,304
482
2,448
4,777
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 3 / 1
5,929
539
6,442
9,400
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
7
7
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
4
1
0.63
W
Yemoja
1
1
7
4.5
W
11
2
2
6
L
Cabrakan
0
5
1
0.1
L
The Morrigan
MsPhoenix420
The Morrigan
1
3
1
0.5
W
Danzaburou
Ssnaeb
Danzaburou
3
0
2
4
W
1
3
3
0.83
L
Xbalanque
UnbornSpeed
Xbalanque
1
2
0
0.5
L
3
3
1
1.17
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,818
Damage
20,954
35,109
Taken
42,666
13,884
Mitigated
18,890
10,346
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
7,680
2,033
0
4,183
10,800
5,186
0
480
9,670
0
33,000
W
Yemoja
4,637
1,326
1,412
2,418
6,219
3,645
102
947
5,258
20,778
0
W
8,442
6,077
0
1,729
8,747
2,799
0
1,460
7,185
0
34,319
L
Cabrakan
1,780
470
229
3,032
12,793
7,821
0
4,191
8,493
9,948
0
L
The Morrigan
MsPhoenix420
The Morrigan
2,604
348
0
1,165
4,896
1,428
0
2,226
2,371
28,536
3,149
W
Danzaburou
Ssnaeb
Danzaburou
5,375
3,498
0
984
4,045
1,170
1,010
1,339
2,692
0
33,007
W
6,236
1,323
0
3,313
11,849
5,023
0
91
11,293
0
26,331
L
Xbalanque
UnbornSpeed
Xbalanque
2,448
1,206
0
611
4,777
1,632
0
1,495
3,218
0
29,575
L
6,442
2,907
0
2,374
9,400
2,823
0
2,696
6,460
0
31,483
W
7,128
1,633
0
490
4,249
1,247
800
460
3,777
41,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,403
Gold Earned
27,976
290
Minions Killed
276
0
Camps Cleared
0
1,026,523
Distance Traveled
961,602
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,118
556
75
7
0
178,070
3
W
Yemoja
6,267
570
20
2
0
177,211
2
W
Arachne
7,246
659
57
5
0
255,205
1
L
Cabrakan
4,948
450
12
1
0
191,161
2
L
The Morrigan
5,677
516
67
6
0
177,728
2
W
Danzaburou
6,505
591
88
8
0
196,234
3
W
Nike
5,957
542
47
4
0
196,485
1
L
Xbalanque
5,304
482
67
6
0
202,046
1
L
Nemesis
5,929
539
55
5
0
212,597
3
W
Nu Wa
6,428
584
78
7
0
201,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role