Player Matchup

Kumbhakarna
Kumbhakarna
Ghedas
Kumbhakarna
Level 26
God Stats
0W - 2L
1,512 SR
Queue Stats
24W - 29L
1,398 Elo+
Party 2
Anubis
Anubis
Gotty131198
Anubis
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 30L
1,344 Elo+
Party 2
Thor
Thor
GralSeregni
Thor
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 89L
1,341 Elo+
Solo
Chaac
Chaac
Predatornet
Chaac
Level 29
God Stats
3W - 5L
1,437 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 2
Hachiman
Hachiman
ThunderToes
Hachiman
Level 37
God Stats
10W - 8L
1,512 SR
Queue Stats
113W - 129L
1,409 Elo+
Solo
Team Averages
Level 62
1,492 SR
1,379 Elo+

VS

Team Averages
Level 62
1,438 SR
1,427 Elo+
Zeus
Zeus
 
Zeus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
TaZeUnknown
Bellona
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 100L
1,389 Elo+
Party 1
Hun Batz
Hun Batz
byakko12
Hun Batz
Level 106
God Stats
1W - 0L
1,277 SR
Queue Stats
19W - 17L
1,440 Elo+
Solo
Bacchus
Bacchus
neonfall12
Bacchus
Level 83
God Stats
2W - 1L
1,285 SR
Queue Stats
71W - 68L
1,392 Elo+
Party 3
Hou Yi
Hou Yi
uTWrecksTBE
Hou Yi
Level 64
God Stats
22W - 14L
1,628 SR
Queue Stats
278W - 232L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ghedas
Kumbhakarna
8
0 / 6 / 2
5,186
432
2,203
11,585
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
4 / 5 / 0
6,598
550
6,574
7,713
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 1 / 1
4,811
401
765
4,163
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 1 / 1
7,018
585
7,940
9,113
6,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
ThunderToes
Hachiman
8
1 / 5 / 0
5,287
441
4,568
8,920
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 2 / 6
6,209
517
5,866
6,764
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
TaZeUnknown
Bellona
10
1 / 4 / 1
6,411
534
4,304
7,685
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
byakko12
Hun Batz
11
2 / 4 / 3
6,168
514
3,757
8,470
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
neonfall12
Bacchus
10
2 / 1 / 8
6,600
550
5,743
7,608
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
13
10 / 0 / 3
7,770
648
9,332
5,825
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
11
Kills
18
18
Deaths
11
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
6
3
L
Kumbhakarna
Ghedas
Kumbhakarna
0
6
2
0.17
L
Anubis
4
5
0
0.8
L
0
1
1
0.5
L
6
1
1
6.5
W
Bellona
TaZeUnknown
Bellona
1
4
1
0.38
L
Hachiman
ThunderToes
Hachiman
1
5
0
0.2
W
Hun Batz
byakko12
Hun Batz
2
4
3
0.88
W
Bacchus
neonfall12
Bacchus
2
1
8
6
W
Hou Yi
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
29,002
41,494
Taken
36,352
17,523
Mitigated
17,056
8,720
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,866
628
0
1,354
6,764
1,640
0
3,757
3,007
26,226
0
L
Kumbhakarna
Ghedas
Kumbhakarna
2,203
210
176
1,055
11,585
5,017
0
3,791
7,704
6,763
0
L
Anubis
6,574
266
0
1,959
7,713
3,148
165
3,555
3,834
35,316
0
L
765
0
0
1,377
4,163
881
0
238
3,891
0
11,118
L
7,940
2,274
0
2,456
9,113
6,603
903
1,459
7,340
0
38,878
W
Bellona
TaZeUnknown
Bellona
4,304
1,097
0
528
7,685
7,466
81
0
7,685
2,966
22,459
L
Hachiman
ThunderToes
Hachiman
4,568
2,108
0
1,697
8,920
1,874
746
2,561
6,220
0
24,097
W
Hun Batz
byakko12
Hun Batz
3,757
850
0
3,377
8,470
2,202
0
1,439
7,031
0
32,636
W
Bacchus
neonfall12
Bacchus
5,743
823
432
2,781
7,608
4,099
0
2,375
5,233
14,609
0
W
Hou Yi
9,332
5,532
0
2,914
5,825
1,649
600
1,206
4,619
0
46,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
33,158
229
Minions Killed
271
0
Camps Cleared
0
1,004,593
Distance Traveled
1,146,809
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,209
517
58
5
0
229,107
1
L
Kumbhakarna
5,186
432
6
1
0
238,210
1
L
Anubis
6,598
550
68
6
0
204,964
2
L
Thor
4,811
401
32
3
0
118,644
3
L
Chaac
7,018
585
82
7
0
235,424
0
W
Bellona
6,411
534
58
5
0
210,218
0
L
Hachiman
5,287
441
41
3
0
207,351
1
W
Hun Batz
6,168
514
58
5
0
241,861
2
W
Bacchus
6,600
550
20
2
0
236,197
1
W
Hou Yi
7,770
648
77
6
0
229,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role