Player Matchup

Atlas
Atlas
Silver II
BarbieOnXanax
Atlas
Silver II
Level 73
God Stats
14W - 9L
1,252 SR
Queue Stats
315W - 310L
1,496 MMR
Solo
Da Ji
Da Ji
Bronze III
Dajii2374
Da Ji
Bronze III
Level 61
God Stats
24W - 19L
1,669 SR
Queue Stats
47W - 39L
1,500 MMR
Solo
Agni
Agni
Silver IV
EcuaSpooky
Agni
Silver IV
Level 158
God Stats
1W - 2L
1,761 SR
Queue Stats
10W - 11L
1,502 MMR
Solo
Khepri
Khepri
Bronze III
ElusiveFork
Khepri
Bronze III
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 8L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze IV
GrownDegree7962
Charybdis
Bronze IV
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
114W - 109L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,537 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,590 SR
1,500 MMR
Apollo
Apollo
Silver II
BasedBruce
Apollo
Silver II
Level 126
God Stats
2W - 2L
1,336 SR
Queue Stats
6W - 8L
1,502 MMR
Solo
Fenrir
Fenrir
Silver II
Redsox1525
Fenrir
Silver II
Level 127
God Stats
2W - 2L
1,728 SR
Queue Stats
71W - 56L
1,501 MMR
Solo
Thoth
Thoth
Gold IV
YSG-Shadow
Thoth
Gold IV
Level 108
God Stats
12W - 8L
1,580 SR
Queue Stats
133W - 136L
1,489 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
YSG_Taz
Gilgamesh
Gold V
Level 121
God Stats
6W - 5L
1,741 SR
Queue Stats
47W - 49L
1,515 MMR
Party 1
Amaterasu
Amaterasu
Gold V
iTwo Three
Amaterasu
Gold V
Level 106
God Stats
2W - 1L
1,566 SR
Queue Stats
19W - 21L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 1
10,864
435
11,821
24,066
19,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Dajii2374
Da Ji
17
14 / 8 / 2
12,270
491
18,710
24,343
7,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 4 / 8
10,571
423
13,789
16,243
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
13
1 / 13 / 6
9,395
376
9,779
29,919
24,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
GrownDegree7962
Charybdis
18
2 / 5 / 4
11,530
461
15,120
20,004
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BastetGebSkadiUllr

VS

Bans
KaliMulanAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BasedBruce
Apollo
20
12 / 3 / 9
14,550
582
23,479
20,945
7,492
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Redsox1525
Fenrir
18
9 / 6 / 14
13,460
538
15,310
29,451
40,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thoth
19
5 / 5 / 11
13,091
524
23,531
13,188
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
YSG_Taz
Gilgamesh
20
2 / 5 / 8
12,717
509
14,834
19,846
9,649
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
iTwo Three
Amaterasu
20
11 / 2 / 9
14,398
576
13,903
28,207
27,128
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
20
Kills
39
39
Deaths
21
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Apollo
BasedBruce
Apollo
12
3
9
5.5
L
Da Ji
Dajii2374
Da Ji
14
8
2
1.88
L
1
4
8
1.25
L
Khepri
1
13
6
0.31
L
Charybdis
GrownDegree7962
Charybdis
2
5
4
0.8
W
Fenrir
Redsox1525
Fenrir
9
6
14
2.67
W
Thoth
5
5
11
2.1
W
Gilgamesh
YSG_Taz
Gilgamesh
2
5
8
1.2
W
Amaterasu
iTwo Three
Amaterasu
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,219
Damage
91,057
114,575
Taken
111,637
61,421
Mitigated
89,170
19,704
Healing
36,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,821
4,043
0
6,398
24,066
19,015
0
2,491
21,575
70,061
0
W
Apollo
BasedBruce
Apollo
23,479
14,825
0
10,406
20,945
7,492
5,782
4,841
16,054
0
107,082
L
Da Ji
Dajii2374
Da Ji
18,710
4,696
0
394
24,343
7,881
0
6,610
17,733
0
74,692
L
13,789
771
0
2,498
16,243
4,352
0
5,141
11,102
63,701
0
L
Khepri
9,779
1,392
239
3,146
29,919
24,324
0
8,633
21,286
41,881
0
L
Charybdis
GrownDegree7962
Charybdis
15,120
5,548
0
7,029
20,004
5,849
787
1,143
18,861
0
94,303
W
Fenrir
Redsox1525
Fenrir
15,310
3,132
332
6,280
29,451
40,736
636
8,061
21,045
716
36,445
W
Thoth
23,531
531
0
1,238
13,188
4,165
2,285
5,849
7,027
90,482
0
W
Gilgamesh
YSG_Taz
Gilgamesh
14,834
4,911
0
4,437
19,846
9,649
572
4,400
14,998
0
116,512
W
Amaterasu
iTwo Three
Amaterasu
13,903
7,587
0
13,807
28,207
27,128
3,057
11,176
16,804
0
91,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,630
Gold Earned
68,216
515
Minions Killed
589
0
Camps Cleared
0
2,152,218
Distance Traveled
2,451,888
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,864
435
112
4
0
393,731
5
W
Apollo
14,550
582
151
6
0
504,267
0
L
Da Ji
12,270
491
92
4
0
428,207
1
L
Agni
10,571
423
123
5
0
458,193
6
L
Khepri
9,395
376
41
2
0
408,071
1
L
Charybdis
11,530
461
147
6
0
464,016
9
W
Fenrir
13,460
538
24
1
0
508,497
4
W
Thoth
13,091
524
136
5
0
493,985
8
W
Gilgamesh
12,717
509
126
5
0
510,457
7
W
Amaterasu
14,398
576
152
6
0
434,682
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role