Player Matchup

Cthulhu
Cthulhu
AresDistruction
Cthulhu
Level 151
God Stats
1W - 2L
1,309 SR
Queue Stats
35W - 47L
1,299 Elo+
Solo
Sun Wukong
Sun Wukong
RTlachi
Sun Wukong
Level 106
God Stats
15W - 8L
1,827 SR
Queue Stats
175W - 234L
1,488 Elo+
Party 1
Zeus
Zeus
Ritdly
Zeus
Level 128
God Stats
7W - 4L
1,786 SR
Queue Stats
123W - 159L
1,465 Elo+
Party 1
Neith
Neith
Zephyraloki
Neith
Level 77
God Stats
123W - 115L
1,557 SR
Queue Stats
194W - 204L
1,459 Elo+
Solo
Nemesis
Nemesis
piter074
Nemesis
Level 155
God Stats
6W - 8L
1,756 SR
Queue Stats
519W - 602L
1,514 Elo+
Party 1
Team Averages
Level 123
1,647 SR
1,445 Elo+

VS

Team Averages
Level 44
1,573 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
IndainGiver
Morgan Le Fay
Level 27
God Stats
13W - 16L
1,685 SR
Queue Stats
31W - 38L
1,451 Elo+
Party 2
Eset
Eset
LucasRagnarök
Eset
Level 29
God Stats
1W - 2L
1,685 SR
Queue Stats
34W - 33L
1,489 Elo+
Party 2
Mulan
Mulan
PussMaster
Mulan
Level 65
God Stats
39W - 25L
1,598 SR
Queue Stats
113W - 94L
1,557 Elo+
Solo
Hachiman
Hachiman
Vamble
Hachiman
Level 80
God Stats
0W - 1L
1,316 SR
Queue Stats
35W - 32L
1,495 Elo+
Party 2
Terra
Terra
vampybubbles
Terra
Level 17
God Stats
4W - 5L
1,579 SR
Queue Stats
23W - 20L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 18
13,935
733
19,240
26,523
36,950
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sun Wukong
RTlachi
Sun Wukong
20
9 / 6 / 9
14,243
750
14,578
26,330
34,069
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Ritdly
Zeus
20
13 / 10 / 12
15,443
813
44,979
19,447
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 5 / 14
13,747
724
18,073
17,597
7,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
piter074
Nemesis
20
8 / 7 / 15
14,561
766
20,323
25,316
22,720
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IndainGiver
Morgan Le Fay
20
5 / 9 / 13
13,502
711
24,474
25,967
15,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 7 / 14
14,800
779
19,492
21,521
9,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
19
3 / 7 / 12
12,924
680
16,538
31,502
23,129
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Hachiman
Vamble
Hachiman
20
15 / 8 / 8
15,981
841
27,620
27,006
11,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 4 / 14
13,555
713
6,496
33,579
33,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
91
35
Kills
30
30
Deaths
35
68
Assists
61
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
L
Morgan Le Fay
IndainGiver
Morgan Le Fay
5
9
13
1.28
L
7
7
14
2
L
Mulan
3
7
12
1.29
W
Sun Wukong
RTlachi
Sun Wukong
9
6
9
2.25
W
Zeus
Ritdly
Zeus
13
10
12
1.9
L
Hachiman
Vamble
Hachiman
15
8
8
2.38
W
3
5
14
2
W
Nemesis
piter074
Nemesis
8
7
15
2.21
L
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,193
Damage
94,620
115,213
Taken
139,575
108,656
Mitigated
93,023
18,233
Healing
48,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,240
921
2,205
1,568
26,523
36,950
163
10,758
13,640
58,468
0
L
Morgan Le Fay
IndainGiver
Morgan Le Fay
24,474
3,697
0
3,436
25,967
15,938
660
11,486
14,029
53,396
0
L
19,492
1,805
3,130
4,206
21,521
9,095
883
10,891
10,413
56,282
0
L
Mulan
16,538
2,545
276
6,273
31,502
23,129
607
13,724
17,302
326
45,558
W
Sun Wukong
RTlachi
Sun Wukong
14,578
2,527
0
1,208
26,330
34,069
283
10,373
14,249
461
47,145
W
Zeus
Ritdly
Zeus
44,979
2,716
0
0
19,447
7,210
1,891
9,851
9,338
93,743
0
L
Hachiman
Vamble
Hachiman
27,620
14,489
0
4,478
27,006
11,259
3,497
10,941
15,716
0
69,917
W
18,073
9,680
936
6,210
17,597
7,707
3,965
7,200
10,146
0
53,785
W
Nemesis
piter074
Nemesis
20,323
6,337
482
5,624
25,316
22,720
4,622
10,693
13,034
0
42,258
L
6,496
1,696
13,667
13,264
33,579
33,602
250
17,638
15,737
12,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,929
Gold Earned
70,762
320
Minions Killed
246
0
Camps Cleared
0
1,786,293
Distance Traveled
1,672,416
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,935
733
60
3
0
389,663
3
L
Morgan Le Fay
13,502
711
42
2
0
349,457
2
L
Eset
14,800
779
56
3
0
311,939
2
L
Mulan
12,924
680
55
3
0
337,902
1
W
Sun Wukong
14,243
750
51
3
0
395,897
1
W
Zeus
15,443
813
90
5
0
314,973
1
L
Hachiman
15,981
841
83
4
0
318,767
0
W
Neith
13,747
724
73
4
0
307,019
5
W
Nemesis
14,561
766
46
2
0
378,741
1
L
Terra
13,555
713
10
1
0
354,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role