Player Matchup

Hun Batz
Hun Batz
Crimtide83
Hun Batz
Level 127
God Stats
3W - 6L
1,682 SR
Queue Stats
545W - 587L
1,572 Elo+
Solo
Jormungandr
Jormungandr
HohlFoods
Jormungandr
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 122L
1,510 Elo+
Party 3
Nemesis
Nemesis
KjTyson
Nemesis
Level 150
God Stats
1W - 3L
1,532 SR
Queue Stats
158W - 162L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
LJTRiXX
Zhong Kui
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 98L
1,687 Elo+
Solo
He Bo
He Bo
Teh ReaL DR J
He Bo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,421 Elo+
Party 3
Team Averages
Level 142
1,543 SR
1,536 Elo+

VS

Team Averages
Level 113
1,491 SR
1,600 Elo+
Sun Wukong
Sun Wukong
Amajiki
Sun Wukong
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,714 Elo+
Party 1
Ne Zha
Ne Zha
Invertkiller
Ne Zha
Level 118
God Stats
1W - 1L
1,311 SR
Queue Stats
53W - 44L
1,583 Elo+
Party 2
Anhur
Anhur
Starchaser98
Anhur
Level 160
God Stats
2W - 0L
1,476 SR
Queue Stats
62W - 54L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
mazapanasesino
Kuzenbo
Level 106
God Stats
1W - 0L
1,670 SR
Queue Stats
17W - 12L
1,563 Elo+
Party 2
Discordia
Discordia
pseudohope
Discordia
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crimtide83
Hun Batz
18
5 / 7 / 7
12,373
619
17,693
25,623
10,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
HohlFoods
Jormungandr
20
5 / 7 / 15
13,672
684
24,012
30,367
36,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
KjTyson
Nemesis
20
2 / 4 / 16
12,602
630
12,736
23,359
12,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
LJTRiXX
Zhong Kui
20
2 / 7 / 11
12,509
625
23,195
22,988
21,642
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 7 / 7
15,487
774
22,631
19,483
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amajiki
Sun Wukong
20
7 / 5 / 15
13,827
691
17,249
28,309
29,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
20
4 / 6 / 22
13,900
695
17,445
22,772
33,655
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 6 / 13
14,199
710
26,121
21,143
10,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 6 / 22
14,427
721
16,128
29,796
48,010
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
pseudohope
Discordia
20
11 / 5 / 14
15,050
753
31,502
17,430
7,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
118
28
Kills
32
32
Deaths
28
56
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amajiki
Sun Wukong
7
5
15
2.9
L
Hun Batz
Crimtide83
Hun Batz
5
7
7
1.21
L
Jormungandr
HohlFoods
Jormungandr
5
7
15
1.79
W
Ne Zha
4
6
22
2.5
L
Nemesis
KjTyson
Nemesis
2
4
16
2.5
L
Zhong Kui
LJTRiXX
Zhong Kui
2
7
11
1.07
W
7
6
13
2.25
L
14
7
7
2.5
W
3
6
22
2.33
W
Discordia
pseudohope
Discordia
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,267
Damage
108,445
121,820
Taken
119,450
86,910
Mitigated
128,620
33,570
Healing
38,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amajiki
Sun Wukong
17,249
3,057
1,282
7,073
28,309
29,015
457
18,854
9,108
0
28,207
L
Hun Batz
Crimtide83
Hun Batz
17,693
3,466
2,025
5,452
25,623
10,209
1,058
9,112
16,180
0
33,813
L
Jormungandr
HohlFoods
Jormungandr
24,012
4,020
2,138
5,714
30,367
36,042
403
7,844
22,162
65,991
0
W
Ne Zha
17,445
4,012
3,377
4,963
22,772
33,655
320
12,556
9,982
0
35,015
L
Nemesis
KjTyson
Nemesis
12,736
5,748
2,015
5,350
23,359
12,647
617
10,484
12,476
0
22,547
L
Zhong Kui
LJTRiXX
Zhong Kui
23,195
2,507
974
6,131
22,988
21,642
501
12,683
10,040
44,078
0
W
26,121
14,259
813
4,561
21,143
10,125
2,747
13,312
7,715
0
53,396
L
22,631
996
364
3,407
19,483
6,370
981
7,507
11,577
41,998
0
W
16,128
4,462
1,928
8,421
29,796
48,010
312
12,544
17,046
26,199
0
W
Discordia
pseudohope
Discordia
31,502
2,453
2,251
4,269
17,430
7,815
2,298
11,535
5,761
63,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,643
Gold Earned
71,403
220
Minions Killed
201
0
Camps Cleared
0
1,654,088
Distance Traveled
1,794,632
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,827
691
17
1
0
354,706
0
L
Hun Batz
12,373
619
30
2
0
285,591
5
L
Jormungandr
13,672
684
61
3
0
330,044
4
W
Ne Zha
13,900
695
23
1
0
369,586
0
L
Nemesis
12,602
630
25
1
0
415,607
0
L
Zhong Kui
12,509
625
49
2
0
286,284
3
W
Anhur
14,199
710
66
3
0
313,237
3
L
He Bo
15,487
774
55
3
0
336,562
0
W
Kuzenbo
14,427
721
13
1
0
396,876
2
W
Discordia
15,050
753
82
4
0
360,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role