Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver II
PolloDK
Discordia
Silver II
Level 118
God Stats
3W - 3L
1,598 SR
Queue Stats
24W - 29L
1,344 MMR
Party 1
Medusa
Medusa
Silver II
Tazeday
Medusa
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,344 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,533 SR
1,396 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,623 SR
1,304 MMR
Cernunnos
Cernunnos
Silver IV
Minor07
Cernunnos
Silver IV
Level 151
God Stats
0W - 1L
1,649 SR
Queue Stats
9W - 16L
1,206 MMR
Solo
Persephone
Persephone
Bronze III
estevvan
Persephone
Bronze III
Level 69
God Stats
0W - 5L
1,484 SR
Queue Stats
6W - 20L
1,398 MMR
Solo
Odin
Odin
Gold V
pakyita25
Odin
Gold V
Level 153
God Stats
3W - 5L
1,736 SR
Queue Stats
198W - 262L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 2 / 10
12,127
758
12,535
20,859
32,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
PolloDK
Discordia
15
3 / 2 / 7
10,872
680
11,586
11,002
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Tazeday
Medusa
17
8 / 2 / 4
12,019
751
18,988
10,489
4,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshIzanamiSolHeraThoth

VS

Bans
BastetAh Muzen CabCharybdisHou YiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Minor07
Cernunnos
11
1 / 9 / 4
9,009
563
6,232
16,579
5,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
estevvan
Persephone
16
2 / 2 / 3
11,122
695
16,145
13,164
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
13
3 / 4 / 3
9,699
606
9,893
19,712
18,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
6
6
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
10
4.5
L
Cernunnos
Minor07
Cernunnos
1
9
4
0.33
W
Discordia
PolloDK
Discordia
3
2
7
3.25
W
Medusa
Tazeday
Medusa
8
2
4
5
L
Persephone
estevvan
Persephone
2
2
3
1.75
L
Odin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,109
Damage
32,270
42,350
Taken
49,455
40,224
Mitigated
27,955
10,480
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,535
1,652
0
5,423
20,859
32,231
0
7,384
12,900
21,301
0
L
Cernunnos
Minor07
Cernunnos
6,232
1,852
0
1,428
16,579
5,343
141
9,295
7,012
0
28,770
W
Discordia
PolloDK
Discordia
11,586
459
100
3,504
11,002
3,942
272
4,768
5,963
38,770
0
W
Medusa
Tazeday
Medusa
18,988
7,076
0
1,453
10,489
4,051
1,634
3,533
6,718
0
69,310
L
Persephone
estevvan
Persephone
16,145
710
165
3,626
13,164
3,965
32
7,386
5,414
49,687
0
L
Odin
9,893
2,814
284
1,189
19,712
18,647
0
6,550
12,664
0
20,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
29,830
177
Minions Killed
152
8
Camps Cleared
4
936,077
Distance Traveled
836,738
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,127
758
14
1
0
317,126
2
L
Cernunnos
9,009
563
37
2
2
227,409
7
W
Discordia
10,872
680
63
4
4
300,838
1
W
Medusa
12,019
751
100
6
4
318,113
2
L
Persephone
11,122
695
95
6
2
304,046
4
L
Odin
9,699
606
20
1
0
305,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role