Player Matchup

Bacchus
Bacchus
AndyBecs
Bacchus
Level 126
God Stats
6W - 5L
1,596 SR
Queue Stats
126W - 120L
1,580 Elo+
Party 1
Pele
Pele
BlessMy9
Pele
Level 16
God Stats
3W - 2L
1,695 SR
Queue Stats
79W - 88L
1,521 Elo+
Party 1
Chronos
Chronos
Christhebull20
Chronos
Level 104
God Stats
11W - 8L
1,524 SR
Queue Stats
95W - 70L
1,533 Elo+
Party 1
Bellona
Bellona
DrunkxLegend
Bellona
Level 85
God Stats
3W - 3L
1,204 SR
Queue Stats
39W - 39L
1,397 Elo+
Solo
Freya
Freya
supermultij
Freya
Level 89
God Stats
11W - 9L
1,554 SR
Queue Stats
109W - 89L
1,553 Elo+
Party 1
Team Averages
Level 84
1,515 SR
1,517 Elo+

VS

Team Averages
Level 102
1,542 SR
1,544 Elo+
Vamana
Vamana
AAflexy
Vamana
Level 69
God Stats
50W - 37L
1,529 SR
Queue Stats
707W - 705L
1,458 Elo+
Solo
Sol
Sol
Lionforge
Sol
Level 123
God Stats
20W - 8L
1,567 SR
Queue Stats
70W - 58L
1,599 Elo+
Party 2
Chiron
Chiron
OcarinaPower
Chiron
Level 25
God Stats
4W - 2L
1,613 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Awilix
Awilix
chirag17
Awilix
Level 146
God Stats
15W - 8L
1,500 SR
Queue Stats
82W - 75L
1,554 Elo+
Party 2
Sobek
Sobek
jk54
Sobek
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 65L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AndyBecs
Bacchus
10
0 / 1 / 4
6,033
464
4,792
8,613
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
11
5 / 6 / 1
6,892
530
9,595
14,438
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 3
6,522
502
6,756
11,178
3,533
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
DrunkxLegend
Bellona
10
0 / 4 / 0
5,813
447
2,920
8,112
3,903
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 5 / 1
6,175
475
3,376
7,758
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AAflexy
Vamana
12
3 / 1 / 3
7,616
586
7,477
9,405
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 4 / 5
7,028
541
8,163
9,041
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
11
1 / 1 / 1
6,636
510
2,399
4,416
1,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
chirag17
Awilix
15
11 / 1 / 3
9,035
695
13,876
7,921
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
jk54
Sobek
10
2 / 2 / 5
6,714
516
5,000
10,904
8,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
19
19
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
AAflexy
Vamana
3
1
3
4.5
L
Bacchus
AndyBecs
Bacchus
0
1
4
2
L
Pele
5
6
1
0.92
L
2
3
3
1.17
L
Bellona
DrunkxLegend
Bellona
0
4
0
0
W
2
4
5
1.13
W
Chiron
1
1
1
1.5
W
Awilix
chirag17
Awilix
11
1
3
12.5
W
Sobek
jk54
Sobek
2
2
5
2.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,439
Damage
36,915
50,099
Taken
41,687
21,296
Mitigated
22,148
13,004
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AAflexy
Vamana
7,477
3,868
0
3,376
9,405
6,159
987
1,798
7,607
0
43,633
L
Bacchus
AndyBecs
Bacchus
4,792
725
448
2,754
8,613
7,118
0
2,136
6,413
13,559
0
L
Pele
9,595
2,942
0
4,962
14,438
4,625
0
4,951
9,376
0
38,864
L
6,756
2,611
0
2,683
11,178
3,533
0
3,045
8,067
34,319
0
L
Bellona
DrunkxLegend
Bellona
2,920
1,318
0
218
8,112
3,903
0
0
7,774
0
29,314
W
8,163
2,834
0
3,287
9,041
3,072
0
4,482
4,559
32,397
4,098
W
Chiron
2,399
1,323
392
1,278
4,416
1,422
698
1,879
2,537
0
35,403
W
Awilix
chirag17
Awilix
13,876
6,053
0
828
7,921
2,574
0
1,994
5,927
0
61,323
W
Sobek
jk54
Sobek
5,000
366
103
3,423
10,904
8,921
0
4,771
6,133
16,024
0
L
3,376
1,513
0
1,939
7,758
2,117
0
2,103
5,655
32,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
37,029
291
Minions Killed
346
0
Camps Cleared
0
1,197,066
Distance Traveled
1,284,605
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,616
586
90
7
0
239,775
1
L
Bacchus
6,033
464
16
1
0
219,723
0
L
Pele
6,892
530
61
5
0
257,213
0
L
Chronos
6,522
502
68
5
0
258,572
2
L
Bellona
5,813
447
70
5
0
239,138
0
W
Sol
7,028
541
63
5
0
234,810
3
W
Chiron
6,636
510
80
6
0
252,381
2
W
Awilix
9,035
695
98
8
0
311,165
2
W
Sobek
6,714
516
15
1
0
246,474
4
L
Freya
6,175
475
76
6
0
222,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role