Player Matchup

Thanatos
Thanatos
Century Kiwi
Thanatos
Level 118
God Stats
63W - 56L
1,556 SR
Queue Stats
400W - 357L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
Groot Master13
Sun Wukong
Level 126
God Stats
26W - 13L
1,907 SR
Queue Stats
634W - 559L
1,496 Elo+
Party 1
Artio
Artio
Hxtline
Artio
Level 108
God Stats
10W - 9L
1,601 SR
Queue Stats
29W - 27L
1,523 Elo+
Party 2
Medusa
Medusa
Mochacurve5379
Medusa
Level 69
God Stats
106W - 78L
1,744 SR
Queue Stats
229W - 190L
1,583 Elo+
Party 1
Discordia
Discordia
TheReeseNetwork
Discordia
Level 147
God Stats
6W - 4L
1,702 SR
Queue Stats
219W - 225L
1,592 Elo+
Party 2
Team Averages
Level 114
1,702 SR
1,546 Elo+

VS

Team Averages
Level 112
1,608 SR
1,511 Elo+
Arachne
Arachne
H3SHx_Gorilla
Arachne
Level 122
God Stats
7W - 11L
1,609 SR
Queue Stats
199W - 206L
1,515 Elo+
Solo
Jormungandr
Jormungandr
HernanD2356
Jormungandr
Level 94
God Stats
12W - 7L
1,656 SR
Queue Stats
145W - 143L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
ItsHydroKrim
Baron Samedi
Level 90
God Stats
8W - 4L
1,533 SR
Queue Stats
182W - 184L
1,485 Elo+
Party 3
Xing Tian
Xing Tian
TazzKIller_13
Xing Tian
Level 101
God Stats
6W - 3L
1,690 SR
Queue Stats
318W - 285L
1,502 Elo+
Party 3
Chiron
Chiron
l Oblivion l
Chiron
Level 155
God Stats
20W - 10L
1,553 SR
Queue Stats
295W - 291L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Century Kiwi
Thanatos
12
4 / 4 / 0
7,243
557
3,301
7,471
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Groot Master13
Sun Wukong
13
2 / 2 / 1
7,863
605
7,458
11,523
5,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
Hxtline
Artio
8
0 / 6 / 0
5,467
421
1,459
11,797
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 3
6,176
475
5,750
8,464
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
TheReeseNetwork
Discordia
12
2 / 4 / 3
7,334
564
7,595
5,872
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
7 / 1 / 3
8,188
630
4,561
7,065
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
HernanD2356
Jormungandr
13
1 / 3 / 0
7,662
589
5,996
10,153
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
ItsHydroKrim
Baron Samedi
12
4 / 3 / 7
7,660
589
7,363
5,986
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
TazzKIller_13
Xing Tian
12
3 / 0 / 11
7,721
594
4,921
9,425
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
13
5 / 1 / 3
8,241
634
7,787
9,108
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
20
20
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Century Kiwi
Thanatos
4
4
0
1
L
Sun Wukong
Groot Master13
Sun Wukong
2
2
1
1.25
W
Arachne
7
1
3
8.5
W
Jormungandr
HernanD2356
Jormungandr
1
3
0
0.33
L
Artio
Hxtline
Artio
0
6
0
0
W
Baron Samedi
ItsHydroKrim
Baron Samedi
4
3
7
2.5
L
0
4
3
0.38
W
Xing Tian
TazzKIller_13
Xing Tian
3
0
11
8.5
L
Discordia
TheReeseNetwork
Discordia
2
4
3
0.88
W
Chiron
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
30,628
45,127
Taken
41,737
15,984
Mitigated
21,234
14,432
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Century Kiwi
Thanatos
3,301
260
0
6,069
7,471
2,434
0
1,495
5,828
0
29,681
L
Sun Wukong
Groot Master13
Sun Wukong
7,458
1,670
12
3,783
11,523
5,307
184
6,384
4,493
0
54,619
W
Arachne
4,561
2,594
0
3,705
7,065
2,737
112
1,283
5,782
0
49,741
W
Jormungandr
HernanD2356
Jormungandr
5,996
1,413
0
2,368
10,153
7,096
440
0
10,153
44,346
0
L
Artio
Hxtline
Artio
1,459
140
209
1,695
11,797
4,940
0
4,463
7,243
10,882
0
W
Baron Samedi
ItsHydroKrim
Baron Samedi
7,363
398
534
2,056
5,986
2,159
288
2,439
3,547
38,899
0
L
5,750
2,764
331
1,583
8,464
1,926
0
2,256
6,164
0
28,865
W
Xing Tian
TazzKIller_13
Xing Tian
4,921
604
272
2,090
9,425
7,289
21
2,402
7,023
15,115
0
L
Discordia
TheReeseNetwork
Discordia
7,595
0
0
750
5,872
1,377
0
2,553
3,119
48,183
0
W
Chiron
7,787
3,016
453
5,223
9,108
1,953
2,143
2,930
6,178
0
55,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
39,472
349
Minions Killed
374
0
Camps Cleared
0
1,267,661
Distance Traveled
1,309,118
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,243
557
62
5
0
296,197
2
L
Sun Wukong
7,863
605
126
10
0
268,672
2
W
Arachne
8,188
630
83
6
0
309,344
2
W
Jormungandr
7,662
589
98
8
0
213,638
3
L
Artio
5,467
421
25
2
0
212,691
0
W
Baron Samedi
7,660
589
70
5
0
261,494
3
L
Medusa
6,176
475
49
4
0
240,056
3
W
Xing Tian
7,721
594
17
1
0
286,804
2
L
Discordia
7,334
564
87
7
0
250,045
2
W
Chiron
8,241
634
106
8
0
237,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role