Player Matchup

Tyr
Tyr
Alpharionus
Tyr
Level 98
God Stats
0W - 2L
1,375 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2
Scylla
Scylla
KKDiccRider
Scylla
Level 39
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
LaplaceRaptor
Sobek
Level 62
God Stats
4W - 1L
1,753 SR
Queue Stats
45W - 36L
1,566 Elo+
Solo
Bakasura
Bakasura
Quizzicalboss
Bakasura
Level 14
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Izanami
Izanami
wantDie
Izanami
Level 28
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Team Averages
Level 48
1,409 SR
1,367 Elo+

VS

Team Averages
Level 118
1,776 SR
1,646 Elo+
Hades
Hades
FuryQuake23
Hades
Level 159
God Stats
70W - 64L
1,530 SR
Queue Stats
911W - 913L
1,554 Elo+
Solo
Loki
Loki
GOMEZ1260
Loki
Level 145
God Stats
7W - 6L
1,722 SR
Queue Stats
30W - 15L
1,633 Elo+
Party 1
Anhur
Anhur
Master8laze
Anhur
Level 149
God Stats
1W - 0L
1,909 SR
Queue Stats
33W - 18L
1,742 Elo+
Party 1
Shiva
Shiva
Part4BestPart
Shiva
Level 125
God Stats
8W - 5L
1,989 SR
Queue Stats
88W - 78L
1,583 Elo+
Party 1
Yemoja
Yemoja
SlappyClap
Yemoja
Level 14
God Stats
2W - 0L
1,731 SR
Queue Stats
8W - 5L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
7,487
681
5,649
11,574
9,325
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
1 / 1 / 1
7,361
669
3,716
4,491
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 6
8,145
740
5,152
12,744
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Quizzicalboss
Bakasura
14
1 / 4 / 4
7,862
715
1,909
8,816
3,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
wantDie
Izanami
14
3 / 4 / 1
7,742
704
7,313
7,415
2,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
7,802
709
9,613
6,151
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
6 / 1 / 6
8,745
795
5,581
4,746
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 1 / 8
8,704
791
6,354
7,166
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 13
7,934
721
12,263
9,266
8,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
SlappyClap
Yemoja
15
3 / 0 / 9
8,583
780
1,986
5,871
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
7
Kills
17
17
Deaths
7
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
2
2
8
3
W
Loki
6
1
6
9
L
Scylla
1
1
1
1.5
L
1
2
6
2
W
4
1
8
8
W
2
3
13
2.83
L
Bakasura
Quizzicalboss
Bakasura
1
4
4
0.75
W
Yemoja
SlappyClap
Yemoja
3
0
9
7.5
L
Izanami
wantDie
Izanami
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
35,797
45,040
Taken
33,200
30,207
Mitigated
23,296
8,634
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,649
782
0
1,457
11,574
9,325
0
3,954
7,556
0
13,382
W
9,613
0
675
1,616
6,151
3,546
190
986
5,104
26,096
0
W
Loki
5,581
546
0
1,086
4,746
2,305
1,779
1,580
3,054
0
24,037
L
Scylla
3,716
485
0
786
4,491
1,684
0
916
3,546
22,445
0
L
5,152
202
315
3,885
12,744
13,291
0
3,847
8,749
21,144
0
W
6,354
2,927
0
1,908
7,166
2,794
1,130
888
6,213
0
36,416
W
12,263
1,475
490
502
9,266
8,472
181
2,827
6,414
0
26,302
L
Bakasura
Quizzicalboss
Bakasura
1,909
1,027
0
1,677
8,816
3,197
0
1,701
7,019
0
16,136
W
Yemoja
SlappyClap
Yemoja
1,986
1,104
1,375
1,558
5,871
6,179
30
2,338
3,415
16,073
0
L
Izanami
wantDie
Izanami
7,313
3,996
56
458
7,415
2,710
0
1,181
6,158
0
23,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,597
Gold Earned
41,768
177
Minions Killed
205
0
Camps Cleared
0
1,080,929
Distance Traveled
1,087,877
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,487
681
15
1
0
228,687
0
W
Hades
7,802
709
40
4
0
228,584
0
W
Loki
8,745
795
34
3
0
235,656
0
L
Scylla
7,361
669
42
4
0
201,801
0
L
Sobek
8,145
740
25
2
0
227,331
4
W
Anhur
8,704
791
65
6
0
194,699
3
W
Shiva
7,934
721
40
4
0
242,344
0
L
Bakasura
7,862
715
49
4
0
222,945
2
W
Yemoja
8,583
780
26
2
0
186,594
0
L
Izanami
7,742
704
46
4
0
200,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role