Player Matchup

Sol
Sol
Terminator0512
Sol
Level 16
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 1
Ullr
Ullr
temp-464187
Ullr
Level 76
God Stats
0W - 3L
1,313 SR
Queue Stats
95W - 99L
1,367 Elo+
Party 2
Jormungandr
Jormungandr
temp-855319
Jormungandr
Level 68
God Stats
4W - 6L
1,471 SR
Queue Stats
169W - 170L
1,435 Elo+
Party 2
Shiva
Shiva
trucker-child
Shiva
Level 23
God Stats
22W - 15L
1,593 SR
Queue Stats
155W - 151L
1,439 Elo+
Party 2
Da Ji
Da Ji
xxhere2killuxx
Da Ji
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,787 Elo+
Party 1
Team Averages
Level 60
1,533 SR
1,541 Elo+

VS

Team Averages
Level 101
1,768 SR
1,737 Elo+
He Bo
He Bo
Bobaben122
He Bo
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 92L
1,808 Elo+
Party 3
Mulan
Mulan
Ghosted-Void
Mulan
Level 49
God Stats
32W - 13L
1,830 SR
Queue Stats
99W - 53L
1,844 Elo+
Party 3
Sol
Sol
TheAdmiredOne
Sol
Level 144
God Stats
27W - 11L
1,916 SR
Queue Stats
151W - 107L
1,740 Elo+
Party 3
Izanami
Izanami
TurdleShmeat
Izanami
Level 49
God Stats
22W - 10L
1,708 SR
Queue Stats
126W - 101L
1,564 Elo+
Solo
Fafnir
Fafnir
UnseenRogue
Fafnir
Level 125
God Stats
19W - 11L
1,883 SR
Queue Stats
287W - 235L
1,730 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,596
447
3,181
10,468
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 0
7,866
463
4,401
11,490
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
temp-855319
Jormungandr
8
1 / 5 / 0
6,196
364
4,126
12,599
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 6 / 0
7,831
461
8,660
13,727
13,272
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 4 / 0
8,272
487
3,563
13,211
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
10 / 1 / 3
12,247
720
12,912
6,635
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 5
11,143
655
7,835
14,457
12,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 1 / 1
11,649
685
7,279
11,843
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TurdleShmeat
Izanami
18
8 / 0 / 1
11,805
694
10,059
7,678
2,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
15
3 / 1 / 8
10,738
632
6,622
13,880
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
7
Kills
27
27
Deaths
7
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
10
1
3
11.5
W
2
4
5
1.13
L
0
7
1
0.07
W
4
1
1
4.5
W
Izanami
TurdleShmeat
Izanami
8
0
1
8.5
W
Fafnir
3
1
8
7
L
0
5
0
0
L
Jormungandr
temp-855319
Jormungandr
1
5
0
0.2
L
4
6
0
0.67
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,931
Damage
44,707
61,495
Taken
54,493
29,438
Mitigated
41,083
9,224
Healing
26,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
12,912
1,208
0
4,840
6,635
2,388
139
960
5,675
97,372
0
W
7,835
1,243
0
7,139
14,457
12,567
306
875
13,582
0
62,411
L
3,181
1,505
0
1,289
10,468
2,883
0
6,801
3,667
38,078
0
W
7,279
3,482
0
7,758
11,843
4,020
2,231
2,501
9,342
104,936
0
W
Izanami
TurdleShmeat
Izanami
10,059
7,731
0
4,053
7,678
2,860
3,937
1,793
5,885
0
92,929
W
Fafnir
6,622
2,215
0
3,199
13,880
19,248
680
1,922
11,733
16,509
12,787
L
4,401
2,252
0
1,176
11,490
3,261
0
3,173
8,317
0
53,593
L
Jormungandr
temp-855319
Jormungandr
4,126
589
121
1,108
12,599
5,280
0
5,353
7,246
16,488
0
L
8,660
1,658
0
1,262
13,727
13,272
0
4,475
9,252
0
38,716
L
3,563
640
0
4,268
13,211
4,742
0
6,038
7,173
0
45,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
57,582
362
Minions Killed
631
0
Camps Cleared
0
1,502,641
Distance Traveled
1,666,913
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,247
720
142
8
0
369,963
2
W
Mulan
11,143
655
133
8
0
333,913
3
L
Sol
7,596
447
84
5
0
271,944
0
W
Sol
11,649
685
161
9
0
313,171
2
W
Izanami
11,805
694
163
10
0
296,826
4
W
Fafnir
10,738
632
32
2
0
353,040
8
L
Ullr
7,866
463
96
6
0
315,060
0
L
Jormungandr
6,196
364
27
2
0
296,211
1
L
Shiva
7,831
461
72
4
0
292,591
1
L
Da Ji
8,272
487
83
5
0
326,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role