Player Matchup

Atlas
Atlas
BreckenRoach
Atlas
Level 27
God Stats
1W - 3L
1,451 SR
Queue Stats
3W - 11L
1,225 Elo+
Party 2
Baron Samedi
Baron Samedi
DirtySquid99
Baron Samedi
Level 85
God Stats
4W - 14L
1,495 SR
Queue Stats
59W - 103L
1,398 Elo+
Solo
Kukulkan
Kukulkan
SDR GoldDolphin
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ShowbizCow940
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 2
Shiva
Shiva
shortbus2448
Shiva
Level 75
God Stats
4W - 2L
1,579 SR
Queue Stats
33W - 38L
1,471 Elo+
Solo
Team Averages
Level 41
1,505 SR
1,362 Elo+

VS

Team Averages
Level 61
1,645 SR
1,571 Elo+
Ymir
Ymir
Jalen155
Ymir
Level 57
God Stats
9W - 3L
1,698 SR
Queue Stats
60W - 42L
1,589 Elo+
Party 1
Shiva
Shiva
Saphire633
Shiva
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 43L
1,778 Elo+
Party 1
Discordia
Discordia
Thacke
Discordia
Level 28
God Stats
6W - 5L
1,582 SR
Queue Stats
60W - 40L
1,583 Elo+
Party 1
Neith
Neith
VeggieMoss
Neith
Level 61
God Stats
5W - 2L
1,671 SR
Queue Stats
75W - 54L
1,529 Elo+
Party 1
Nike
Nike
xLITTLEPERS0Nx
Nike
Level 29
God Stats
9W - 6L
1,776 SR
Queue Stats
38W - 62L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
8,540
776
8,958
16,160
5,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
DirtySquid99
Baron Samedi
14
4 / 9 / 2
8,342
758
7,710
13,939
5,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
12
0 / 5 / 2
6,853
623
2,360
6,754
1,599
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ShowbizCow940
Jing Wei
14
1 / 10 / 3
7,621
693
4,788
12,701
3,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 6 / 2
8,277
752
7,759
14,899
9,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 1 / 20
9,597
872
8,878
15,621
19,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
18
8 / 1 / 14
10,513
956
9,387
11,795
6,674
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Thacke
Discordia
16
7 / 4 / 12
9,293
845
14,082
6,783
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
17
11 / 0 / 14
10,027
912
18,000
7,887
3,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 4 / 13
9,517
865
7,626
9,480
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
111
10
Kills
38
38
Deaths
10
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Baron Samedi
DirtySquid99
Baron Samedi
4
9
2
0.56
W
Ymir
5
1
20
15
L
Kukulkan
0
5
2
0.2
W
Shiva
8
1
14
15
L
Jing Wei
ShowbizCow940
Jing Wei
1
10
3
0.25
W
Discordia
Thacke
Discordia
7
4
12
3.25
W
Neith
11
0
14
18
L
2
6
2
0.5
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,575
Damage
57,973
64,453
Taken
51,566
24,998
Mitigated
37,874
10,303
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,958
3,236
0
3,071
16,160
5,801
0
5,817
10,150
17,857
0
L
Baron Samedi
DirtySquid99
Baron Samedi
7,710
1,452
887
2,576
13,939
5,084
0
5,597
8,181
18,539
0
W
Ymir
8,878
1,721
0
2,783
15,621
19,832
232
4,490
11,131
18,664
0
L
Kukulkan
2,360
649
56
663
6,754
1,599
0
2,247
4,472
8,674
0
W
Shiva
9,387
2,009
193
1,592
11,795
6,674
1,308
2,952
8,843
0
41,393
L
Jing Wei
ShowbizCow940
Jing Wei
4,788
3,931
99
1,067
12,701
3,373
1,320
3,000
9,573
0
20,961
W
Discordia
Thacke
Discordia
14,082
391
0
658
6,783
2,557
312
2,750
4,033
21,664
0
W
Neith
18,000
5,145
0
1,908
7,887
3,077
2,941
4,728
3,159
0
37,522
L
7,759
1,274
271
1,613
14,899
9,141
0
6,299
8,536
0
25,795
W
7,626
1,065
284
2,002
9,480
5,734
455
4,108
5,372
0
20,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
48,947
128
Minions Killed
203
0
Camps Cleared
0
896,668
Distance Traveled
1,192,010
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,540
776
17
2
0
157,812
0
L
Baron Samedi
8,342
758
24
2
0
174,203
0
W
Ymir
9,597
872
27
2
0
235,847
0
L
Kukulkan
6,853
623
17
2
0
140,753
0
W
Shiva
10,513
956
84
8
0
254,057
0
L
Jing Wei
7,621
693
28
3
0
200,140
0
W
Discordia
9,293
845
25
2
0
226,674
2
W
Neith
10,027
912
44
4
0
227,346
1
L
Shiva
8,277
752
42
4
0
223,760
2
W
Nike
9,517
865
23
2
0
248,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role