Player Matchup

Discordia
Discordia
 
Discordia
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Mintpanda14
Izanami
Level 26
God Stats
13W - 28L
1,403 SR
Queue Stats
117W - 240L
1,293 Elo+
Party 1
Bastet
Bastet
Whitetigrezz
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,285 Elo+
Party 1
Team Averages
Level 104
1,468 SR
1,359 Elo+

VS

Team Averages
Level 74
1,541 SR
1,526 Elo+
Anubis
Anubis
CaptHazard
Anubis
Level 29
God Stats
9W - 2L
1,482 SR
Queue Stats
20W - 16L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
RaidenCurio
Gilgamesh
Level 75
God Stats
5W - 1L
1,586 SR
Queue Stats
64W - 52L
1,570 Elo+
Party 2
Kuzenbo
Kuzenbo
Uthuur
Kuzenbo
Level 119
God Stats
38W - 30L
1,556 SR
Queue Stats
97W - 68L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
11 / 6 / 3
15,656
783
29,303
15,794
5,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Mintpanda14
Izanami
16
0 / 2 / 6
11,921
596
8,687
10,594
4,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
15
3 / 9 / 6
11,860
593
14,327
18,713
5,742
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CaptHazard
Anubis
18
6 / 10 / 7
14,054
703
11,713
18,997
10,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
RaidenCurio
Gilgamesh
19
8 / 3 / 8
14,241
712
15,152
20,024
21,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
Uthuur
Kuzenbo
19
3 / 1 / 11
14,624
731
14,287
26,573
45,032
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
14
Kills
17
17
Deaths
14
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
11
6
3
2.08
W
Anubis
CaptHazard
Anubis
6
10
7
0.95
L
Izanami
Mintpanda14
Izanami
0
2
6
1.5
W
Gilgamesh
RaidenCurio
Gilgamesh
8
3
8
4
W
Kuzenbo
Uthuur
Kuzenbo
3
1
11
8.5
L
Bastet
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,317
Damage
41,152
45,101
Taken
65,594
15,592
Mitigated
76,678
5,256
Healing
14,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
29,303
1,307
0
2,466
15,794
5,821
723
7,922
7,288
76,069
0
W
Anubis
CaptHazard
Anubis
11,713
103
764
3,145
18,997
10,632
0
9,769
9,228
52,888
0
L
Izanami
Mintpanda14
Izanami
8,687
4,728
0
1,486
10,594
4,029
0
6,916
3,559
0
47,105
W
Gilgamesh
RaidenCurio
Gilgamesh
15,152
3,952
1,046
4,196
20,024
21,014
1,986
10,731
9,293
0
50,137
W
Kuzenbo
Uthuur
Kuzenbo
14,287
4,024
795
4,276
26,573
45,032
852
9,676
16,897
51,662
0
L
Bastet
14,327
4,131
0
1,304
18,713
5,742
0
11,341
6,961
0
33,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
42,919
225
Minions Killed
206
5
Camps Cleared
11
922,658
Distance Traveled
1,074,887
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,656
783
94
5
3
311,571
4
W
Anubis
14,054
703
76
4
6
308,171
3
L
Izanami
11,921
596
97
5
0
282,702
0
W
Gilgamesh
14,241
712
65
3
3
372,452
7
W
Kuzenbo
14,624
731
65
3
2
394,264
4
L
Bastet
11,860
593
34
2
2
328,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role