Player Matchup

Danzaburou
Danzaburou
Kingwhipguy
Danzaburou
Level 107
God Stats
3W - 5L
1,506 SR
Queue Stats
294W - 247L
1,610 Elo+
Party 1
Pele
Pele
MiLkHero21
Pele
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,784 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reigh-Cyst
Morgan Le Fay
Level 66
God Stats
9W - 7L
1,688 SR
Queue Stats
114W - 104L
1,562 Elo+
Party 1
Chaac
Chaac
The_FiendZay
Chaac
Level 75
God Stats
8W - 6L
1,642 SR
Queue Stats
28W - 30L
1,622 Elo+
Party 1
Athena
Athena
roronoalufffy
Athena
Level 84
God Stats
25W - 11L
1,953 SR
Queue Stats
501W - 396L
1,612 Elo+
Party 1
Team Averages
Level 76
1,658 SR
1,638 Elo+

VS

Team Averages
Level 73
1,538 SR
1,552 Elo+
Ymir
Ymir
Cory5411
Ymir
Level 17
God Stats
3W - 4L
1,742 SR
Queue Stats
9W - 17L
1,654 Elo+
Party 2
Ullr
Ullr
Deathwish502
Ullr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 35L
1,238 Elo+
Solo
Gilgamesh
Gilgamesh
Hyp3r_090
Gilgamesh
Level 40
God Stats
6W - 12L
1,373 SR
Queue Stats
201W - 224L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
X_XMAN_KILLEM_X
Cu Chulainn
Level 123
God Stats
3W - 2L
1,573 SR
Queue Stats
31W - 23L
1,728 Elo+
Party 2
Aphrodite
Aphrodite
kendrick1711
Aphrodite
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kingwhipguy
Danzaburou
20
18 / 3 / 5
15,760
685
30,640
23,376
10,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 5
12,924
562
4,673
16,715
6,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Reigh-Cyst
Morgan Le Fay
17
8 / 4 / 14
12,297
535
20,399
13,969
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 2 / 10
11,982
521
8,154
21,053
23,638
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 18
12,150
528
8,118
21,225
16,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 8 / 2
9,410
409
4,859
25,028
23,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 7 / 1
4,582
199
16
6,273
248
Gilgamesh
Hyp3r_090
Gilgamesh
13
2 / 7 / 2
8,732
380
6,564
17,376
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
X_XMAN_KILLEM_X
Cu Chulainn
15
2 / 8 / 4
9,729
423
12,555
20,298
17,887
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
kendrick1711
Aphrodite
20
8 / 7 / 3
13,552
589
22,377
21,065
10,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
37
Kills
13
14
Deaths
37
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
2
0.25
L
0
7
1
0.07
L
Gilgamesh
Hyp3r_090
Gilgamesh
2
7
2
0.43
W
Danzaburou
Kingwhipguy
Danzaburou
18
3
5
6.83
W
3
3
5
1.83
W
Morgan Le Fay
Reigh-Cyst
Morgan Le Fay
8
4
14
3.75
W
4
2
10
4.5
L
Cu Chulainn
X_XMAN_KILLEM_X
Cu Chulainn
2
8
4
0.5
L
Aphrodite
kendrick1711
Aphrodite
8
7
3
1.36
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,984
Damage
46,371
96,338
Taken
90,040
62,842
Mitigated
57,302
34,124
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,859
1,161
0
362
25,028
23,379
223
6,613
18,264
25,063
0
L
16
16
0
0
6,273
248
0
5,217
866
0
16
L
Gilgamesh
Hyp3r_090
Gilgamesh
6,564
1,598
0
3,997
17,376
5,040
0
3,704
13,544
0
44,028
W
Danzaburou
Kingwhipguy
Danzaburou
30,640
17,792
0
11,119
23,376
10,567
10,576
10,066
13,310
0
145,360
W
4,673
1,160
0
6,435
16,715
6,464
0
3,157
13,320
0
107,923
W
Morgan Le Fay
Reigh-Cyst
Morgan Le Fay
20,399
1,031
0
2,792
13,969
5,176
2,003
4,563
9,017
78,835
0
W
8,154
1,251
732
9,577
21,053
23,638
530
4,018
15,789
411
54,519
L
Cu Chulainn
X_XMAN_KILLEM_X
Cu Chulainn
12,555
2,076
0
442
20,298
17,887
303
3,259
16,945
14,569
46,587
L
Aphrodite
kendrick1711
Aphrodite
22,377
2,122
2,407
9,489
21,065
10,748
490
9,185
11,522
93,270
0
W
8,118
2,642
572
2,897
21,225
16,997
728
9,999
10,429
44,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,113
Gold Earned
46,005
626
Minions Killed
409
0
Camps Cleared
0
2,198,328
Distance Traveled
1,378,777
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,410
409
54
2
0
356,707
0
L
Ullr
4,582
199
0
0
0
905
0
L
Gilgamesh
8,732
380
88
4
0
269,008
1
W
Danzaburou
15,760
685
191
8
0
375,332
1
W
Pele
12,924
562
159
7
0
465,985
0
W
Morgan Le Fay
12,297
535
115
5
0
432,124
1
W
Chaac
11,982
521
99
4
0
418,701
1
L
Cu Chulainn
9,729
423
98
4
0
389,729
1
L
Aphrodite
13,552
589
169
7
0
362,428
4
W
Athena
12,150
528
62
3
0
506,186
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role