Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Jardani4206572
Bellona
Level 42
God Stats
1W - 6L
1,298 SR
Queue Stats
3W - 16L
1,072 Elo+
Solo
Cthulhu
Cthulhu
KingQuorc
Cthulhu
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 203L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThreatBanner
Ah Muzen Cab
Level 143
God Stats
11W - 11L
1,500 SR
Queue Stats
198W - 206L
1,533 Elo+
Party 3
Bastet
Bastet
lDessert F
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Team Averages
Level 73
1,460 SR
1,406 Elo+

VS

Team Averages
Level 74
1,448 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
EINSTEINFLA
Ratatoskr
Level 28
God Stats
27W - 19L
1,500 SR
Queue Stats
312W - 300L
1,560 Elo+
Party 1
Neith
Neith
GaMMMer_InSaNiTy
Neith
Level 117
God Stats
9W - 13L
1,310 SR
Queue Stats
123W - 115L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lemonlimes_99
Cu Chulainn
Level 106
God Stats
7W - 7L
1,413 SR
Queue Stats
174W - 157L
1,484 Elo+
Party 1
Ymir
Ymir
Tiger_ade
Ymir
Level 28
God Stats
45W - 31L
1,515 SR
Queue Stats
313W - 304L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 9 / 3
10,384
433
12,602
16,750
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 1
10,586
441
5,868
15,422
12,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KingQuorc
Cthulhu
15
1 / 6 / 7
10,182
424
10,292
27,143
31,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ThreatBanner
Ah Muzen Cab
18
3 / 7 / 2
11,490
479
13,532
19,591
6,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
lDessert F
Bastet
17
5 / 10 / 2
10,925
455
9,899
24,041
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
4 / 3 / 15
12,564
524
12,118
11,469
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
EINSTEINFLA
Ratatoskr
20
10 / 3 / 19
13,652
569
20,293
23,633
12,004
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 2 / 13
13,736
572
27,231
14,419
5,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
Lemonlimes_99
Cu Chulainn
20
7 / 3 / 13
13,916
580
13,765
17,319
22,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
19
6 / 1 / 16
12,794
533
8,231
22,152
23,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
115
12
Kills
39
39
Deaths
12
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
9
3
0.28
W
Morgan Le Fay
 
Morgan Le Fay
4
3
15
3.83
W
Ratatoskr
EINSTEINFLA
Ratatoskr
10
3
19
6.5
W
12
2
13
9.25
L
2
7
1
0.36
L
Cthulhu
KingQuorc
Cthulhu
1
6
7
0.75
W
Cu Chulainn
Lemonlimes_99
Cu Chulainn
7
3
13
4.5
L
Ah Muzen Cab
ThreatBanner
Ah Muzen Cab
3
7
2
0.57
W
Ymir
6
1
16
14
L
Bastet
lDessert F
Bastet
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,193
Damage
81,638
102,947
Taken
88,992
63,683
Mitigated
67,353
20,080
Healing
25,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,602
716
0
2,076
16,750
5,791
432
2,665
14,085
70,986
0
W
Morgan Le Fay
 
Morgan Le Fay
12,118
1,360
656
1,644
11,469
4,201
2,812
4,846
6,459
83,373
0
W
Ratatoskr
EINSTEINFLA
Ratatoskr
20,293
5,401
0
10,178
23,633
12,004
2,052
7,712
15,763
0
102,139
W
27,231
12,269
0
3,773
14,419
5,005
652
3,409
10,980
0
121,769
L
5,868
1,620
81
1,948
15,422
12,091
622
3,582
11,840
0
63,150
L
Cthulhu
KingQuorc
Cthulhu
10,292
617
1,223
6,545
27,143
31,363
0
8,885
18,258
35,259
0
W
Cu Chulainn
Lemonlimes_99
Cu Chulainn
13,765
1,387
0
2,777
17,319
22,829
81
1,948
15,357
135
91,822
L
Ah Muzen Cab
ThreatBanner
Ah Muzen Cab
13,532
4,422
0
2,235
19,591
6,573
256
2,367
17,224
0
86,785
W
Ymir
8,231
1,706
0
6,163
22,152
23,314
957
9,434
12,484
36,438
0
L
Bastet
lDessert F
Bastet
9,899
3,646
22
5,950
24,041
7,865
0
3,266
20,775
0
64,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,567
Gold Earned
66,662
547
Minions Killed
637
0
Camps Cleared
0
2,066,645
Distance Traveled
2,420,307
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,384
433
123
5
0
372,518
6
W
Morgan Le Fay
12,564
524
132
6
0
463,280
3
W
Ratatoskr
13,652
569
126
5
0
520,896
1
W
Neith
13,736
572
169
7
0
453,133
8
L
Bellona
10,586
441
131
5
0
422,234
4
L
Cthulhu
10,182
424
46
2
0
454,379
3
W
Cu Chulainn
13,916
580
159
7
0
504,165
7
L
Ah Muzen Cab
11,490
479
146
6
0
381,867
4
W
Ymir
12,794
533
51
2
0
478,833
7
L
Bastet
10,925
455
101
4
0
435,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role