Player Matchup

Ares
Ares
Breadidot
Ares
Level 33
God Stats
4W - 2L
1,561 SR
Queue Stats
105W - 96L
1,500 Elo+
Party 2
Hercules
Hercules
CalamityofHades
Hercules
Level 109
God Stats
2W - 0L
1,236 SR
Queue Stats
107W - 87L
1,551 Elo+
Party 2
Shiva
Shiva
JARVY507
Shiva
Level 101
God Stats
3W - 1L
1,732 SR
Queue Stats
94W - 97L
1,642 Elo+
Party 3
Danzaburou
Danzaburou
Lumieko
Danzaburou
Level 120
God Stats
3W - 1L
1,710 SR
Queue Stats
141W - 95L
1,645 Elo+
Party 2
Ra
Ra
Spurgy507
Ra
Level 38
God Stats
6W - 16L
1,732 SR
Queue Stats
144W - 129L
1,609 Elo+
Party 3
Team Averages
Level 80
1,594 SR
1,590 Elo+

VS

Team Averages
Level 40
1,432 SR
1,451 Elo+
Jing Wei
Jing Wei
ASmallBusiness
Jing Wei
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,557 Elo+
Party 1
Cerberus
Cerberus
RacsoIsGod
Cerberus
Level 5
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 1
Mulan
Mulan
RealSenpai01
Mulan
Level 26
God Stats
6W - 4L
1,626 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 1
Da Ji
Da Ji
asdfvgbhnm
Da Ji
Level 27
God Stats
8W - 6L
1,546 SR
Queue Stats
12W - 10L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
xXLilRedBeanXx
Nu Wa
Level 108
God Stats
26W - 28L
1,199 SR
Queue Stats
545W - 674L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 0 / 4
6,150
559
2,920
7,315
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
12
6 / 1 / 1
7,300
664
8,050
10,290
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
JARVY507
Shiva
12
1 / 1 / 3
7,032
639
4,953
7,261
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Lumieko
Danzaburou
12
4 / 0 / 0
7,278
662
5,357
4,263
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 0
6,823
620
3,313
4,703
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 1 / 0
4,895
445
2,890
4,514
921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
RacsoIsGod
Cerberus
8
0 / 3 / 0
4,700
427
2,322
7,817
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 1
5,208
473
7,055
10,749
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
10
3 / 3 / 1
5,970
543
4,344
8,548
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
5,621
511
3,494
4,611
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
4
4
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
1
0
0
W
Ares
1
0
4
3
W
Hercules
6
1
1
6.5
W
Shiva
JARVY507
Shiva
1
1
3
2.5
W
Danzaburou
Lumieko
Danzaburou
4
0
0
4
L
Cerberus
RacsoIsGod
Cerberus
0
3
0
0
L
0
6
1
0.08
W
3
2
0
1.5
L
Da Ji
3
3
1
1.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
20,105
33,832
Taken
36,239
16,516
Mitigated
12,114
12,983
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,890
1,557
0
1,822
4,514
921
0
829
3,685
0
30,585
W
Ares
2,920
387
271
3,201
7,315
3,710
332
2,656
4,659
13,469
0
W
Hercules
8,050
3,477
0
4,646
10,290
6,995
0
228
9,531
0
38,603
W
Shiva
JARVY507
Shiva
4,953
988
32
1,118
7,261
3,083
0
594
6,643
0
45,694
W
Danzaburou
Lumieko
Danzaburou
5,357
2,735
0
2,354
4,263
1,362
490
943
3,320
0
51,216
L
Cerberus
RacsoIsGod
Cerberus
2,322
147
0
1,364
7,817
2,855
0
1,402
6,415
9,285
0
L
7,055
1,665
0
2,600
10,749
5,152
0
0
10,300
0
25,647
W
3,313
407
295
1,066
4,703
1,366
0
1,395
3,308
44,221
0
L
Da Ji
4,344
1,043
0
520
8,548
2,159
0
1,064
7,386
0
24,889
L
3,494
848
0
1,150
4,611
1,027
72
2,938
1,673
25,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
26,394
395
Minions Killed
235
0
Camps Cleared
0
1,124,123
Distance Traveled
1,056,077
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,895
445
65
6
0
228,330
1
W
Ares
6,150
559
22
2
0
211,719
3
W
Hercules
7,300
664
79
7
0
224,509
2
W
Shiva
7,032
639
105
10
0
238,945
1
W
Danzaburou
7,278
662
111
10
0
225,324
1
L
Cerberus
4,700
427
23
2
0
216,559
3
L
Mulan
5,208
473
50
5
0
199,863
3
W
Ra
6,823
620
78
7
0
223,626
3
L
Da Ji
5,970
543
49
4
0
219,839
2
L
Nu Wa
5,621
511
48
4
0
191,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role