Player Matchup

Bakasura
Bakasura
Benjaminmox
Bakasura
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 81L
1,501 Elo+
Party 1
Bacchus
Bacchus
HandmadeCities
Bacchus
Level 78
God Stats
1W - 0L
1,255 SR
Queue Stats
84W - 61L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
MisterCr7
Zhong Kui
Level 29
God Stats
14W - 7L
1,335 SR
Queue Stats
192W - 150L
1,525 Elo+
Party 1
Raijin
Raijin
Tashinatsu
Raijin
Level 117
God Stats
1W - 0L
1,244 SR
Queue Stats
254W - 227L
1,519 Elo+
Party 1
Skadi
Skadi
Tortuga_T4ct1c4
Skadi
Level 40
God Stats
1W - 0L
1,284 SR
Queue Stats
39W - 29L
1,500 Elo+
Party 1
Team Averages
Level 84
1,323 SR
1,512 Elo+

VS

Team Averages
Level 44
1,575 SR
1,443 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Mane duKS
Artio
Level 18
God Stats
1W - 1L
1,734 SR
Queue Stats
42W - 17L
1,529 Elo+
Party 2
Xbalanque
Xbalanque
Marinhobd
Xbalanque
Level 108
God Stats
27W - 31L
1,643 SR
Queue Stats
103W - 120L
1,403 Elo+
Party 2
Neith
Neith
Swacabu
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
VINID4NDR4DE
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Benjaminmox
Bakasura
13
5 / 2 / 4
7,324
666
7,566
7,902
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 4
6,687
608
7,855
7,650
4,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
MisterCr7
Zhong Kui
11
2 / 2 / 5
6,454
587
4,775
5,995
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Tashinatsu
Raijin
13
6 / 1 / 1
7,369
670
8,337
6,630
2,419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 1
6,984
635
4,491
7,930
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 4 / 0
6,297
572
6,904
10,049
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Mane duKS
Artio
9
1 / 4 / 4
5,683
517
3,021
11,339
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Marinhobd
Xbalanque
9
4 / 4 / 1
5,973
543
6,607
7,383
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Swacabu
Neith
6
0 / 4 / 1
4,291
390
1,463
4,943
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
VINID4NDR4DE
Guan Yu
8
0 / 4 / 0
4,753
432
1,545
10,148
4,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
20
Kills
9
10
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
4
0
1
W
Bakasura
Benjaminmox
Bakasura
5
2
4
3.5
W
4
2
4
3
L
Artio
Mane duKS
Artio
1
4
4
0.75
L
Xbalanque
Marinhobd
Xbalanque
4
4
1
1.13
W
Zhong Kui
MisterCr7
Zhong Kui
2
2
5
2.25
L
Neith
Swacabu
Neith
0
4
1
0.13
W
Raijin
Tashinatsu
Raijin
6
1
1
6.5
W
3
3
1
1.17
L
Guan Yu
VINID4NDR4DE
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,024
Damage
19,540
36,107
Taken
43,862
16,961
Mitigated
19,144
13,710
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,904
493
0
4,131
10,049
5,138
561
137
9,061
38,896
0
W
Bakasura
Benjaminmox
Bakasura
7,566
4,830
0
4,074
7,902
3,443
0
1,573
6,275
0
38,800
W
7,855
1,291
0
2,779
7,650
4,947
336
1,693
5,957
28,141
6,579
L
Artio
Mane duKS
Artio
3,021
232
286
2,259
11,339
5,236
0
6,554
4,614
13,604
0
L
Xbalanque
Marinhobd
Xbalanque
6,607
3,702
234
2,059
7,383
2,440
0
4,055
3,108
0
23,140
W
Zhong Kui
MisterCr7
Zhong Kui
4,775
1,453
0
2,290
5,995
3,556
230
644
5,351
25,545
6,019
L
Neith
Swacabu
Neith
1,463
460
0
285
4,943
1,468
275
2,595
2,348
0
10,795
W
Raijin
Tashinatsu
Raijin
8,337
1,296
0
3,058
6,630
2,419
32
382
6,248
41,439
0
W
4,491
2,251
0
1,509
7,930
2,596
790
5,183
2,351
0
39,362
L
Guan Yu
VINID4NDR4DE
Guan Yu
1,545
609
75
2,064
10,148
4,862
0
5,956
3,888
0
16,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
26,997
346
Minions Killed
205
0
Camps Cleared
0
1,088,186
Distance Traveled
1,012,545
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,297
572
79
7
0
179,875
3
W
Bakasura
7,324
666
88
8
0
265,668
0
W
Bacchus
6,687
608
47
4
0
237,098
2
L
Artio
5,683
517
23
2
0
221,634
0
L
Xbalanque
5,973
543
44
4
0
213,616
0
W
Zhong Kui
6,454
587
61
6
0
207,434
1
L
Neith
4,291
390
20
2
0
198,006
0
W
Raijin
7,369
670
77
7
0
184,733
0
W
Skadi
6,984
635
73
7
0
193,253
0
L
Guan Yu
4,753
432
39
4
0
199,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role