Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Blitz1106
Ares
Level 12
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 9L
1,362 Elo+
Party 1
Awilix
Awilix
Jediwing01
Awilix
Level 103
God Stats
16W - 14L
1,483 SR
Queue Stats
111W - 124L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
PapaDopple
Gilgamesh
Level 33
God Stats
5W - 5L
1,135 SR
Queue Stats
87W - 110L
1,403 Elo+
Party 3
Chronos
Chronos
jags5128
Chronos
Level 82
God Stats
8W - 1L
1,724 SR
Queue Stats
213W - 236L
1,399 Elo+
Party 1
Team Averages
Level 78
1,425 SR
1,415 Elo+

VS

Team Averages
Level 90
1,448 SR
1,474 Elo+
Ravana
Ravana
 
Ravana
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BrunhiIde
Mulan
Level 83
God Stats
42W - 47L
1,377 SR
Queue Stats
205W - 227L
1,502 Elo+
Party 2
Cupid
Cupid
SpellWolf
Cupid
Level 124
God Stats
12W - 6L
1,504 SR
Queue Stats
88W - 96L
1,436 Elo+
Party 2
Agni
Agni
Thefireguy294
Agni
Level 114
God Stats
5W - 6L
1,361 SR
Queue Stats
206W - 225L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 4 / 5
9,549
682
8,984
6,652
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
12
3 / 1 / 8
8,095
578
6,832
12,524
10,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Jediwing01
Awilix
14
12 / 2 / 6
9,471
677
11,783
11,201
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
PapaDopple
Gilgamesh
13
1 / 1 / 0
7,435
531
4,182
8,632
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
jags5128
Chronos
12
5 / 2 / 4
7,279
520
7,546
9,987
4,017
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
6 / 6 / 1
8,345
596
8,238
10,685
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
 
Geb
11
1 / 2 / 4
6,844
489
4,407
9,596
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
BrunhiIde
Mulan
12
1 / 3 / 0
7,399
529
6,024
12,455
8,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
SpellWolf
Cupid
9
0 / 7 / 2
5,632
402
4,906
9,517
3,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 9 / 2
7,998
571
4,860
10,330
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
27
Kills
10
10
Deaths
27
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
4
5
2.13
L
Ravana
 
Ravana
6
6
1
1.08
L
Geb
 
Geb
1
2
4
1.5
W
Ares
3
1
8
7
L
Mulan
BrunhiIde
Mulan
1
3
0
0.33
W
Awilix
Jediwing01
Awilix
12
2
6
7.5
W
Gilgamesh
PapaDopple
Gilgamesh
1
1
0
1
L
Cupid
SpellWolf
Cupid
0
7
2
0.14
L
2
9
2
0.33
W
Chronos
jags5128
Chronos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,327
Damage
28,435
48,996
Taken
52,583
25,332
Mitigated
24,117
14,440
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,984
670
0
750
6,652
2,030
550
973
5,581
56,907
0
L
Ravana
 
Ravana
8,238
2,405
0
2,028
10,685
4,444
0
6,223
4,462
0
35,007
L
Geb
 
Geb
4,407
310
0
1,083
9,596
4,972
0
4,764
4,832
16,953
0
W
Ares
6,832
724
2,184
4,172
12,524
10,481
722
2,193
10,289
23,240
0
L
Mulan
BrunhiIde
Mulan
6,024
1,261
0
4,446
12,455
8,176
252
1,780
10,248
471
39,579
W
Awilix
Jediwing01
Awilix
11,783
5,225
0
1,724
11,201
4,257
868
3,394
7,593
0
44,541
W
Gilgamesh
PapaDopple
Gilgamesh
4,182
1,400
0
2,011
8,632
4,547
876
319
8,313
0
33,036
L
Cupid
SpellWolf
Cupid
4,906
1,784
632
1,027
9,517
3,079
298
6,088
3,429
0
21,860
L
4,860
339
70
788
10,330
3,446
504
4,261
6,069
40,955
0
W
Chronos
jags5128
Chronos
7,546
2,263
706
2,893
9,987
4,017
1,426
2,455
7,482
34,012
2,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
36,218
339
Minions Killed
318
0
Camps Cleared
0
1,358,662
Distance Traveled
1,323,853
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,549
682
116
8
0
280,992
1
L
Ravana
8,345
596
59
4
0
294,579
0
L
Geb
6,844
489
24
2
0
279,941
3
W
Ares
8,095
578
22
2
0
245,602
2
L
Mulan
7,399
529
101
7
0
262,856
1
W
Awilix
9,471
677
71
5
0
332,813
1
W
Gilgamesh
7,435
531
71
5
0
247,102
4
L
Cupid
5,632
402
39
3
0
222,035
4
L
Agni
7,998
571
95
7
0
264,442
2
W
Chronos
7,279
520
59
4
0
252,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role