Player Matchup

Atlas
Atlas
KIRE_BuffMinion
Atlas
Level 153
God Stats
4W - 6L
1,424 SR
Queue Stats
41W - 53L
1,391 Elo+
Solo
Shiva
Shiva
LowKeyLuke
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 34L
1,676 Elo+
Party 2
Zeus
Zeus
Sirsnapalot
Zeus
Level 29
God Stats
0W - 2L
1,493 SR
Queue Stats
37W - 34L
1,584 Elo+
Party 2
Hercules
Hercules
elqueesqchajudas
Hercules
Level 156
God Stats
3W - 1L
1,684 SR
Queue Stats
469W - 516L
1,426 Elo+
Solo
Neith
Neith
thecowsmeow
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 84L
1,643 Elo+
Party 2
Team Averages
Level 83
1,520 SR
1,544 Elo+

VS

Team Averages
Level 76
1,569 SR
1,533 Elo+
Shiva
Shiva
AlwaysLegacy
Shiva
Level 98
God Stats
7W - 6L
1,527 SR
Queue Stats
73W - 63L
1,523 Elo+
Party 1
Ganesha
Ganesha
IwannaDieHigh
Ganesha
Level 43
God Stats
12W - 9L
1,623 SR
Queue Stats
27W - 22L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
RENEGADExXxXx13
Kukulkan
Level 69
God Stats
18W - 21L
1,459 SR
Queue Stats
69W - 91L
1,352 Elo+
Solo
Neith
Neith
Streetbeast21
Neith
Level 83
God Stats
9W - 7L
1,559 SR
Queue Stats
96W - 76L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
pr픢st픬n
Nu Wa
Level 89
God Stats
2W - 0L
1,678 SR
Queue Stats
43W - 40L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,833
621
6,464
10,261
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
12
0 / 5 / 4
6,861
624
5,944
11,079
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 5 / 3
7,404
673
7,857
6,821
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 3
7,170
652
3,768
12,884
6,600
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 3 / 1
7,582
689
7,070
9,832
3,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 8
9,660
878
13,310
11,979
10,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
13
0 / 1 / 17
7,927
721
4,321
14,907
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
12
0 / 2 / 7
6,958
633
2,567
3,280
1,154
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 0 / 9
8,446
768
6,914
4,805
1,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 0 / 10
8,636
785
16,832
4,944
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
4
Kills
18
18
Deaths
4
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
W
Ganesha
0
1
17
8.5
L
0
2
2
0.5
L
Shiva
0
5
4
0.4
W
Kukulkan
0
2
7
1.75
L
1
5
3
0.5
W
2
0
9
6.5
L
1
3
3
0.83
W
6
0
10
11
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,103
Damage
43,944
50,877
Taken
39,915
23,309
Mitigated
28,010
9,967
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,310
914
1,092
3,762
11,979
10,066
274
3,444
7,153
0
39,290
W
Ganesha
4,321
205
0
3,773
14,907
12,813
0
6,210
8,591
9,970
0
L
6,464
2,642
210
1,469
10,261
5,264
0
4,812
5,449
18,008
0
L
Shiva
5,944
707
167
725
11,079
6,124
0
6,993
4,086
3,888
15,307
W
Kukulkan
2,567
45
0
159
3,280
1,154
196
888
2,303
9,038
0
L
7,857
900
599
277
6,821
1,974
0
3,268
3,553
26,978
0
W
6,914
2,479
0
1,425
4,805
1,999
437
1,177
3,563
0
33,853
L
3,768
258
132
3,506
12,884
6,600
0
5,513
7,371
0
19,824
W
16,832
4,308
0
359
4,944
1,978
1,715
3,218
1,688
33,267
0
L
7,070
3,314
0
2,882
9,832
3,347
168
3,134
6,698
0
28,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
41,627
193
Minions Killed
192
0
Camps Cleared
0
1,019,917
Distance Traveled
1,043,883
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,660
878
59
5
0
238,235
0
W
Ganesha
7,927
721
3
0
0
231,433
2
L
Atlas
6,833
621
20
2
0
206,991
2
L
Shiva
6,861
624
25
2
0
227,047
2
W
Kukulkan
6,958
633
13
1
0
147,515
2
L
Zeus
7,404
673
58
5
0
193,922
2
W
Neith
8,446
768
73
7
0
192,821
0
L
Hercules
7,170
652
38
3
0
198,616
3
W
Nu Wa
8,636
785
44
4
0
233,879
2
L
Neith
7,582
689
52
5
0
193,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role