Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Evaxz1990
Cernunnos
Level 143
God Stats
14W - 20L
1,913 SR
Queue Stats
202W - 198L
1,473 Elo+
Solo
Shiva
Shiva
Mcmagnate
Shiva
Level 89
God Stats
9W - 5L
1,500 SR
Queue Stats
117W - 108L
1,416 Elo+
Party 4
Bastet
Bastet
Shadowmancer01
Bastet
Level 155
God Stats
23W - 19L
1,579 SR
Queue Stats
427W - 381L
1,531 Elo+
Party 2
Artio
Artio
TalismanEmperor
Artio
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 127L
1,581 Elo+
Party 2
Team Averages
Level 140
1,598 SR
1,500 Elo+

VS

Team Averages
Level 126
1,548 SR
1,519 Elo+
Nu Wa
Nu Wa
BackstabLoki
Nu Wa
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,534 Elo+
Party 1
Horus
Horus
DR Circlestrat
Horus
Level 154
God Stats
8W - 7L
1,527 SR
Queue Stats
367W - 345L
1,555 Elo+
Party 3
Olorun
Olorun
KeviDoesIt
Olorun
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 173L
1,495 Elo+
Party 3
Arachne
Arachne
SnaggedPlayer17
Arachne
Level 52
God Stats
1W - 1L
1,713 SR
Queue Stats
10W - 16L
1,477 Elo+
Party 1
Rama
Rama
TravisTheRadish
Rama
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 103L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 5
6,811
619
5,338
3,184
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Evaxz1990
Cernunnos
9
0 / 3 / 1
5,001
455
2,984
7,310
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
Mcmagnate
Shiva
13
4 / 0 / 1
6,882
626
6,002
7,818
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 1 / 1
6,447
586
3,886
5,024
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 3
5,888
535
2,849
8,409
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,703
518
5,340
7,184
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 1 / 1
5,848
532
3,349
8,348
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
KeviDoesIt
Olorun
9
0 / 3 / 3
5,501
500
8,091
6,596
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 0
5,503
500
1,868
7,570
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
6,041
549
415
4,850
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
4
4
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
5
3.5
L
1
4
1
0.38
L
2
1
1
2.5
W
Cernunnos
Evaxz1990
Cernunnos
0
3
1
0.17
L
Olorun
KeviDoesIt
Olorun
0
3
3
0.5
W
Shiva
Mcmagnate
Shiva
4
0
1
4.5
W
3
1
1
3.5
L
1
2
0
0.5
W
2
0
3
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,059
Damage
19,063
31,745
Taken
34,548
14,268
Mitigated
13,811
12,230
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,338
966
0
639
3,184
868
18
296
2,854
44,719
3,159
L
5,340
1,750
0
2,415
7,184
2,040
0
1,447
5,308
26,811
0
L
3,349
2,032
1,092
3,406
8,348
5,592
0
2,140
6,208
0
11,816
W
Cernunnos
Evaxz1990
Cernunnos
2,984
958
0
2,545
7,310
1,809
943
3,483
3,815
0
25,620
L
Olorun
KeviDoesIt
Olorun
8,091
4,472
81
1,977
6,596
2,445
0
2,582
4,014
34,182
5,722
W
Shiva
Mcmagnate
Shiva
6,002
484
0
4,287
7,818
4,643
158
3,645
3,829
5,766
33,331
W
3,886
1,183
0
960
5,024
1,474
0
837
4,133
0
41,717
L
1,868
1,223
0
1,474
7,570
2,236
0
1,368
6,139
0
28,310
W
2,849
390
615
3,184
8,409
5,474
0
3,585
4,790
14,752
0
L
415
347
0
3,307
4,850
1,498
0
1,295
3,555
0
37,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
28,596
313
Minions Killed
303
0
Camps Cleared
0
1,080,598
Distance Traveled
976,884
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,811
619
95
9
0
225,810
4
L
Nu Wa
5,703
518
58
5
0
155,140
1
L
Horus
5,848
532
14
1
0
196,811
2
W
Cernunnos
5,001
455
55
5
0
192,855
5
L
Olorun
5,501
500
85
8
0
182,007
0
W
Shiva
6,882
626
57
5
0
200,904
6
W
Bastet
6,447
586
90
8
0
238,812
0
L
Arachne
5,503
500
61
6
0
247,132
5
W
Artio
5,888
535
16
1
0
222,217
3
L
Rama
6,041
549
85
8
0
195,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role