Player Matchup

Hel
Hel
BiggerWarrior56
Hel
Level 118
God Stats
1W - 0L
1,745 SR
Queue Stats
43W - 55L
1,464 Elo+
Party 1
Ra
Ra
Zac of Arnor
Ra
Level 29
God Stats
18W - 23L
1,617 SR
Queue Stats
327W - 377L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
codycubpwnz
Danzaburou
Level 115
God Stats
3W - 2L
1,623 SR
Queue Stats
46W - 31L
1,456 Elo+
Party 3
Shiva
Shiva
domdesuu
Shiva
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 57L
1,890 Elo+
Party 3
Bakasura
Bakasura
m1lkyyw4y
Bakasura
Level 128
God Stats
22W - 12L
1,630 SR
Queue Stats
403W - 410L
1,459 Elo+
Party 1
Team Averages
Level 88
1,623 SR
1,540 Elo+

VS

Team Averages
Level 26
1,411 SR
1,406 Elo+
Mercury
Mercury
Rexmonster00
Mercury
Level 20
God Stats
1W - 1L
1,381 SR
Queue Stats
5W - 6L
1,379 Elo+
Party 2
Chronos
Chronos
Scracka
Chronos
Level 48
God Stats
1W - 2L
1,552 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 2
Guan Yu
Guan Yu
SgtPo
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
SneakySardine
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,322 Elo+
Party 2
Merlin
Merlin
toodamp
Merlin
Level 5
God Stats
0W - 1L
1,123 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 8
10,017
527
16,707
15,112
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
4 / 4 / 6
10,314
543
8,157
11,799
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
codycubpwnz
Danzaburou
17
6 / 4 / 8
10,799
568
11,602
13,798
4,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
domdesuu
Shiva
15
3 / 5 / 6
9,748
513
6,967
18,234
12,140
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
m1lkyyw4y
Bakasura
19
5 / 2 / 0
11,440
602
5,003
13,941
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Rexmonster00
Mercury
13
2 / 8 / 5
8,147
429
4,397
16,350
6,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Scracka
Chronos
14
3 / 4 / 9
9,119
480
12,101
13,188
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SgtPo
Guan Yu
16
6 / 6 / 3
10,185
536
8,540
13,350
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
14
4 / 3 / 4
9,284
489
7,630
12,961
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
toodamp
Merlin
15
4 / 7 / 6
9,748
513
12,969
11,281
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
27
Kills
19
19
Deaths
28
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
L
Mercury
Rexmonster00
Mercury
2
8
5
0.56
L
Chronos
Scracka
Chronos
3
4
9
1.88
L
Guan Yu
SgtPo
Guan Yu
6
6
3
1.25
L
Nemesis
4
3
4
2
W
4
4
6
1.75
W
Danzaburou
codycubpwnz
Danzaburou
6
4
8
2.5
W
Shiva
domdesuu
Shiva
3
5
6
1.2
W
Bakasura
m1lkyyw4y
Bakasura
5
2
0
2.5
L
Merlin
toodamp
Merlin
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,436
Damage
45,637
72,884
Taken
67,130
31,267
Mitigated
25,147
27,906
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,707
130
1,514
5,227
15,112
4,675
420
4,416
10,664
45,288
4,617
L
Mercury
Rexmonster00
Mercury
4,397
1,802
100
165
16,350
6,336
1,180
9,026
7,088
0
21,142
L
Chronos
Scracka
Chronos
12,101
3,784
0
1,828
13,188
4,099
1,111
6,573
6,615
36,952
2,167
L
Guan Yu
SgtPo
Guan Yu
8,540
1,074
100
1,800
13,350
6,614
0
3,844
9,366
0
30,398
L
Nemesis
7,630
2,765
0
880
12,961
4,597
1,019
2,655
9,679
0
54,997
W
8,157
446
367
2,909
11,799
3,519
704
5,301
6,060
57,884
0
W
Danzaburou
codycubpwnz
Danzaburou
11,602
5,896
192
5,728
13,798
4,949
1,963
5,295
8,387
0
63,587
W
Shiva
domdesuu
Shiva
6,967
888
239
3,583
18,234
12,140
135
5,729
12,351
10,912
36,047
W
Bakasura
m1lkyyw4y
Bakasura
5,003
3,209
0
8,147
13,941
5,984
2,552
2,701
11,130
0
74,590
L
Merlin
toodamp
Merlin
12,969
545
376
1,189
11,281
3,501
228
3,469
7,538
50,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,318
Gold Earned
46,483
558
Minions Killed
325
0
Camps Cleared
0
1,807,853
Distance Traveled
1,777,790
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,017
527
69
4
0
370,058
1
L
Mercury
8,147
429
26
1
0
407,576
2
L
Chronos
9,119
480
71
4
0
346,934
4
L
Guan Yu
10,185
536
66
3
0
319,665
3
L
Nemesis
9,284
489
83
4
0
368,944
2
W
Ra
10,314
543
113
6
0
331,146
4
W
Danzaburou
10,799
568
107
6
0
327,567
2
W
Shiva
9,748
513
84
4
0
339,319
9
W
Bakasura
11,440
602
185
10
0
439,763
0
L
Merlin
9,748
513
79
4
0
334,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role