Player Matchup

Cu Chulainn
Cu Chulainn
Dirty-AKA-Chez
Cu Chulainn
Level 159
God Stats
11W - 6L
1,715 SR
Queue Stats
820W - 795L
1,506 Elo+
Party 1
Set
Set
Miltrav
Set
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 51L
1,308 Elo+
Party 3
Sylvanus
Sylvanus
PellecanP
Sylvanus
Level 142
God Stats
1W - 3L
1,281 SR
Queue Stats
288W - 234L
1,522 Elo+
Party 1
Tiamat
Tiamat
Som3F00L6720
Tiamat
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 145L
1,444 Elo+
Solo
Medusa
Medusa
kingbryanboru
Medusa
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
217W - 238L
1,434 Elo+
Party 3
Team Averages
Level 123
1,499 SR
1,443 Elo+

VS

Team Averages
Level 119
1,543 SR
1,440 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Chuckmansbeard
Nike
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 91L
1,543 Elo+
Party 2
Tiamat
Tiamat
Dudemanchu
Tiamat
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
282W - 276L
1,441 Elo+
Party 2
Ravana
Ravana
Tmoney198408
Ravana
Level 160
God Stats
5W - 12L
1,715 SR
Queue Stats
676W - 796L
1,470 Elo+
Solo
Thor
Thor
Xanderzilla
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dirty-AKA-Chez
Cu Chulainn
18
8 / 8 / 7
12,357
727
17,419
29,514
21,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
17
2 / 3 / 9
10,518
619
10,503
11,183
5,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
PellecanP
Sylvanus
19
4 / 5 / 15
11,687
687
13,864
20,116
25,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
19
5 / 6 / 8
11,948
703
11,681
14,898
7,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 6 / 10
11,861
698
15,742
18,161
7,277
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 4 / 12
12,921
760
17,266
15,245
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 14
12,300
724
13,110
19,827
19,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Dudemanchu
Tiamat
20
9 / 3 / 16
13,295
782
24,399
14,364
7,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
19
3 / 6 / 21
11,857
697
12,244
18,145
19,405
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 4 / 13
11,172
657
14,183
12,169
4,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
104
22
Kills
28
28
Deaths
22
49
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
4
12
3.25
W
4
5
14
2.2
L
Cu Chulainn
Dirty-AKA-Chez
Cu Chulainn
8
8
7
1.44
W
Tiamat
Dudemanchu
Tiamat
9
3
16
5.67
L
Set
2
3
9
2.17
L
Sylvanus
PellecanP
Sylvanus
4
5
15
2.3
L
Tiamat
5
6
8
1.5
W
Ravana
3
6
21
2.25
W
5
4
13
2.88
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,209
Damage
81,202
93,872
Taken
79,750
68,258
Mitigated
58,488
32,184
Healing
33,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,266
1,663
9,605
6,750
15,245
6,586
105
5,384
9,861
42,590
0
W
13,110
985
839
1,936
19,827
19,636
961
8,277
11,550
8,244
16,159
L
Cu Chulainn
Dirty-AKA-Chez
Cu Chulainn
17,419
3,581
113
5,253
29,514
21,937
0
13,316
16,198
242
32,291
W
Tiamat
Dudemanchu
Tiamat
24,399
1,969
2,242
6,422
14,364
7,890
1,825
3,054
11,310
48,500
0
L
Set
10,503
2,780
1,168
1,734
11,183
5,774
1,180
4,436
6,747
0
21,501
L
Sylvanus
PellecanP
Sylvanus
13,864
1,961
8,264
9,220
20,116
25,470
608
11,990
8,126
17,657
0
L
Tiamat
11,681
563
825
2,898
14,898
7,800
524
6,168
8,730
30,265
0
W
Ravana
12,244
4,669
931
2,449
18,145
19,405
1,698
5,307
12,838
0
29,676
W
14,183
2,077
837
1,711
12,169
4,971
497
3,720
8,449
0
19,851
L
15,742
4,966
941
1,768
18,161
7,277
1,138
9,482
8,679
0
42,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,371
Gold Earned
61,545
159
Minions Killed
188
0
Camps Cleared
0
1,342,737
Distance Traveled
1,425,238
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,921
760
68
4
0
279,033
4
W
Nike
12,300
724
22
1
0
280,873
0
L
Cu Chulainn
12,357
727
28
2
0
245,872
0
W
Tiamat
13,295
782
51
3
0
309,378
0
L
Set
10,518
619
21
1
0
284,367
0
L
Sylvanus
11,687
687
11
1
0
270,171
1
L
Tiamat
11,948
703
36
2
0
294,480
0
W
Ravana
11,857
697
43
3
0
264,045
1
W
Thor
11,172
657
4
0
0
291,909
0
L
Medusa
11,861
698
63
4
0
247,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role