Player Matchup

Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Davy2m
Artemis
Level 117
God Stats
23W - 15L
1,561 SR
Queue Stats
254W - 271L
1,410 Elo+
Solo
Shiva
Shiva
Hara654
Shiva
Level 126
God Stats
7W - 3L
1,925 SR
Queue Stats
19W - 19L
1,567 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zanadeus
Kumbhakarna
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,389 Elo+
Party 2
Awilix
Awilix
flaynergarcia
Awilix
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 124L
1,534 Elo+
Solo
Team Averages
Level 113
1,597 SR
1,480 Elo+

VS

Team Averages
Level 95
1,601 SR
1,453 Elo+
Sun Wukong
Sun Wukong
Coringa77
Sun Wukong
Level 124
God Stats
197W - 169L
1,537 SR
Queue Stats
320W - 351L
1,449 Elo+
Solo
Chiron
Chiron
JuniorJohn
Chiron
Level 100
God Stats
5W - 3L
1,712 SR
Queue Stats
571W - 605L
1,468 Elo+
Solo
Atlas
Atlas
Lucas_silva6996
Atlas
Level 87
God Stats
24W - 13L
1,597 SR
Queue Stats
177W - 199L
1,444 Elo+
Party 1
Anubis
Anubis
MetikosJP
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 133L
1,424 Elo+
Party 1
Mercury
Mercury
choco142001
Mercury
Level 83
God Stats
19W - 13L
1,659 SR
Queue Stats
234W - 243L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 2 / 0
8,007
572
3,431
6,025
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Davy2m
Artemis
14
6 / 1 / 4
8,495
607
10,799
7,729
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Hara654
Shiva
15
8 / 0 / 4
8,992
642
8,195
7,548
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Zanadeus
Kumbhakarna
13
2 / 1 / 8
7,992
571
3,802
10,487
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 2
8,599
614
6,207
10,351
3,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coringa77
Sun Wukong
11
0 / 2 / 2
5,982
427
5,137
8,804
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
JuniorJohn
Chiron
12
0 / 6 / 1
6,700
479
3,971
10,463
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 3 / 1
7,231
517
7,098
9,921
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
MetikosJP
Anubis
13
0 / 3 / 2
7,641
546
3,687
7,029
2,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
choco142001
Mercury
12
5 / 5 / 1
7,652
547
6,127
10,009
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
7
7
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
0
1
L
Sun Wukong
Coringa77
Sun Wukong
0
2
2
0.5
W
Artemis
Davy2m
Artemis
6
1
4
8
W
Shiva
Hara654
Shiva
8
0
4
10
L
Chiron
JuniorJohn
Chiron
0
6
1
0.08
L
2
3
1
0.83
L
Anubis
MetikosJP
Anubis
0
3
2
0.33
W
Kumbhakarna
Zanadeus
Kumbhakarna
2
1
8
6
L
Mercury
choco142001
Mercury
5
5
1
1.1
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,434
Damage
26,020
42,140
Taken
46,226
17,654
Mitigated
14,151
11,768
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,431
218
0
983
6,025
1,567
476
1,792
4,233
45,736
0
L
Sun Wukong
Coringa77
Sun Wukong
5,137
586
0
2,690
8,804
2,717
0
1,459
7,325
0
31,407
W
Artemis
Davy2m
Artemis
10,799
5,034
0
2,604
7,729
2,618
0
730
6,999
0
53,715
W
Shiva
Hara654
Shiva
8,195
3,137
42
3,528
7,548
2,803
150
855
6,515
0
61,862
L
Chiron
JuniorJohn
Chiron
3,971
858
0
3,545
10,463
3,080
0
947
9,436
0
42,414
L
7,098
2,136
0
1,407
9,921
3,725
0
0
9,921
36,350
0
L
Anubis
MetikosJP
Anubis
3,687
55
0
3,097
7,029
2,102
0
2,322
4,483
46,876
0
W
Kumbhakarna
Zanadeus
Kumbhakarna
3,802
682
0
2,876
10,487
6,978
0
310
10,177
15,875
0
L
Mercury
choco142001
Mercury
6,127
2,317
0
625
10,009
2,527
0
2,135
7,748
0
41,711
W
6,207
2,186
0
1,735
10,351
3,688
82
6,534
3,253
0
53,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,085
Gold Earned
35,206
442
Minions Killed
392
0
Camps Cleared
0
1,374,041
Distance Traveled
1,278,838
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,007
572
110
8
0
263,772
5
L
Sun Wukong
5,982
427
55
4
0
276,808
6
W
Artemis
8,495
607
93
7
0
251,465
2
W
Shiva
8,992
642
96
7
0
311,651
3
L
Chiron
6,700
479
79
6
0
232,143
3
L
Atlas
7,231
517
70
5
0
245,824
3
L
Anubis
7,641
546
107
8
0
247,824
3
W
Kumbhakarna
7,992
571
17
1
0
290,261
5
L
Mercury
7,652
547
81
6
0
276,239
5
W
Awilix
8,599
614
126
9
0
256,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role