Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
KingHavoc
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 1
Heimdallr
Heimdallr
MoodyGold
Heimdallr
Level 63
God Stats
33W - 31L
1,518 SR
Queue Stats
74W - 67L
1,566 Elo+
Solo
Ra
Ra
WalisonWls
Ra
Level 138
God Stats
6W - 3L
1,500 SR
Queue Stats
104W - 70L
1,666 Elo+
Party 1
Serqet
Serqet
xHohenheimx
Serqet
Level 88
God Stats
2W - 3L
1,143 SR
Queue Stats
198W - 208L
1,452 Elo+
Solo
Team Averages
Level 95
1,432 SR
1,572 Elo+

VS

Team Averages
Level 94
1,482 SR
1,415 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Equinoxioz
Cliodhna
Level 55
God Stats
4W - 11L
1,456 SR
Queue Stats
205W - 197L
1,469 Elo+
Solo
Cupid
Cupid
MarcellaAya
Cupid
Level 118
God Stats
97W - 106L
1,431 SR
Queue Stats
130W - 139L
1,434 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SUPORTTE
Kumbhakarna
Level 112
God Stats
4W - 5L
1,524 SR
Queue Stats
165W - 177L
1,421 Elo+
Party 2
Bellona
Bellona
Zeratul978
Bellona
Level 30
God Stats
4W - 11L
1,500 SR
Queue Stats
239W - 269L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
11 / 1 / 13
13,098
1,310
23,793
10,546
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 12
11,222
1,122
7,311
13,788
13,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
MoodyGold
Heimdallr
18
7 / 0 / 15
12,840
1,284
18,207
6,770
2,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 20
12,027
1,203
12,349
4,119
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
17
1 / 2 / 11
10,741
1,074
4,829
11,438
4,692
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

256

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 7 / 1
11,577
1,158
8,604
11,874
3,840
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
Equinoxioz
Cliodhna
16
0 / 9 / 4
10,100
1,010
17,491
15,879
4,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 1 / 4
10,074
1,007
7,233
5,277
1,148
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
SUPORTTE
Kumbhakarna
15
1 / 4 / 3
10,001
1,000
3,156
16,958
21,607
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Zeratul978
Bellona
16
1 / 6 / 3
10,326
1,033
6,823
20,950
18,635
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
27
Kills
5
5
Deaths
27
71
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
11
1
13
17.5
L
Ra
 
Ra
3
7
1
0.5
L
Cliodhna
Equinoxioz
Cliodhna
0
9
4
0.22
W
6
2
12
6
L
0
1
4
2
W
Heimdallr
MoodyGold
Heimdallr
7
0
15
14.5
L
Kumbhakarna
SUPORTTE
Kumbhakarna
1
4
3
0.63
W
2
0
20
12
L
Bellona
Zeratul978
Bellona
1
6
3
0.42
W
Serqet
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,489
Damage
43,307
46,661
Taken
70,938
26,966
Mitigated
49,268
10,931
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
23,793
2,019
962
1,390
10,546
4,200
0
2,006
8,540
36,900
0
L
Ra
 
Ra
8,604
464
565
510
11,874
3,840
0
8,249
3,269
53,543
0
L
Cliodhna
Equinoxioz
Cliodhna
17,491
1,195
0
522
15,879
4,038
0
5,908
9,849
0
33,711
W
7,311
1,186
0
1,920
13,788
13,628
0
2,106
11,682
1,762
8,772
L
7,233
5,653
317
834
5,277
1,148
0
3,557
1,641
0
35,367
W
Heimdallr
MoodyGold
Heimdallr
18,207
8,834
0
1,447
6,770
2,902
0
2,739
4,031
0
41,086
L
Kumbhakarna
SUPORTTE
Kumbhakarna
3,156
553
0
0
16,958
21,607
0
7,549
8,772
6,013
0
W
12,349
762
4,298
734
4,119
1,544
0
1,295
2,824
58,446
0
L
Bellona
Zeratul978
Bellona
6,823
1,349
0
40
20,950
18,635
0
11,639
9,155
0
15,267
W
Serqet
4,829
1,294
0
180
11,438
4,692
0
3,614
7,824
0
8,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,928
Gold Earned
52,078
217
Minions Killed
213
10
Camps Cleared
7
1,072,441
Distance Traveled
1,067,837
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,098
1,310
19
2
1
210,641
0
L
Ra
11,577
1,158
112
11
2
223,489
0
L
Cliodhna
10,100
1,010
41
4
3
204,266
1
W
Tyr
11,222
1,122
8
1
1
214,462
1
L
Cupid
10,074
1,007
42
4
1
182,582
0
W
Heimdallr
12,840
1,284
50
5
6
201,207
0
L
Kumbhakarna
10,001
1,000
4
0
0
214,899
0
W
Ra
12,027
1,203
134
13
0
226,480
0
L
Bellona
10,326
1,033
14
1
1
242,601
0
W
Serqet
10,741
1,074
6
1
2
219,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role