Player Matchup

Hades
Hades
 
Hades
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Eddie127
Serqet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,601 Elo+
Solo
Atlas
Atlas
doGf0odliD
Atlas
Level 127
God Stats
16W - 5L
1,725 SR
Queue Stats
468W - 508L
1,497 Elo+
Party 3
Discordia
Discordia
jasminewynn
Discordia
Level 140
God Stats
3W - 4L
1,709 SR
Queue Stats
152W - 129L
1,591 Elo+
Party 1
Anubis
Anubis
rocksteady66
Anubis
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 10L
1,669 Elo+
Party 1
Team Averages
Level 132
1,587 SR
1,572 Elo+

VS

Team Averages
Level 126
1,490 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BlindBlock3
Xing Tian
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 207L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NichoKe
Ah Muzen Cab
Level 128
God Stats
5W - 1L
1,497 SR
Queue Stats
193W - 172L
1,531 Elo+
Solo
Hera
Hera
StankyPanky24
Hera
Level 129
God Stats
3W - 2L
1,454 SR
Queue Stats
117W - 91L
1,543 Elo+
Party 2
King Arthur
King Arthur
x4o6 MoNtAGEx
King Arthur
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 137L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 8 / 6
8,035
670
8,078
13,198
8,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Eddie127
Serqet
14
0 / 3 / 7
7,885
657
3,641
9,014
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
16
4 / 5 / 2
9,516
793
6,717
13,007
13,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
jasminewynn
Discordia
17
3 / 2 / 5
9,284
774
11,867
6,266
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
0 / 4 / 8
8,003
667
5,287
8,400
4,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 1 / 19
9,337
778
9,492
4,824
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
BlindBlock3
Xing Tian
16
3 / 3 / 17
9,546
796
4,546
12,858
12,497
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
NichoKe
Ah Muzen Cab
16
5 / 2 / 13
9,561
797
10,800
8,999
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 14
10,233
853
11,668
5,501
2,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
x4o6 MoNtAGEx
King Arthur
17
7 / 1 / 12
10,103
842
8,040
16,633
11,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
8
Kills
22
22
Deaths
9
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
8
6
0.5
W
Merlin
 
Merlin
1
1
19
10.5
W
Xing Tian
BlindBlock3
Xing Tian
3
3
17
3.83
L
Serqet
Eddie127
Serqet
0
3
7
1.17
W
Ah Muzen Cab
NichoKe
Ah Muzen Cab
5
2
13
5.75
W
6
2
14
6.5
L
Atlas
4
5
2
1
L
Discordia
jasminewynn
Discordia
3
2
5
2.75
L
Anubis
0
4
8
1
W
King Arthur
x4o6 MoNtAGEx
King Arthur
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,590
Damage
44,546
49,885
Taken
48,815
34,793
Mitigated
32,277
11,851
Healing
21,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,078
329
384
1,298
13,198
8,491
472
5,831
7,367
14,332
0
W
Merlin
 
Merlin
9,492
464
261
964
4,824
1,851
599
2,274
1,527
31,729
0
W
Xing Tian
BlindBlock3
Xing Tian
4,546
185
1,480
2,588
12,858
12,497
346
6,647
5,863
6,548
0
L
Serqet
Eddie127
Serqet
3,641
561
1,375
1,915
9,014
6,041
368
4,570
4,444
0
6,188
W
Ah Muzen Cab
NichoKe
Ah Muzen Cab
10,800
4,060
2,081
3,739
8,999
3,910
2,587
7,097
1,503
0
29,169
W
11,668
2,968
2,099
626
5,501
2,947
946
4,077
963
32,565
0
L
Atlas
6,717
1,543
1,205
499
13,007
13,791
230
6,141
6,866
13,648
0
L
Discordia
jasminewynn
Discordia
11,867
145
559
962
6,266
2,466
448
3,695
2,571
39,865
0
L
Anubis
5,287
0
1,929
1,725
8,400
4,004
440
5,469
2,931
14,403
0
W
King Arthur
x4o6 MoNtAGEx
King Arthur
8,040
627
916
6,934
16,633
11,072
248
11,854
4,390
0
13,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,723
Gold Earned
48,780
132
Minions Killed
143
0
Camps Cleared
0
1,029,525
Distance Traveled
1,167,216
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,035
670
22
2
0
183,112
1
W
Merlin
9,337
778
38
3
0
221,255
1
W
Xing Tian
9,546
796
5
0
0
230,792
1
L
Serqet
7,885
657
12
1
0
206,564
3
W
Ah Muzen Cab
9,561
797
34
3
0
235,015
1
W
Hera
10,233
853
51
4
0
240,570
0
L
Atlas
9,516
793
12
1
0
220,195
0
L
Discordia
9,284
774
56
5
0
222,760
2
L
Anubis
8,003
667
30
3
0
196,894
0
W
King Arthur
10,103
842
15
1
0
239,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role