Player Matchup

Geb
Geb
Diamond V
 
Geb
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Diamond V
AceDuke
Eset
Diamond V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 69L
1,930 MMR
Solo
Chaac
Chaac
Platinum I
Serafith
Chaac
Platinum I
Level 160
God Stats
1W - 0L
1,357 SR
Queue Stats
148W - 128L
1,973 MMR
Solo
Hachiman
Hachiman
Platinum I
Shmeepo
Hachiman
Platinum I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 118L
2,024 MMR
Party 1
Loki
Loki
Platinum II
VPlay2WinV
Loki
Platinum II
Level 127
God Stats
17W - 11L
1,632 SR
Queue Stats
159W - 146L
1,988 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,498 SR
1,883 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,676 SR
1,968 MMR
Bacchus
Bacchus
Platinum II
Bubblegumbuns
Bacchus
Platinum II
Level 148
God Stats
15W - 12L
1,806 SR
Queue Stats
218W - 209L
1,971 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum II
Bunbombardment
Tsukuyomi
Platinum II
Level 129
God Stats
0W - 2L
1,444 SR
Queue Stats
373W - 366L
1,970 MMR
Party 3
Janus
Janus
Platinum I
Draíden
Janus
Platinum I
Level 137
God Stats
31W - 24L
1,858 SR
Queue Stats
293W - 275L
2,027 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
LegitiMatt
Danzaburou
Platinum II
Level 159
God Stats
3W - 7L
1,569 SR
Queue Stats
249W - 235L
1,958 MMR
Party 2
Horus
Horus
Platinum II
Triickyyy
Horus
Platinum II
Level 110
God Stats
6W - 3L
1,704 SR
Queue Stats
658W - 643L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
3 / 1 / 14
12,965
589
9,462
19,081
18,405
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Eset
AceDuke
Eset
20
5 / 2 / 5
13,532
615
11,807
9,864
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Serafith
Chaac
20
2 / 1 / 10
14,229
647
17,887
31,860
36,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
Shmeepo
Hachiman
20
6 / 3 / 8
13,826
628
16,892
13,982
5,095
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 3 / 5
13,434
611
14,094
16,375
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtioKaliAgni

VS

Bans
ThothGilgameshAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
0 / 7 / 3
9,300
423
12,682
19,916
19,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Bunbombardment
Tsukuyomi
17
1 / 5 / 3
10,327
469
6,413
15,474
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Draíden
Janus
20
4 / 3 / 1
12,491
568
10,021
10,096
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LegitiMatt
Danzaburou
19
4 / 5 / 1
12,158
553
14,137
17,699
6,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Horus
Triickyyy
Horus
18
1 / 6 / 1
11,241
511
12,797
27,314
21,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
26
Kills
10
10
Deaths
26
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
14
10
W
Eset
AceDuke
Eset
5
2
5
3.75
L
Bacchus
0
7
3
0.21
L
Tsukuyomi
Bunbombardment
Tsukuyomi
1
5
3
0.5
L
Janus
Draíden
Janus
4
3
1
1.5
L
Danzaburou
LegitiMatt
Danzaburou
4
5
1
0.9
W
Chaac
Serafith
Chaac
2
1
10
7
W
Hachiman
Shmeepo
Hachiman
6
3
8
3.33
L
Horus
Triickyyy
Horus
1
6
1
0.25
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,142
Damage
56,050
91,162
Taken
90,499
70,535
Mitigated
55,593
37,107
Healing
24,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,462
867
2,805
4,708
19,081
18,405
0
6,788
11,235
30,980
4,283
W
Eset
AceDuke
Eset
11,807
1,664
773
2,511
9,864
4,110
1,150
4,631
5,233
119,391
0
L
Bacchus
12,682
1,079
0
2,453
19,916
19,469
0
7,075
12,445
34,226
1,465
L
Tsukuyomi
Bunbombardment
Tsukuyomi
6,413
1,207
0
5,327
15,474
5,224
0
1,183
14,247
0
80,748
L
Janus
Draíden
Janus
10,021
65
0
1,223
10,096
3,070
0
3,894
6,150
120,732
0
L
Danzaburou
LegitiMatt
Danzaburou
14,137
6,736
0
8,365
17,699
6,733
1,038
3,412
14,247
0
96,946
W
Chaac
Serafith
Chaac
17,887
3,769
0
15,337
31,860
36,671
0
4,675
26,485
0
112,922
W
Hachiman
Shmeepo
Hachiman
16,892
8,216
0
5,644
13,982
5,095
3,751
3,891
10,091
0
118,217
L
Horus
Triickyyy
Horus
12,797
5,540
478
6,633
27,314
21,097
0
4,727
22,483
0
77,632
W
14,094
5,980
0
5,329
16,375
6,254
1,161
2,964
13,411
0
96,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,986
Gold Earned
55,517
754
Minions Killed
719
0
Camps Cleared
0
2,248,112
Distance Traveled
2,179,949
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,965
589
29
1
0
451,010
13
W
Eset
13,532
615
204
9
0
468,844
8
L
Bacchus
9,300
423
39
2
0
438,440
3
L
Tsukuyomi
10,327
469
126
6
0
452,261
7
L
Janus
12,491
568
232
11
0
482,086
8
L
Danzaburou
12,158
553
168
8
0
401,980
6
W
Chaac
14,229
647
208
9
0
453,575
7
W
Hachiman
13,826
628
182
8
0
397,531
1
L
Horus
11,241
511
154
7
0
405,182
1
W
Loki
13,434
611
131
6
0
477,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role