Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BLOODSHARON
Discordia
Level 159
God Stats
5W - 5L
1,145 SR
Queue Stats
378W - 356L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
KiLLa nony4507
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,506 Elo+
Solo
Bakasura
Bakasura
XaxiDragonSama
Bakasura
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,579 Elo+
Party 2
Team Averages
Level 123
1,429 SR
1,528 Elo+

VS

Team Averages
Level 79
1,607 SR
1,583 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GPDA01
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,532 Elo+
Solo
Nike
Nike
Mdarv831
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 116L
1,368 Elo+
Solo
Neith
Neith
Typ1ng
Neith
Level 15
God Stats
1W - 0L
1,811 SR
Queue Stats
7W - 1L
1,768 Elo+
Party 1
Hera
Hera
iOmorfia
Hera
Level 157
God Stats
4W - 3L
1,721 SR
Queue Stats
130W - 92L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 6 / 2
8,725
873
9,244
12,834
5,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
 
Set
12
1 / 7 / 7
7,583
758
6,968
14,130
5,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
BLOODSHARON
Discordia
16
5 / 6 / 4
9,733
973
14,749
9,855
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
KiLLa nony4507
Gilgamesh
11
0 / 5 / 6
7,658
766
5,514
13,461
4,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
11
0 / 8 / 6
7,505
751
3,708
11,447
5,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
5 / 5 / 20
9,432
943
14,221
12,066
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
GPDA01
Nu Wa
15
12 / 4 / 9
9,614
961
11,180
9,188
3,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nike
13
0 / 3 / 15
7,952
795
3,155
9,532
8,053
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Typ1ng
Neith
18
11 / 1 / 13
10,467
1,047
12,397
9,457
4,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
4 / 0 / 23
9,913
991
12,569
10,502
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
12
Kills
32
32
Deaths
13
25
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
6
2
1.17
L
Set
 
Set
1
7
7
0.64
W
Ne Zha
 
Ne Zha
5
5
20
3
L
Discordia
BLOODSHARON
Discordia
5
6
4
1.17
W
Nu Wa
GPDA01
Nu Wa
12
4
9
4.13
L
Gilgamesh
KiLLa nony4507
Gilgamesh
0
5
6
0.6
W
Nike
0
3
15
2.5
W
Neith
Typ1ng
Neith
11
1
13
17.5
L
Bakasura
0
8
6
0.38
W
Hera
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,183
Damage
53,522
61,727
Taken
50,745
23,031
Mitigated
29,107
18,598
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,244
1,491
306
7,418
12,834
5,048
0
4,123
8,711
0
19,900
L
Set
 
Set
6,968
987
283
3,985
14,130
5,230
1,056
6,545
7,585
0
21,692
W
Ne Zha
 
Ne Zha
14,221
4,056
245
3,860
12,066
7,834
339
3,865
8,004
0
22,736
L
Discordia
BLOODSHARON
Discordia
14,749
149
668
1,968
9,855
3,039
120
3,783
6,072
31,160
0
W
Nu Wa
GPDA01
Nu Wa
11,180
2,626
1,401
2,367
9,188
3,490
1,400
2,844
6,281
19,622
0
L
Gilgamesh
KiLLa nony4507
Gilgamesh
5,514
682
1,205
1,955
13,461
4,286
616
4,086
9,375
0
15,683
W
Nike
3,155
737
495
208
9,532
8,053
338
2,064
7,113
0
7,833
W
Neith
Typ1ng
Neith
12,397
2,610
461
2,715
9,457
4,189
940
3,149
6,120
0
20,598
L
Bakasura
3,708
1,525
119
691
11,447
5,428
0
5,212
6,235
2,320
4,630
W
Hera
12,569
1,921
1,600
3,896
10,502
5,541
1,404
3,674
6,757
30,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,204
Gold Earned
47,378
93
Minions Killed
99
0
Camps Cleared
0
870,424
Distance Traveled
992,917
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,725
873
26
3
0
177,021
0
L
Set
7,583
758
21
2
0
173,708
0
W
Ne Zha
9,432
943
14
1
0
176,281
0
L
Discordia
9,733
973
19
2
0
186,085
1
W
Nu Wa
9,614
961
14
1
0
191,832
1
L
Gilgamesh
7,658
766
19
2
0
194,826
0
W
Nike
7,952
795
12
1
0
195,943
0
W
Neith
10,467
1,047
18
2
0
191,949
0
L
Bakasura
7,505
751
8
1
0
138,784
0
W
Hera
9,913
991
41
4
0
236,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role