Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JIMENEZ SNIPER
Janus
Level 154
God Stats
25W - 13L
1,599 SR
Queue Stats
275W - 270L
1,476 Elo+
Solo
Guan Yu
Guan Yu
XxG3tXxPoN3dXx
Guan Yu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,562 Elo+
Solo
Neith
Neith
Z3GMA
Neith
Level 123
God Stats
4W - 3L
1,767 SR
Queue Stats
34W - 38L
1,478 Elo+
Party 1
Zeus
Zeus
piantini
Zeus
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 52L
1,497 Elo+
Party 1
Team Averages
Level 142
1,573 SR
1,503 Elo+

VS

Team Averages
Level 91
1,668 SR
1,384 Elo+
Discordia
Discordia
Chief1Kilo
Discordia
Level 105
God Stats
6W - 9L
1,780 SR
Queue Stats
543W - 586L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Son-of-Sualtam
Heimdallr
Level 69
God Stats
2W - 1L
1,819 SR
Queue Stats
94W - 84L
1,501 Elo+
Solo
Chaac
Chaac
bassikilla
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,175 Elo+
Party 2
Sun Wukong
Sun Wukong
damUmad
Sun Wukong
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 118L
1,175 Elo+
Party 2
Thanatos
Thanatos
knux4188
Thanatos
Level 79
God Stats
1W - 2L
1,738 SR
Queue Stats
20W - 21L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 12
7,981
798
3,629
11,203
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 2 / 5
8,592
859
8,622
5,050
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 3 / 8
8,307
831
5,664
9,260
9,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Z3GMA
Neith
14
6 / 1 / 8
8,261
826
8,149
7,073
2,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
4 / 0 / 2
8,591
859
6,299
4,052
1,425
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chief1Kilo
Discordia
14
1 / 3 / 3
7,203
720
9,018
5,789
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Son-of-Sualtam
Heimdallr
14
1 / 3 / 1
7,533
753
3,142
8,310
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
0 / 6 / 0
6,497
650
2,848
9,232
6,369
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
damUmad
Sun Wukong
13
1 / 1 / 2
7,527
753
6,922
9,618
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
knux4188
Thanatos
14
4 / 6 / 1
7,690
769
6,100
10,632
2,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
19
Kills
7
7
Deaths
19
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
12
6
L
Discordia
Chief1Kilo
Discordia
1
3
3
0.83
W
5
2
5
3.75
L
Heimdallr
Son-of-Sualtam
Heimdallr
1
3
1
0.5
W
4
3
8
2.67
W
Neith
Z3GMA
Neith
6
1
8
10
L
Chaac
0
6
0
0
L
Sun Wukong
damUmad
Sun Wukong
1
1
2
2
L
Thanatos
knux4188
Thanatos
4
6
1
0.75
W
Zeus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,363
Damage
28,030
36,638
Taken
43,581
26,001
Mitigated
18,101
9,626
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,629
177
0
2,936
11,203
10,883
55
2,265
8,486
17,010
0
L
Discordia
Chief1Kilo
Discordia
9,018
370
39
806
5,789
1,255
0
3,826
1,949
25,211
0
W
8,622
421
82
829
5,050
1,718
558
871
3,968
31,842
0
L
Heimdallr
Son-of-Sualtam
Heimdallr
3,142
1,183
0
1,110
8,310
2,050
0
4,869
3,281
0
24,344
W
5,664
951
1,695
3,409
9,260
9,433
251
1,528
7,484
0
14,411
W
Neith
Z3GMA
Neith
8,149
3,038
0
617
7,073
2,542
841
2,931
3,664
0
20,817
L
Chaac
2,848
802
0
1,498
9,232
6,369
0
3,385
5,813
0
11,928
L
Sun Wukong
damUmad
Sun Wukong
6,922
1,132
89
1,239
9,618
5,602
0
2,688
6,878
0
21,519
L
Thanatos
knux4188
Thanatos
6,100
1,227
0
4,099
10,632
2,825
0
3,482
7,110
0
16,020
W
Zeus
6,299
154
0
58
4,052
1,425
586
469
3,425
38,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,732
Gold Earned
36,450
215
Minions Killed
166
0
Camps Cleared
0
1,079,639
Distance Traveled
943,997
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,981
798
7
1
0
247,363
5
L
Discordia
7,203
720
42
4
0
199,208
4
W
Janus
8,592
859
65
7
0
205,549
1
L
Heimdallr
7,533
753
49
5
0
178,754
2
W
Guan Yu
8,307
831
27
3
0
225,839
4
W
Neith
8,261
826
33
3
0
195,234
0
L
Chaac
6,497
650
22
2
0
157,430
0
L
Sun Wukong
7,527
753
34
3
0
205,322
1
L
Thanatos
7,690
769
19
2
0
203,283
2
W
Zeus
8,591
859
83
8
0
205,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role