Player Matchup

Izanami
Izanami
BannedCuzWeenies
Izanami
Level 25
God Stats
1W - 2L
1,335 SR
Queue Stats
66W - 88L
1,512 Elo+
Party 1
Achilles
Achilles
Krouzee101
Achilles
Level 79
God Stats
3W - 5L
1,553 SR
Queue Stats
96W - 90L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SumT1ngWong
Morgan Le Fay
Level 132
God Stats
23W - 22L
1,559 SR
Queue Stats
525W - 526L
1,517 Elo+
Party 1
Ares
Ares
amtlib
Ares
Level 29
God Stats
1W - 1L
1,197 SR
Queue Stats
32W - 40L
1,448 Elo+
Party 3
Bastet
Bastet
keeekeeekitty
Bastet
Level 125
God Stats
6W - 6L
1,426 SR
Queue Stats
127W - 131L
1,512 Elo+
Party 3
Team Averages
Level 78
1,414 SR
1,503 Elo+

VS

Team Averages
Level 53
1,486 SR
1,508 Elo+
Pele
Pele
Astralsymere
Pele
Level 42
God Stats
7W - 3L
1,267 SR
Queue Stats
166W - 194L
1,354 Elo+
Solo
Kumbhakarna
Kumbhakarna
FrostyApple19
Kumbhakarna
Level 25
God Stats
35W - 40L
1,550 SR
Queue Stats
231W - 238L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
NasirJWilson
Danzaburou
Level 68
God Stats
86W - 72L
1,629 SR
Queue Stats
555W - 549L
1,523 Elo+
Party 2
He Bo
He Bo
TTV_Yung_Gravy69
He Bo
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
309W - 284L
1,559 Elo+
Party 2
Set
Set
TheGodOfShinobi-
Set
Level 65
God Stats
4W - 3L
1,485 SR
Queue Stats
184W - 181L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 5
13,707
596
26,444
21,569
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Krouzee101
Achilles
19
5 / 1 / 13
12,876
560
14,984
17,392
22,993
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
SumT1ngWong
Morgan Le Fay
17
11 / 6 / 8
12,861
559
26,955
16,326
7,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
amtlib
Ares
16
1 / 2 / 14
11,251
489
4,098
14,758
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 1 / 6
14,582
634
16,539
17,882
7,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
10,704
465
5,240
20,097
6,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
FrostyApple19
Kumbhakarna
15
3 / 6 / 7
10,976
477
5,418
28,656
21,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
NasirJWilson
Danzaburou
17
5 / 7 / 6
11,813
514
17,174
24,384
7,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 11 / 5
10,397
452
13,414
17,184
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 7 / 5
12,119
527
12,853
23,495
18,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
36
Kills
15
16
Deaths
36
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
10
6
5
2.08
L
Kumbhakarna
FrostyApple19
Kumbhakarna
3
6
7
1.08
W
Achilles
Krouzee101
Achilles
5
1
13
11.5
L
Danzaburou
NasirJWilson
Danzaburou
5
7
6
1.14
W
Morgan Le Fay
SumT1ngWong
Morgan Le Fay
11
6
8
2.5
L
2
11
5
0.41
L
2
7
5
0.64
W
Ares
amtlib
Ares
1
2
14
4
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,020
Damage
54,099
87,927
Taken
113,816
65,762
Mitigated
57,848
26,749
Healing
29,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,240
1,287
0
4,399
20,097
6,499
0
3,509
16,378
0
65,292
W
26,444
16,849
0
9,383
21,569
8,622
3,533
4,762
16,257
0
119,410
L
Kumbhakarna
FrostyApple19
Kumbhakarna
5,418
615
2,828
5,328
28,656
21,233
0
10,665
17,703
21,059
0
W
Achilles
Krouzee101
Achilles
14,984
3,936
0
3,657
17,392
22,993
1,075
2,460
14,932
0
68,315
L
Danzaburou
NasirJWilson
Danzaburou
17,174
7,740
0
7,530
24,384
7,639
0
3,670
20,592
0
83,727
W
Morgan Le Fay
SumT1ngWong
Morgan Le Fay
26,955
1,803
0
1,351
16,326
7,324
1,193
5,755
10,571
82,565
218
L
13,414
516
0
2,466
17,184
4,426
403
7,949
8,853
57,876
0
L
12,853
7,084
0
7,257
23,495
18,051
1,553
3,886
19,455
0
92,671
W
Ares
amtlib
Ares
4,098
477
0
1,744
14,758
19,259
718
3,465
11,293
11,088
0
W
16,539
4,947
0
10,614
17,882
7,564
1,170
2,390
15,230
0
143,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,277
Gold Earned
56,009
626
Minions Killed
504
0
Camps Cleared
0
2,264,783
Distance Traveled
2,110,004
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,704
465
92
4
0
499,013
0
W
Izanami
13,707
596
162
7
0
387,061
3
L
Kumbhakarna
10,976
477
24
1
0
433,369
7
W
Achilles
12,876
560
142
6
0
479,143
5
L
Danzaburou
11,813
514
131
6
0
391,496
4
W
Morgan Le Fay
12,861
559
140
6
0
428,080
1
L
He Bo
10,397
452
87
4
0
373,437
5
L
Set
12,119
527
170
7
0
412,689
5
W
Ares
11,251
489
13
1
0
464,577
4
W
Bastet
14,582
634
169
7
0
505,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role