Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Ymniam
Atlas
Level 5
God Stats
4W - 2L
1,445 SR
Queue Stats
4W - 4L
1,283 Elo+
Solo
Nemesis
Nemesis
ЯEVΔИ
Nemesis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,539 Elo+
Party 2
Team Averages
Level 125
1,489 SR
1,464 Elo+

VS

Team Averages
Level 147
1,530 SR
1,558 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
EletroBoy
Ullr
Level 154
God Stats
9W - 2L
1,648 SR
Queue Stats
34W - 14L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 4
5,122
1,024
2,279
2,105
811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
10
2 / 0 / 1
4,846
969
2,992
3,992
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
 
Ra
10
1 / 1 / 2
4,626
925
3,102
2,729
924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Ymniam
Atlas
9
1 / 0 / 4
4,612
922
1,737
3,143
2,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
ЯEVΔИ
Nemesis
10
3 / 2 / 2
5,007
1,001
3,803
4,691
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 2 / 3
4,780
956
2,902
4,727
2,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
 
Discordia
10
1 / 2 / 1
4,608
922
4,093
2,823
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
9
0 / 3 / 1
4,303
861
1,375
5,343
2,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
 
Chang'e
5
0 / 0 / 0
2,275
455
0
0
0
Ullr
10
2 / 1 / 0
4,710
942
2,371
3,250
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
4
3
W
Hou Yi
 
Hou Yi
2
0
1
2.5
W
Ra
 
Ra
1
1
2
2
L
Jormungandr
 
Jormungandr
0
2
3
0.75
L
Discordia
 
Discordia
1
2
1
0.75
L
Bellona
 
Bellona
0
3
1
0.17
L
Chang'e
 
Chang'e
0
0
0
0
L
Ullr
2
1
0
2
W
Atlas
Ymniam
Atlas
1
0
4
3
W
Nemesis
ЯEVΔИ
Nemesis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,913
Damage
10,741
16,660
Taken
16,143
7,519
Mitigated
7,096
3,539
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,279
0
0
1,324
2,105
811
114
234
1,809
20,743
0
W
Hou Yi
 
Hou Yi
2,992
1,480
0
739
3,992
1,445
0
2,252
1,495
0
11,728
W
Ra
 
Ra
3,102
316
92
192
2,729
924
0
1,620
929
14,076
0
L
Jormungandr
 
Jormungandr
2,902
825
0
776
4,727
2,893
0
2,968
1,759
15,330
0
L
Discordia
 
Discordia
4,093
100
0
140
2,823
666
0
846
1,977
11,623
0
L
Bellona
 
Bellona
1,375
108
47
639
5,343
2,391
0
1,878
3,465
0
7,778
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
2,371
605
0
927
3,250
1,146
0
1,426
1,824
0
10,293
W
Atlas
Ymniam
Atlas
1,737
851
90
105
3,143
2,064
0
1,486
1,524
6,064
0
W
Nemesis
ЯEVΔИ
Nemesis
3,803
1,591
0
997
4,691
2,275
0
716
3,908
0
9,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
20,676
118
Minions Killed
102
0
Camps Cleared
0
554,727
Distance Traveled
425,798
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,122
1,024
47
9
0
124,522
2
W
Hou Yi
4,846
969
17
3
0
109,972
2
W
Ra
4,626
925
29
6
0
100,311
3
L
Jormungandr
4,780
956
34
7
0
106,736
1
L
Discordia
4,608
922
24
5
0
104,749
0
L
Bellona
4,303
861
18
4
0
111,109
0
L
Chang'e
2,275
455
0
0
0
0
0
L
Ullr
4,710
942
26
5
0
103,204
0
W
Atlas
4,612
922
12
2
0
98,670
2
W
Nemesis
5,007
1,001
13
3
0
121,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role